SirMumm Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, 13, D:1) 2 stones (8, -1, D:1) a +0 hand axe (10, 11, D:1) a +0 short sword (12, -16, D:1) a +0 mace (14, 0, D:1) 21 stones (16, -32, D:1) a +0 club (18, -2, D:1) a stone (18, -1, D:1) a stone (19, -8, D:1) a +0 dagger 3 stones (21, 2, D:1) a +0 club (28, 11, D:1) a +0 club (32, -25, D:1) a cursed +0 club (35, -15, D:1) a +0 buckler (36, -12, D:1) 21 stones (38, -24, D:1) a +0 dagger (44, -7, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 13 stones (3, 11, D:2) a +0 mace (18, 17, D:2) a +0 short sword 4 stones (19, -9, D:2) 20 arrows (19, 20, D:2) a +0 leather armour (21, 23, D:2) a stone (24, -6, D:2) 18 stones (26, 25, D:2) a +0 club (26, 42, D:2) a +0 short sword 2 stones (30, -1, D:2) a +0 chain mail (31, 13, D:2) a +0 short sword (32, 4, D:2) a cursed -2 dagger (32, 38, D:2) a +0 mace (41, 30, D:2) 15 stones (48, 32, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a giant newt corpse (skeletalised by now) (12, -5, D:3) a +0 club (18, -21, D:3) a +0 leather armour (19, -23, D:3) a +0 club a goblin corpse (skeletalised by now) (22, -28, D:3) a +0 dagger a +0 blowgun 6 poisoned needles (22, -22, D:3) 15 arrows (27, -26, D:3) a bat skeleton (30, -26, D:3) a ball python corpse (30, -20, D:3) a jackal corpse (30, -16, D:3) a jackal corpse (31, -16, D:3) an adder corpse (36, -11, D:3) 15 gold pieces (37, -7, D:3) a scroll of magic mapping (42, -23, D:3) a +0 mace