Dungeon Crawl Stone Soup version 0.18-a0-1677-g2bdad6c (webtiles) character file. 29 SirMumm the Magician (level 3, 21/21 HPs) Began as a High Elf Wizard on Apr 2, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:01:37 (907 turns). SirMumm the Magician (High Elf Wizard) Turns: 907, Time: 00:01:37 Health: 21/21 AC: 2 Str: 6 XL: 3 Next: 1% Magic: 7/9 EV: 12 Int: 22 God: Gold: 42 SH: 0 Dex: 14 Spells: 1 memorised, 8 levels left rFire + . . SeeInvis . (no weapon) rCold x . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . b - +0 hat rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) g - ring of fire @: not resistant to hostile enchantments, unstealthy A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 42 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 hat (worn) Jewellery g - a ring of fire (left hand) Scrolls h - 2 scrolls of enchant weapon {unknown} i - a scroll of teleportation {unknown} k - a scroll of blinking {unknown} Potions e - a potion of curing {unknown} l - 2 potions of heal wounds {unknown} Books c - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Repel Missiles Charms/Air 2 e - Slow Hexes 2 f - Conjure Flame Conjuration/Fire 3 g - Mephitic Cloud Conjuration/Poison/Air 3 Comestibles d - 2 bread rations f - a meat ration j - a beef jerky Skills: - Level 2.1 Dodging - Level 2.1 Stealth + Level 3.6 Spellcasting * Level 3.2 Conjurations Level 0.8 Summonings Level 1.1 Translocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 3% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You start resting. Magic restored. You see here a giant cockroach corpse. You see here 15 stones. A giant newt and a hobgoblin come into view. There are monsters nearby! There are monsters nearby! There are monsters nearby! Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a club (resting) The magic dart hits the hobgoblin. You kill the hobgoblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. You feel agile. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #....# #######.### ###..##### #.......# #......# #.....#.## ##......# #.....#..# ..........##########........# .............................. ...........#######........##.. ......############....######.. #####.#......@..(............. #.#.....########.)........ #.... #....)....... .... ###.##......... ... #....##........ .l #....##........ . #....##........ ###.###........ #####.# ##.####.# You could see a giant newt (wandering). Vanquished Creatures A gnoll (D:1) A dart slug (D:1) A giant cockroach (D:1) 2 goblins (D:1) 5 hobgoblins (D:1) 2 bats (D:1) 2 giant newts (D:1) 2 kobolds (D:1) 2 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | SirMumm the High Elf Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 6/6 413 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/7 906 | D:1 | Reached XP level 3. HP: 21/21 MP: 7/9 907 | D:1 | Quit the game Vault maps used: D:1: sevenhm_arrival_forest_fort_large_2 Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 2 3 | 3.2 Dodging | | 2.1 Stealth | | 2.1 Spellcasting | | 3.6 Summonings | | 0.8 Translocations | | 1.1 Action || total -------------------------++------- Cast: Magic Dart || 41