SirMumm Level 1 of the Dungeon (1, 33, D:1) a +0 club (9, 1, D:1) a +0 club (12, 9, D:1) a +0 scale mail a +0 whip (13, 6, D:1) a +0 club (17, 16, D:1) a +0 club (18, 36, D:1) a +0 club (21, 1, D:1) a +0 short sword (40, 26, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 spear (18, 21, D:2) a +0 club (22, 2, D:2) 22 arrows (36, 33, D:2) a stone (37, 34, D:2) a stone (38, 35, D:2) a stone (39, 14, D:2) a +0 club (39, 36, D:2) a stone (40, 14, D:2) a +0 club (46, 19, D:2) 14 poisoned needles (54, 15, D:2) a +0 whip (58, 34, D:2) a +0 hunting sling 26 stones a +0 leather armour (60, 36, D:2) a stone (62, 36, D:2) a +0 club (70, 27, D:2) 8 tomahawks Level 3 of the Dungeon (0, 0, D:3) 12 poisoned needles a +0 blowgun a +2 dagger of holy wrath (8, -34, D:3) a +0 spear a gnoll corpse (skeletalised by now) (9, -26, D:3) a +0 dagger (13, -19, D:3) 10 exploding sling bullets (16, -28, D:3) 35 stones (16, -27, D:3) a +0 dagger (16, -23, D:3) a stone (16, -21, D:3) a stone (19, -28, D:3) a +0 rapier (19, -7, D:3) 12 arrows (20, -33, D:3) a +0 club (21, -5, D:3) a +0 club (24, -28, D:3) a +0 ring mail (26, 2, D:3) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a jackal corpse (1, 0, D:6) a jackal corpse