SirMumm Level 1 of the Dungeon (0, 0, D:1) a +0 whip (-1, 1, D:1) a +0 club (1, 1, D:1) a +0 hand axe (-1, 2, D:1) a +0 club (-18, 7, D:1) a +0 ring mail (33, 9, D:1) a +0 club (-7, 14, D:1) a +0 scale mail (24, 14, D:1) a +0 club (-4, 15, D:1) 19 arrows (-2, 16, D:1) a +0 short sword 3 stones (-3, 18, D:1) a stone (38, 18, D:1) a +0 club (-12, 19, D:1) a +0 club (8, 23, D:1) a +0 dagger (9, 23, D:1) a +0 club (-7, 27, D:1) a +0 buckler (17, 28, D:1) a +0 club (20, 32, D:1) a +0 robe (3, 36, D:1) a +0 club (16, 36, D:1) 23 arrows (-13, 37, D:1) a stone (-11, 37, D:1) a +0 club 3 stones (-14, 38, D:1) a stone Level 2 of the Dungeon (9, 2, D:2) a +0 whip a +0 robe (-15, 8, D:2) 4 needles of slowing (-4, 8, D:2) a +0 dagger a stone (9, 10, D:2) a +0 cloak (17, 10, D:2) a +0 club (0, 18, D:2) a stone (1, 19, D:2) a stone (1, 20, D:2) a stone (-1, 25, D:2) 33 stones (16, 25, D:2) a +0 robe (-20, 26, D:2) a +0 dagger of speed (4, 35, D:2) a +0 dagger a +0 club (20, 37, D:2) 7 bolts of penetration Level 3 of the Dungeon (0, 0, D:3) a +0 long sword (1, 1, D:3) a +0 club (-18, 8, D:3) a +0 dagger (unseen) (12, 15, D:3) a +0 dagger (-21, 16, D:3) 25 stones (2, 30, D:3) 17 stones (-8, 35, D:3) a +0 short sword (12, 39, D:3) a +0 club (15, 39, D:3) 23 stones (11, 40, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 28 stones (0, 2, D:4) a +0 leather armour (19, 2, D:4) a +0 short sword (5, 3, D:4) a +0 rapier a +0 leather armour (21, 7, D:4) a +0 leather armour (13, 9, D:4) a +0 leather armour a +0 flail (6, 12, D:4) a +0 scale mail (16, 13, D:4) a +0 whip (29, 15, D:4) a +0 long sword (43, 16, D:4) a +0 hand axe (47, 16, D:4) a +0 rapier (44, 17, D:4) a +0 robe a +0 dagger (45, 17, D:4) a +0 ring mail a +0 club (43, 18, D:4) a +0 club (39, 20, D:4) a +0 ring mail (32, 25, D:4) a +0 flail (28, 26, D:4) a +4 quarterstaff of chaos (38, 31, D:4) a tomahawk (36, 32, D:4) a +0 whip 2 tomahawks (41, 39, D:4) 21 stones (9, 41, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) 18 sling bullets (39, 15, D:5) Kikubaaqudgha's Collected Works on Dark Arts Spells Type Level a - Animate Skeleton Necromancy 1 The Shining One disapproves of the use of such an item. Sif Muna's Volume of the Entourage Spells Type Level a - Summon Small Mammal Summoning 1 Vehumet's Handbook of Arcane Weapons Spells Type Level a - Magic Dart Conjuration 1 (40, 15, D:5) a +3 dagger (-14, 30, D:5) a stone (-13, 30, D:5) 14 stones (-12, 30, D:5) a +0 club 4 stones (-14, 31, D:5) 5 stones (-14, 32, D:5) a stone (-13, 32, D:5) 2 stones a +0 scale mail (-12, 33, D:5) a stone (47, 34, D:5) a +0 dagger (5, 38, D:5) 31 stones (-8, 49, D:5) a +0 ring mail Level 6 of the Dungeon [Shop] Doxzivan's Weapon Shoppe a +0 war axe (45 gold) a +0 morningstar of crushing (104 gold) a +0 whip (32 gold) a cursed -3 falchion (1 gold) a +5 dagger of venom (382 gold) 20 arrows of frost (130 gold) 16 poisoned sling bullets (208 gold) a +0 club (13 gold) a +0 dagger (26 gold) the +7 halberd "Zyor" {antimagic, rN+} (756 gold) It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It protects you from negative energy. a +0 halberd (52 gold) a +0 flail (45 gold) (0, 0, D:6) a +0 robe (-38, 4, D:6) a scroll of random uselessness (-49, 5, D:6) a +0 robe (-34, 7, D:6) a +0 leather armour (6, 7, D:6) a +0 centaur barding (-49, 17, D:6) 16 stones (-44, 18, D:6) 17 poisoned needles (-37, 26, D:6) an arrow (-35, 26, D:6) an arrow (-34, 26, D:6) an arrow (-33, 26, D:6) an arrow (-39, 27, D:6) a cursed -3 shortbow 9 arrows (-36, 27, D:6) a +0 scale mail (-12, 31, D:6) a +0 war axe (8, 33, D:6) 26 sling bullets (-1, 44, D:6) a +2 whip of freezing a +2 robe (-1, 45, D:6) a +0 animal skin a +0 animal skin a cursed +0 animal skin Level 7 of the Dungeon (0, 0, D:7) a cursed -2 giant club (32, 12, D:7) a +0 dagger a +0 robe (33, 12, D:7) a +0 flail a +0 chain mail (32, 13, D:7) a +0 dagger a +0 robe (45, 15, D:7) 15 stones (1, 22, D:7) 18 bolts (-7, 27, D:7) 4 stones (1, 29, D:7) a +0 whip (27, 29, D:7) 17 sling bullets (13, 48, D:7) a +0 leather armour (47, 49, D:7) a cursed -1 hand axe a +0 animal skin Level 8 of the Dungeon (0, 0, D:8) 18 stones (35, 6, D:8) a +0 whip an orc corpse (skeletalised by now) (21, 8, D:8) a hound corpse (skeletalised by now) (55, 17, D:8) a +2 mace of protection (56, 18, D:8) a +4 rod of the swarm (11/11) (57, 19, D:8) a +4 scythe of flaming (23, 30, D:8) a +0 club a +0 leather armour (24, 30, D:8) a +0 halberd a +0 plate armour (24, 31, D:8) a +0 club (25, 31, D:8) a +0 whip (14, 32, D:8) a jackal corpse (47, 38, D:8) a +0 giant club (57, 39, D:8) 28 stones (18, 42, D:8) 19 stones (61, 42, D:8) a +0 flail (32, 48, D:8) a +0 mace an orc corpse (30, 53, D:8) a +0 hunting sling (33, 57, D:8) 6 poisoned needles