SirMumm Level 1 of the Dungeon (-3, 3, D:1) a +0 leather armour (-13, 13, D:1) a +0 club (-40, 16, D:1) a +0 dagger (-54, 20, D:1) a +0 short sword (-21, 23, D:1) 5 curare-tipped needles (-23, 24, D:1) a +0 club (2, 27, D:1) a +0 short sword a stone a +0 hand axe (-48, 28, D:1) 31 stones (-2, 30, D:1) 2 stones (-15, 31, D:1) a +0 dagger (-38, 39, D:1) a +0 club (-10, 40, D:1) 11 stones (-4, 46, D:1) 8 stones (-44, 47, D:1) a +0 club (15, 53, D:1) a +0 club (3, 54, D:1) a cursed +0 club (-35, 56, D:1) a +0 leather armour (-31, 62, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 robe (24, 0, D:2) a +0 club (-18, 1, D:2) a +0 club (11, 4, D:2) 24 arrows (-15, 6, D:2) 2 sling bullets (-14, 7, D:2) a +0 club (-3, 7, D:2) a +0 club 12 stones (-20, 13, D:2) a +0 hunting sling 20 sling bullets (-9, 16, D:2) 3 stones (-2, 17, D:2) a stone (-4, 19, D:2) a +0 club 24 stones a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (5, 8, D:3) a +0 club (-10, 9, D:3) 10 stones (8, 11, D:3) a +0 robe a +0 dagger a +0 hand axe (12, 11, D:3) 13 stones (14, 11, D:3) a +0 ring mail (-26, 15, D:3) a cursed +0 robe (-28, 16, D:3) 7 tomahawks of returning (-30, 17, D:3) a +0 morningstar (-16, 19, D:3) a +1 hand axe of flaming (-2, 20, D:3) a +0 ring mail (-18, 27, D:3) 15 stones (-11, 31, D:3) 14 bolts (-5, 34, D:3) a +0 club Level 4 of the Dungeon [Shop] Huavaimu's Assorted Antiques a potion of agility (24 gold) 2 potions of might (216 gold) a cursed -2 trident (94 gold) a scroll of remove curse (27 gold) a cursed -2 short sword (81 gold) a scroll of identify (54 gold) a +0 short sword (81 gold) a scroll of remove curse (27 gold) a +0 trident (94 gold) a +2 chain mail of fire resistance (121 gold) (0, 0, D:4) a +0 ring mail (36, 17, D:4) a +0 club (43, 17, D:4) a +0 rapier (20, 21, D:4) a +0 giant club (22, 23, D:4) a +0 robe a +0 scimitar (22, 25, D:4) a +0 spear (34, 26, D:4) a +0 dagger a +0 robe (5, 30, D:4) a +0 dagger (18, 33, D:4) 3 stones (9, 34, D:4) a +0 robe (32, 34, D:4) a +0 short sword (10, 37, D:4) a +0 ring mail (-7, 38, D:4) a +0 flail (11, 39, D:4) a +0 spear 19 stones (11, 40, D:4) a cursed +0 ring mail a +0 plate armour a +0 battleaxe (49, 43, D:4) a cursed -1 falchion (44, 44, D:4) a tomahawk (44, 45, D:4) a +0 dagger a +0 robe (45, 45, D:4) a +0 hand axe a +0 ring mail (44, 46, D:4) a +0 dagger a cursed +0 robe (2, 47, D:4) a +0 flail a +0 dagger (3, 48, D:4) a +0 flail (2, 50, D:4) 3 javelins (47, 50, D:4) a +0 dagger a +0 robe (48, 51, D:4) a +0 dagger 3 tomahawks Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (-44, 3, D:5) a +0 falchion a +3 leather armour of positive energy (-42, 3, D:5) a +0 spear (-58, 11, D:5) a +0 whip a +0 leather armour (-57, 11, D:5) a cursed +0 flail a +0 shortbow 21 arrows a +0 dagger of venom a +0 robe (-58, 12, D:5) an arrow (-12, 13, D:5) a +0 shortbow 11 poisoned arrows (-12, 16, D:5) a poisoned arrow (-19, 20, D:5) 13 bolts of flame (9, 20, D:5) 31 stones (-29, 21, D:5) a +0 spear (-30, 23, D:5) 15 arrows (-28, 23, D:5) a +0 spear (-26, 29, D:5) a +0 rapier (7, 32, D:5) a +0 robe a +0 club (8, 34, D:5) 4 tomahawks of returning (4, 36, D:5) 21 bolts Level 6 of the Dungeon [Shop] Ytwuph's General Store a bread ration (65 gold) 7 poisoned tomahawks (91 gold) a potion of invisibility (104 gold) a potion of cancellation (104 gold) a potion of lignification (39 gold) a scroll of remove curse (39 gold) a bread ration (65 gold) a scroll of identify (26 gold) 14 stones (18 gold) a +0 robe (9 gold) (0, 0, D:6) 18 bolts (37, 0, D:6) 26 stones (30, 5, D:6) a +0 pair of boots (40, 6, D:6) a +0 leather armour (35, 8, D:6) a +0 short sword a +0 ring mail (5, 9, D:6) a cursed +0 ring mail a cursed -1 short sword (5, 11, D:6) a +0 mace (25, 11, D:6) a +0 mace (44, 13, D:6) a +0 mace (5, 14, D:6) a +0 buckler (37, 15, D:6) a scroll of noise (15, 20, D:6) a +0 giant spiked club (37, 20, D:6) a +0 spear (33, 21, D:6) 26 stones (14, 24, D:6) a cursed +0 ring mail (21, 25, D:6) a +0 club (-2, 31, D:6) 5 arrows (16, 31, D:6) 12 stones (-3, 33, D:6) a +0 shortbow 7 arrows Level 7 of the Dungeon (11, 5, D:7) 12 poisoned arrows (15, 5, D:7) a +0 flail (-9, 6, D:7) a +0 club a cursed +0 leather armour (-5, 7, D:7) a book of Minor Magic (-18, 16, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 battleaxe a +0 chain mail (-2, 16, D:7) a +0 robe (-31, 19, D:7) a +0 short sword a +0 leather armour (-19, 23, D:7) 16 arrows (-45, 25, D:7) 6 stones (6, 25, D:7) 4 poisoned tomahawks (8, 25, D:7) a +3 leather armour of fire resistance a +0 hand axe a +0 plate armour 4 poisoned tomahawks a +0 dire flail (10, 25, D:7) a +0 leather armour a cursed +0 hand axe (-8, 31, D:7) 32 stones (-35, 40, D:7) a +0 leather armour (-7, 44, D:7) a +1 pair of gloves (1, 46, D:7) 28 stones Level 8 of the Dungeon (0, 0, D:8) 21 arrows (-14, 1, D:8) a +0 whip of flaming a +0 robe (-12, 1, D:8) a +0 animal skin a cursed +0 animal skin (-11, 1, D:8) a +0 animal skin a +0 animal skin (-7, 6, D:8) an uncursed amulet of stasis (-29, 7, D:8) a +0 trident (-28, 8, D:8) a +0 whip a +1 mace of crushing (-25, 8, D:8) a +0 robe (-27, 9, D:8) a +0 hand axe (-25, 9, D:8) a +0 dagger (5, 10, D:8) a +0 quarterstaff (-2, 11, D:8) a +0 morningstar a +0 scale mail a +0 trident (17, 14, D:8) a +0 trident a cursed +0 chain mail (-13, 15, D:8) a +0 spear (17, 16, D:8) a +0 dagger (5, 21, D:8) a +0 trident (5, 22, D:8) a +4 dagger a +0 scale mail (7, 22, D:8) a +0 scimitar 11 stones a +0 chain mail (8, 22, D:8) a stone (10, 22, D:8) a cursed -3 club (5, 23, D:8) a +0 short sword a +0 hand axe (-17, 24, D:8) a +0 short sword (5, 25, D:8) a cursed +0 mace (-8, 27, D:8) a +0 flail (-2, 28, D:8) 13 sling bullets of flame (-4, 34, D:8) 10 stones (-37, 36, D:8) a +0 short sword (-36, 36, D:8) a +0 halberd (-31, 39, D:8) a +0 short sword (-36, 40, D:8) a +0 falchion of flaming (-24, 45, D:8) a +0 great sword the +12 spear "Ytimemmoe" {flame, -Tele +Rage Str+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). It lets you go berserk. It prevents most forms of teleportation. Level 9 of the Dungeon (0, 0, D:9) a +2 dagger of holy wrath (-25, 7, D:9) a +0 chain mail a +0 flail (-24, 7, D:9) a +0 robe a +0 dagger a +0 club (-23, 7, D:9) a +0 robe a +0 dagger a +0 battleaxe a cursed +0 plate armour (-16, 7, D:9) a +0 giant club (-22, 8, D:9) a +0 club (-36, 11, D:9) a +0 rapier (-10, 16, D:9) 24 stones (-37, 25, D:9) a +0 short sword (-57, 26, D:9) a +0 mace (-37, 26, D:9) a +0 club (-9, 26, D:9) a +0 robe a +0 dagger (-10, 27, D:9) a +0 hand axe (-43, 29, D:9) a +3 short sword of speed a +2 leather armour of magic resistance (-8, 29, D:9) a +0 chain mail a +0 halberd (-43, 31, D:9) a +0 flail (-4, 31, D:9) 15 arrows a +0 shortbow (-37, 37, D:9) a +0 dagger a +0 robe a +0 dagger a +0 leather armour 4 stones a +0 dagger of venom a +0 leather armour a +0 club a +0 whip a +0 whip Level 10 of the Dungeon (0, 0, D:10) 12 arrows a +0 shortbow (48, 1, D:10) a +0 short sword (21, 2, D:10) a +0 shortbow 12 arrows of flame (18, 3, D:10) a +0 morningstar (22, 3, D:10) a +0 quarterstaff (22, 4, D:10) 2 arrows of flame (8, 6, D:10) a book of Flames a +0 scale mail a +0 chain mail a +0 hand axe (2, 12, D:10) 4 curare-tipped needles (14, 12, D:10) 18 arrows (0, 14, D:10) a +0 spear (0, 16, D:10) a +0 short sword a +0 leather armour (-1, 23, D:10) a +2 mace of protection (37, 28, D:10) a +0 arbalest (15, 31, D:10) a +0 robe of cold resistance a +0 dagger (3, 32, D:10) a +0 trident (15, 32, D:10) 20 arrows a +0 longbow (3, 33, D:10) a +0 mace a +2 flail of holy wrath a +0 battleaxe (15, 35, D:10) a stone (2, 36, D:10) a +0 club (27, 36, D:10) a +3 scimitar of flaming a +2 robe of the Archmagi a wand of fire (0) a potion of poison a +0 halberd (28, 36, D:10) a +0 spear a +0 ring mail a +0 buckler a +3 spear a +0 halberd a throwing net (11, 37, D:10) a stone (11, 38, D:10) 2 stones (17, 38, D:10) an arrow (18, 42, D:10) 13 stones (20, 45, D:10) 7 stones a +0 leather armour (19, 47, D:10) a +0 ring mail a scroll of noise Level 11 of the Dungeon (0, 0, D:11) a +0 robe (12, 0, D:11) a +0 shortbow 3 arrows (-8, 1, D:11) a +0 falchion (10, 1, D:11) a +0 shortbow 10 arrows (12, 2, D:11) an arrow (3, 3, D:11) a +0 hand axe a +0 ring mail (12, 3, D:11) a +0 shortbow 14 arrows (13, 3, D:11) an arrow (14, 3, D:11) a +3 shortbow 15 arrows (-1, 4, D:11) a +0 shortbow 23 arrows (13, 4, D:11) 10 arrows (14, 4, D:11) an arrow (15, 4, D:11) 2 arrows (18, 4, D:11) a +0 plate armour (15, 5, D:11) an arrow (-23, 17, D:11) a +0 chain mail (5, 21, D:11) a +0 dagger 3 stones a cursed -3 dagger 6 tomahawks (-9, 22, D:11) a +0 club a cursed -3 trident a +2 hand axe of electrocution a +0 leather armour a +0 dagger of venom a +0 robe (0, 22, D:11) a cursed -3 whip 4 stones (1, 25, D:11) 2 tomahawks (3, 25, D:11) a +0 dagger (5, 27, D:11) a stone (27, 30, D:11) a +1 scimitar of flaming (29, 30, D:11) a +0 chain mail (28, 39, D:11) the +8 war axe of Anguish {pain, Int+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+3). (28, 41, D:11) a +0 dagger (3, 44, D:11) 26 arrows (14, 47, D:11) a scroll of noise Level 12 of the Dungeon (0, 0, D:12) a +1 robe of fire resistance (10, 2, D:12) a +0 short sword (unseen) (-27, 11, D:12) 13 stones (-14, 11, D:12) a +0 flail (-13, 13, D:12) 2 curare-tipped needles (-23, 14, D:12) a +0 giant club a hill giant corpse (-19, 16, D:12) a +0 great sword (-22, 18, D:12) a +0 dagger (-29, 20, D:12) 2 large rocks (-31, 22, D:12) a +0 club (-12, 22, D:12) 11 bolts (-27, 24, D:12) 3 large rocks a cyclops skeleton (-12, 28, D:12) a potion of poison (-11, 28, D:12) 16 arrows (-22, 30, D:12) a +0 robe (-23, 33, D:12) a +0 broad axe the Ecumenical Temple