SirMumm Level 1 of the Dungeon (0, 0, D:1) a +0 buckler (1, 13, D:1) 21 poisoned needles (7, 20, D:1) 6 needles of frenzy (13, 1, D:1) a +0 scale mail (14, 18, D:1) a stone (19, 19, D:1) 2 stones (20, 16, D:1) 28 bolts (35, -7, D:1) a +0 leather armour (40, 27, D:1) 5 javelins Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -16, D:2) a stone (1, 1, D:2) a +0 dagger (4, -13, D:2) 5 stones (4, 2, D:2) a +0 dagger (5, -15, D:2) a +0 club (6, 15, D:2) a +0 club (8, 13, D:2) 2 stones (9, -13, D:2) a +0 whip (9, 10, D:2) a stone (10, 9, D:2) a stone (13, -12, D:2) 19 stones (27, 19, D:2) a +0 club (32, -16, D:2) 25 stones (32, -10, D:2) a +0 leather armour (33, 1, D:2) 19 stones (37, -3, D:2) a +0 ring mail (41, 6, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 robe (0, 29, D:3) a cursed -3 dagger a +0 hunting sling 28 stones (0, 38, D:3) 15 arrows (4, 28, D:3) a +0 dagger (7, -23, D:3) a +0 club (unseen) (8, -23, D:3) a +0 leather armour a +0 whip (8, -9, D:3) a +0 club (11, -22, D:3) a cursed -1 dagger a +0 robe (11, -6, D:3) a +0 spear (24, 33, D:3) 24 stones (26, -7, D:3) a +0 flail (26, -4, D:3) a +0 leather armour (33, -10, D:3) a potion of curing (36, -21, D:3) a +0 mace a +0 chain mail (36, -19, D:3) a +0 flail (36, -18, D:3) a +0 hunting sling (42, -8, D:3) a +0 dagger (46, -7, D:3) a +0 whip (47, 26, D:3) a +0 dagger (49, -2, D:3) a +0 mace a +0 short sword (50, -2, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 halberd (0, 2, D:4) a +0 flail a +0 animal skin (2, 4, D:4) the +5 rapier "Earthworm" {elec, +Inv rPois MR- Int-2} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (-2). It protects you from poison. It affects your resistance to hostile enchantments. It lets you turn invisible. a +0 robe (3, 23, D:4) a +0 flail (5, 19, D:4) a +0 dagger (10, 11, D:4) a +0 dagger a +0 robe (17, 12, D:4) 24 bolts (31, 9, D:4) a +0 leather armour (32, 26, D:4) 26 stones (34, 25, D:4) 22 sling bullets (35, 41, D:4) a cursed +0 pair of gloves (36, 6, D:4) a +0 long sword (55, 28, D:4) 16 arrows Level 5 of the Dungeon (17, 14, D:5) a +0 spear (26, 19, D:5) a +0 great sword (36, -2, D:5) a +0 dagger a +0 robe (41, -2, D:5) a +0 flail a +0 ring mail (41, 28, D:5) 14 arrows a +0 shortbow (55, -9, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a cursed +0 mace a +0 robe (7, -29, D:6) 17 stones (10, 12, D:6) a +1 short sword a +0 robe (11, -22, D:6) a +1 war axe of distortion a +0 plate armour a +0 spear a +0 leather armour (12, 0, D:6) a +3 long sword a +0 robe (18, -13, D:6) 23 bolts (20, -32, D:6) a +0 robe a +0 dagger (20, -30, D:6) a +0 leather armour a +0 hand axe (21, -30, D:6) a +0 robe a +0 dagger (22, -28, D:6) a +0 ring mail (22, -21, D:6) a +0 whip (39, -6, D:6) a +0 flail (41, -6, D:6) a +0 flail a +0 ring mail (44, -4, D:6) a +0 club (54, -26, D:6) a +0 dagger (58, 2, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) 20 sling bullets (13, -16, D:7) a +0 club (21, 6, D:7) 15 stones Level 8 of the Dungeon (0, 0, D:8) a potion of mutation (2, -25, D:8) a poisoned needle (3, -24, D:8) a poisoned needle (5, 6, D:8) a +0 giant club (5, 12, D:8) a +0 leather armour (6, 4, D:8) a scroll of identify (7, 10, D:8) a cursed +0 club (unseen) (8, 2, D:8) a +0 war axe (8, 10, D:8) a +0 dagger (unseen) (8, 11, D:8) a +0 ring mail (still there?) a hippogriff corpse (still there?) (10, -25, D:8) a +0 dagger (12, 10, D:8) a +0 giant club a +0 giant club (12, 11, D:8) a +0 dagger a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 short sword (0, 1, D:9) 2 stones (0, 2, D:9) a +0 dagger a +0 robe (1, 0, D:9) a +0 dagger (1, 2, D:9) a +0 blowgun a +0 short sword (2, -53, D:9) a +0 hand axe (7, 0, D:9) a +0 dagger (11, -6, D:9) a +2 dagger of freezing a +0 robe (17, -6, D:9) a +0 ring mail a +0 falchion (17, -5, D:9) a +0 hand axe a +0 robe (17, -1, D:9) a +0 falchion (17, 0, D:9) a +0 dagger of electrocution (21, 4, D:9) a +0 dagger (22, -45, D:9) a +0 flail a +0 leather armour (23, -43, D:9) a +2 vampiric hand axe (25, -40, D:9) a +1 flail of draining a +0 leather armour (27, -38, D:9) a +0 hand axe a +0 plate armour (31, -37, D:9) a +0 robe (32, -44, D:9) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (32, -41, D:9) a +0 dagger a +0 robe a +0 mace an orc corpse (skeletalised by now) (33, -40, D:9) a +0 club (33, -39, D:9) a +0 dagger (38, -5, D:9) a cursed +4 dagger of freezing a +0 robe a cursed +5 trident a +0 robe (38, -4, D:9) a +4 great sword a +0 robe a cursed +4 falchion a +0 plate armour (45, -40, D:9) a +0 giant club a +0 giant club (47, -40, D:9) a +0 flail a +0 plate armour (48, -6, D:9) a +0 quarterstaff (57, -11, D:9) 2 potions of lignification (58, -44, D:9) a +0 short sword (58, -43, D:9) a +0 mace a +0 chain mail (58, -39, D:9) a +0 dagger a +0 leather armour (61, -10, D:9) 29 stones (62, -23, D:9) 12 stones the Ecumenical Temple