SirMumm Level 1 of the Dungeon (0, 0, D:1) 2 stones (2, -1, D:1) 8 bolts (3, -1, D:1) a stone (3, 34, D:1) a +0 whip (4, 40, D:1) 12 arrows (7, -3, D:1) a +0 short sword a stone (11, 23, D:1) 13 stones (11, 42, D:1) a +0 short sword (13, 19, D:1) a +0 club (18, 39, D:1) a +0 chain mail (27, 23, D:1) a stone (28, 24, D:1) a +0 short sword (29, 24, D:1) 19 poisoned needles (30, 10, D:1) 13 stones (30, 24, D:1) a stone (30, 25, D:1) a stone (30, 26, D:1) a stone (30, 27, D:1) a stone (45, 37, D:1) a +0 club (49, 9, D:1) a +0 robe (50, 9, D:1) 19 stones (59, 40, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 mace (0, 7, D:2) a +0 dagger (5, -3, D:2) 18 stones (14, -1, D:2) a +0 dagger (15, -5, D:2) 12 arrows (20, -21, D:2) a +0 club (21, -8, D:2) a +0 dagger (27, -7, D:2) 21 stones (28, 17, D:2) a +0 club (30, 20, D:2) a +0 ring mail (36, 19, D:2) a +0 robe (39, 6, D:2) a +0 hand axe (42, -11, D:2) a +0 club (42, -7, D:2) a +0 buckler (45, 2, D:2) 9 arrows (51, 10, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, -16, D:3) a +0 spear (4, -18, D:3) a +0 whip (5, -18, D:3) a +0 flail (7, -16, D:3) a +0 club (17, 4, D:3) a +0 dagger (17, 20, D:3) a +0 club (25, 20, D:3) 21 arrows (30, 10, D:3) a +0 club (35, -13, D:3) a +0 short sword (37, -1, D:3) a +0 club (41, -3, D:3) a +0 hunting sling (42, 19, D:3) 17 bolts (43, 15, D:3) an uncursed ring of poison resistance (46, 0, D:3) a +0 buckler Level 4 of the Dungeon (0, 0, D:4) 20 stones (2, 17, D:4) a +0 dagger a +0 robe (3, 15, D:4) a +0 dagger (3, 16, D:4) a +0 dagger 3 tomahawks (4, 15, D:4) a +0 war axe (9, 10, D:4) a tomahawk (13, -3, D:4) a cursed staff of cold (14, 38, D:4) a +0 club (18, 38, D:4) a +0 dagger (24, 38, D:4) a +0 whip a +0 whip a +0 leather armour (29, 29, D:4) a +0 whip (32, 8, D:4) a +0 robe (36, 16, D:4) a +0 spear (37, 32, D:4) a cursed +0 giant club (47, -3, D:4) a +0 robe Level 5 of the Dungeon (4, -17, D:5) a +0 ring mail (7, -33, D:5) a +0 flail (9, -37, D:5) 28 stones (10, -6, D:5) a +0 scale mail (11, -33, D:5) a +0 short sword (14, -10, D:5) a +0 dire flail a +0 giant club (18, 4, D:5) 23 stones (41, -26, D:5) a +0 leather armour (45, -23, D:5) a +0 short sword (46, -23, D:5) a +1 hand axe of electrocution Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (5, -6, D:6) a +0 giant spiked club (10, 3, D:6) a +0 giant club (15, 4, D:6) 12 sling bullets (18, -14, D:6) a +0 club (21, -11, D:6) 21 stones (22, -3, D:6) a +0 dagger a +0 robe (25, -3, D:6) a +0 flail of draining (30, -33, D:6) a +0 club (32, -13, D:6) a +0 dagger a +0 leather armour (41, -11, D:6) 16 stones Level 7 of the Dungeon (0, 0, D:7) a stone (1, -11, D:7) a stone (2, -8, D:7) a stone (2, -3, D:7) a +0 short sword 6 stones (2, -2, D:7) a +0 dagger (2, 2, D:7) a +0 hand axe of distortion (3, -20, D:7) a cursed -2 shortbow 12 arrows (3, -2, D:7) 2 stones a +0 short sword (4, -2, D:7) 3 stones (5, -4, D:7) a +0 whip 3 stones (5, -2, D:7) a cursed -1 club a stone (6, -18, D:7) 3 arrows (6, -4, D:7) a +0 whip (7, -17, D:7) an arrow (15, 2, D:7) a +0 robe (25, -5, D:7) a stone (26, -3, D:7) 2 stones (26, 0, D:7) 12 stones (29, -45, D:7) a wand of random effects (28/48) (29, -17, D:7) a +0 giant club (34, -23, D:7) 21 arrows (34, -17, D:7) a +0 club a cursed -1 ring mail (34, -13, D:7) an uncursed staff of summoning a +2 whip of freezing a +1 dagger of speed (35, -10, D:7) a +0 trident a +0 ring mail (45, -22, D:7) a +0 mace (49, -14, D:7) a +0 mace (50, -39, D:7) a +2 long sword of slicing (53, -32, D:7) a +0 mace 22 stones a +0 plate armour (56, -35, D:7) a stone (57, -36, D:7) a stone (57, -35, D:7) a stone (62, 3, D:7) 17 bolts (65, -2, D:7) a +0 whip Level 8 of the Dungeon [Shop] Nahaloro's Antique Weapon Emporium the +7 shortbow of Fimbulwinter {flame, rPois rC+ rN+ Str+9} (2042 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+9). It protects you from cold. It protects you from poison. It protects you from negative energy. a +0 falchion (75 gold) a +5 fustibalus of flaming (1350 gold) a cursed -1 shortbow (2 gold) a +0 rapier (100 gold) a +0 hunting sling (37 gold) a +0 battleaxe (162 gold) a +0 broad axe of flaming (230 gold) a +0 arbalest of freezing (252 gold) (0, 0, D:8) a +0 giant club a +0 giant club (11, -3, D:8) a +0 leather armour (13, -5, D:8) a +0 scale mail (21, 8, D:8) a +0 hand axe (26, -23, D:8) a +0 war axe (27, 3, D:8) 13 sling bullets (28, -9, D:8) a +0 hunting sling a +6 quarterstaff of draining 22 sling bullets a +0 leather armour (28, -7, D:8) 2 sling bullets (34, -36, D:8) a +0 long sword (39, -37, D:8) a +0 club (41, -1, D:8) a +0 giant club (44, -15, D:8) 4 arrows (54, -10, D:8) a +0 blowgun (56, 5, D:8) 24 stones (61, -20, D:8) a +0 robe Level 9 of the Dungeon [Shop] Xyixt's Weapon Shop 12 bolts (31 gold) a +0 giant spiked club (24 gold) 18 poisoned needles (93 gold) a +1 great mace of holy wrath (243 gold) 24 stones (31 gold) 24 arrows (62 gold) a +2 scimitar of freezing (249 gold) a +0 hand axe (39 gold) a +0 dagger (26 gold) the +7 rapier of Pestilence {pierce, MR+ Dex+5} (833 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+5). It affects your resistance to hostile enchantments. a +0 great sword (84 gold) (0, 0, D:9) 20 stones (9, 15, D:9) a +0 giant spiked club a +0 giant club (10, 27, D:9) a +0 leather armour (19, -8, D:9) a cursed -1 club a +0 leather armour (19, -6, D:9) a +0 battleaxe a +0 plate armour (23, -12, D:9) a +0 hand axe (25, -1, D:9) a +0 war axe (29, -8, D:9) a +0 hat (29, 1, D:9) 29 stones (32, -13, D:9) a +0 dagger a +0 robe (32, -12, D:9) a +0 short sword 5 tomahawks (32, -10, D:9) a +0 flail a +0 whip (42, 16, D:9) 18 stones (47, -14, D:9) a +0 leather armour a +1 flail of protection (47, 33, D:9) 22 stones (53, -15, D:9) a +0 war axe (54, -15, D:9) a +0 plate armour a +0 halberd (55, -15, D:9) a +0 dagger a +0 leather armour (57, 2, D:9) a +0 leather armour (57, 5, D:9) 6 tomahawks Level 10 of the Dungeon [Shop] Nupnet Eqec's Antique Armour Emporium a +2 cloak (363 gold) a +0 plate armour (506 gold) a +0 plate armour (506 gold) a +2 robe of cold resistance (389 gold) a +0 chain mail (99 gold) a +0 plate armour (506 gold) the cursed -1 large shield of the Dice {Int+8} (446 gold) It affects your intelligence (+8). It has a curse placed upon it. a +0 chain mail (99 gold) the +3 robe of Folly {Archmagi, MR-- Int+5} (1188 gold) It affects your intelligence (+5). It affects your resistance to hostile enchantments. a +0 robe (15 gold) a +3 chain mail of cold resistance (583 gold) a +2 scale mail of positive energy (396 gold) (0, 0, D:10) a +0 chain mail (1, 21, D:10) a +0 giant spiked club (3, 42, D:10) a cursed -1 dagger (11, -2, D:10) a +3 dagger of chaos a +0 robe (11, 19, D:10) a potion of degeneration (14, 0, D:10) a +0 dagger a +0 robe a cursed +0 club a +0 leather armour (15, 0, D:10) a +0 short sword (16, 29, D:10) the +4 troll leather armour of Neatau {rElec Regen+ rCorr Str-5} It affects your strength (-5). It insulates you from electricity. It increases your rate of regeneration. It protects you from acid and corrosion. (17, 2, D:10) a +0 dagger a +0 robe a +0 short sword (18, 5, D:10) a +0 glaive a +0 plate armour (18, 36, D:10) a +2 dagger of electrocution (19, 36, D:10) a +0 scale mail (23, -2, D:10) 18 arrows (27, 39, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a +0 ring mail (3, -14, D:11) a +0 mace (4, 2, D:11) a +0 leather armour a +0 dagger (5, -20, D:11) a +5 glaive of chopping (7, 16, D:11) a +0 halberd (9, -16, D:11) 19 bolts (9, -13, D:11) a +0 club (9, 15, D:11) a cursed +0 hand axe a +0 chain mail (11, 18, D:11) a +0 mace of protection (14, 4, D:11) a +0 scimitar a cursed +0 chain mail (18, -1, D:11) a +0 leather armour a cursed -2 trident (19, 2, D:11) 3 poisoned javelins (20, -30, D:11) a cursed -3 giant club (22, -3, D:11) a +0 leather armour a +0 club (22, 7, D:11) 15 poisoned needles (23, -5, D:11) a +0 dagger a +0 robe (23, 1, D:11) a +0 club (24, -28, D:11) 18 stones (24, 1, D:11) a +0 club (31, -24, D:11) a stone (33, -30, D:11) a +0 war axe a +0 plate armour a +0 flail a +0 leather armour (33, -29, D:11) a +0 falchion a +2 hand axe of flaming (36, -28, D:11) a +0 dagger a +0 robe (40, 1, D:11) a +0 chain mail a +0 mace a +0 leather armour a +0 war axe a +0 plate armour (41, -4, D:11) 11 stones (41, 1, D:11) a +0 dagger a +0 robe (42, -6, D:11) a stone (44, -9, D:11) a stone (51, -14, D:11) a potion of degeneration (53, -27, D:11) a +0 short sword a +0 scale mail (53, -24, D:11) a +0 dire flail a +0 plate armour a +0 dagger a +0 robe (54, -24, D:11) a +0 club Level 12 of the Dungeon (0, 0, D:12) a +0 mace (2, 15, D:12) 2 arrows (3, 30, D:12) a +0 mace (5, 17, D:12) an arrow (6, 17, D:12) a +0 shortbow 4 arrows (7, 18, D:12) a +0 shortbow a +0 shortbow 35 arrows (7, 19, D:12) a +0 dire flail a +0 giant club (8, 16, D:12) an arrow (8, 17, D:12) an arrow (10, -13, D:12) a javelin (11, -14, D:12) a +5 long sword a +0 ring mail a javelin (11, -13, D:12) a javelin (11, 17, D:12) an arrow (12, -13, D:12) a javelin (12, 17, D:12) a +0 giant spiked club a +0 giant club (14, 25, D:12) a +0 battleaxe a +0 chain mail (15, 33, D:12) a +0 dagger (28, 6, D:12) 20 stones (29, 17, D:12) a +0 rapier (34, 29, D:12) 9 sling bullets (36, 22, D:12) the +7 quarterstaff of Youthful Indiscretion {holy, Int+6 Stlth-} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+6). It makes you less stealthy. (39, -14, D:12) 19 arrows (45, 25, D:12) 24 stones (46, 1, D:12) a +0 halberd (47, 12, D:12) a +1 chain mail of poison resistance (55, -16, D:12) a +0 dagger a +0 robe (57, -16, D:12) a +0 giant spiked club a cursed -2 giant club a +0 mace a cursed +0 leather armour (58, -16, D:12) a +0 flail (59, -16, D:12) a +0 flail (59, -15, D:12) a +0 short sword Level 1 of the Lair of Beasts (0, 0, Lair:1) a book of Changes (8, -5, Lair:1) a +0 war axe (35, -30, Lair:1) a +0 robe (35, -27, Lair:1) 16 stones (35, 6, Lair:1) 30 stones (37, -37, Lair:1) 20 arrows Level 2 of the Lair of Beasts (2, 37, Lair:2) 11 stones (11, 7, Lair:2) 25 stones (15, 20, Lair:2) a +0 dire flail of holy wrath (17, 24, Lair:2) 14 arrows (19, 22, Lair:2) a cursed +0 leather armour (31, 17, Lair:2) a +0 blowgun (53, 34, Lair:2) a +0 short sword 3 throwing nets a cursed +0 ring mail (56, 16, Lair:2) 15 arrows Level 3 of the Lair of Beasts (0, 0, Lair:3) a +3 bardiche of holy wrath (20, 28, Lair:3) 11 stones (21, 12, Lair:3) a +3 triple sword of electrocution a +2 scale mail of cold resistance (30, -15, Lair:3) a +1 hat Level 4 of the Lair of Beasts (4, 9, Lair:4) a +0 blowgun (7, -25, Lair:4) a +0 chain mail (7, -1, Lair:4) a +0 robe (18, -11, Lair:4) 11 bolts (24, -24, Lair:4) 7 silver javelins (28, -23, Lair:4) a +0 short sword (36, -17, Lair:4) a +0 falchion (37, -27, Lair:4) 11 arrows (37, 12, Lair:4) 14 sling bullets (40, -3, Lair:4) a cursed +0 ring mail (41, -6, Lair:4) a +0 scale mail (43, -12, Lair:4) a +0 helmet Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 pair of boots (1, 33, Lair:5) a book of Changes (24, 17, Lair:5) a cursed -1 mace (25, -15, Lair:5) a +0 rapier (47, -3, Lair:5) a +0 triple crossbow (48, 22, Lair:5) a +0 rapier (57, 37, Lair:5) a +0 robe Level 6 of the Lair of Beasts (0, 0, Lair:6) a scroll of random uselessness (2, -11, Lair:6) a +0 hunting sling (6, 9, Lair:6) a scroll of immolation (12, 4, Lair:6) a water moccasin corpse (skeletalised by now) an elephant corpse (skeletalised by now) an elephant corpse (skeletalised by now) an elephant corpse (skeletalised by now) (20, -8, Lair:6) 2 potions of mutation (25, 12, Lair:6) 22 stones (30, 27, Lair:6) a +0 flail (41, 23, Lair:6) a hornet corpse (44, 8, Lair:6) a crocodile corpse (47, 24, Lair:6) a +0 ring mail