SirMumm Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 45, D:1) a +0 club 4 stones (7, 47, D:1) 13 stones (7, 56, D:1) 14 stones (17, 54, D:1) 25 stones (24, 34, D:1) 17 poisoned darts (25, 41, D:1) 17 stones (37, 10, D:1) 25 stones (38, 41, D:1) a +0 leather armour (45, 14, D:1) 21 arrows (45, 34, D:1) a +0 club (49, 29, D:1) a +0 robe Level 2 of the Dungeon (5, -39, D:2) a cursed +0 leather armour (14, -46, D:2) 18 stones (29, -38, D:2) a +0 club (31, -45, D:2) a +0 leather armour (36, -17, D:2) 19 arrows Level 3 of the Dungeon (4, -10, D:3) 25 stones (7, 16, D:3) a +0 falchion (10, -8, D:3) a +0 hat (10, 13, D:3) a +0 ring mail a +0 trident (17, -23, D:3) a +0 quarterstaff (17, 9, D:3) 11 stones (20, -22, D:3) a +0 shield (24, 8, D:3) 17 stones (25, -4, D:3) 26 stones (29, -27, D:3) a +0 dagger (29, -26, D:3) a +0 short sword (30, -5, D:3) a +0 morningstar a +0 chain mail (40, 6, D:3) a +0 whip (41, -13, D:3) a +0 hand axe (42, -13, D:3) a +0 club a +0 mace (43, -13, D:3) a +0 club (45, -13, D:3) a +0 flail an orc skeleton (46, -7, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (13, 0, D:4) a giant cockroach corpse (17, -1, D:4) a +0 mace (unseen) (20, 0, D:4) a ration (25, 0, D:4) the cursed +1 plate armour of Osaim {rElec rPois Stlth+} It insulates you from electricity. It protects you from poison. It makes you more stealthy. It has a curse placed upon it.