SirMumm Level 1 of the Dungeon (0, 0, D:1) a +0 robe (0, 4, D:1) a +0 dagger (5, -29, D:1) 54 arrows (5, -13, D:1) 221 sling bullets (7, -28, D:1) a +0 club (32, -12, D:1) a +0 hat Level 2 of the Dungeon (0, 0, D:2) 4 stones (0, 3, D:2) a +0 dagger (1, 4, D:2) 5 stones a +0 dagger a +0 dagger (7, -5, D:2) a +0 short sword (23, 5, D:2) 114 arrows (24, 23, D:2) a cursed +0 club (25, 21, D:2) a cursed -3 club (30, 2, D:2) a +0 club (32, -8, D:2) 284 sling bullets (35, -12, D:2) 3 stones (36, 9, D:2) a +0 hand axe a +0 ring mail (39, 28, D:2) a cursed +0 club (45, -5, D:2) 172 arrows a cursed +0 club (48, -6, D:2) a +0 chain mail (50, 0, D:2) a +0 pair of gloves Level 3 of the Dungeon (0, 0, D:3) 91 bolts (7, 3, D:3) an uncursed staff of poison (12, 8, D:3) a +0 flail a +0 scale mail (12, 9, D:3) a +0 dagger a cursed -2 club a +0 chain mail (12, 10, D:3) a cursed -3 trident (13, 7, D:3) a +0 dagger a +0 robe (14, -14, D:3) a +0 robe (14, 14, D:3) 156 stones (14, 31, D:3) a +2 helmet (22, -8, D:3) a +0 dagger (22, -6, D:3) a +0 hand axe (37, 14, D:3) a +0 mace (43, 1, D:3) 31 large rocks (46, 7, D:3) a cursed -3 dagger (48, -5, D:3) a +0 mace (50, 23, D:3) a +0 blowgun 15 poisoned needles (52, 12, D:3) a +0 spear a stone (54, 26, D:3) a +0 chain mail (56, 18, D:3) a +0 whip a +0 leather armour (58, 15, D:3) a cursed +0 whip 104 stones Level 4 of the Dungeon (4, 32, D:4) a +0 ring mail (6, 7, D:4) a +0 robe (12, 29, D:4) a +0 hunting sling a +2 dagger of venom 149 sling bullets a +0 chain mail (14, 13, D:4) a +0 falchion (17, 18, D:4) a +0 war axe of chopping (17, 36, D:4) 74 stones (19, 36, D:4) a +0 ring mail (20, 0, D:4) a +0 trident (21, 0, D:4) 156 tomahawks (22, 17, D:4) a +0 rapier (30, 48, D:4) a +0 robe (31, 38, D:4) a +0 ring mail (33, 43, D:4) 127 stones (34, 45, D:4) a +0 quarterstaff (38, 43, D:4) 78 poisoned needles Level 5 of the Dungeon [Shop] Nuuv's Weapon Shoppe the cursed +1 hand crossbow of Jucajalu {freeze, rC- rN+ Str+3 Int+2} (299 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+3). It affects your intelligence (+2). It makes you vulnerable to cold. It protects you from negative energy. It has a curse placed upon it. a +0 whip (32 gold) a +1 rapier of draining (184 gold) a +2 war axe of electrocution (269 gold) a +0 short sword (39 gold) 152 stones (197 gold) a +0 hand crossbow (45 gold) (0, 0, D:5) a +0 mace (5, 3, D:5) a +0 war axe (6, 3, D:5) a +0 club (20, 24, D:5) a +2 dagger of venom a +0 robe (23, 4, D:5) 5 stones (24, 2, D:5) 4 stones (24, 4, D:5) 5 stones (24, 21, D:5) a +0 halberd (25, 15, D:5) a -2 robe an uncursed ring of poison resistance (25, 21, D:5) a +0 whip a +0 leather armour (26, 18, D:5) a +0 spear (26, 21, D:5) a +0 club a +0 spear (27, 21, D:5) 180 arrows a +0 shortbow (36, 8, D:5) a +0 leather armour a cursed -2 hand axe a +0 ring mail a +0 club (37, 8, D:5) a +0 ring mail a +0 short sword (37, 9, D:5) a +0 chain mail (39, 10, D:5) a +0 ring mail a +0 flail of holy wrath (39, 11, D:5) a +0 leather armour a +0 dagger (41, 11, D:5) a +0 robe a +0 dagger (43, -1, D:5) 142 arrows (45, 9, D:5) a +0 club (49, 30, D:5) 142 arrows (50, 5, D:5) a +0 scale mail (54, -1, D:5) a +0 rapier Level 6 of the Dungeon (0, 0, D:6) a cursed -3 hand axe (3, 15, D:6) a +0 dagger (4, 11, D:6) a +0 chain mail (10, 6, D:6) a +0 giant spiked club (12, 4, D:6) a +0 rapier a cursed -2 leather armour (15, 12, D:6) 134 tomahawks (19, 46, D:6) a +2 dagger of venom (25, 10, D:6) a +0 robe (26, 34, D:6) a +0 trident (26, 35, D:6) a +0 robe (27, 21, D:6) a +0 hand axe a +0 ring mail (27, 38, D:6) a +0 spear (29, 41, D:6) a +0 whip a +0 robe (31, 38, D:6) a +0 scale mail (32, 8, D:6) a +0 leather armour (32, 34, D:6) a +0 giant club (34, 2, D:6) a cursed -3 flail (37, -3, D:6) 183 stones (37, 6, D:6) a +0 shortbow 119 arrows (42, 19, D:6) 157 arrows (46, 28, D:6) a +0 leather armour (47, 24, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) a +0 robe (0, 1, D:7) a +0 dagger a +1 robe of positive energy a +0 dagger a +0 robe (0, 38, D:7) a cursed -3 shortbow 126 arrows (5, 49, D:7) a +0 shortbow 75 arrows (7, 32, D:7) a +0 robe (7, 48, D:7) a +0 mace (10, 15, D:7) a +0 falchion a +0 leather armour (11, 8, D:7) a +0 hand axe (40, -11, D:7) 74 large rocks (43, -5, D:7) 36 large rocks (44, 29, D:7) a +0 robe (52, 37, D:7) a +0 whip a +0 chain mail (52, 38, D:7) a +0 falchion a +0 flail a +0 chain mail (55, 27, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) an uncursed staff of earth (4, 0, D:8) a +0 hand crossbow (15, 3, D:8) 152 stones (20, -7, D:8) 243 sling bullets (22, 10, D:8) a +0 falchion (22, 12, D:8) a +0 whip a +0 leather armour (23, 10, D:8) a +0 club (23, 11, D:8) a +0 dagger a +0 robe (25, 34, D:8) 217 sling bullets (31, -19, D:8) 91 tomahawks (34, 25, D:8) a +0 dagger a +0 robe (34, 26, D:8) a +3 mace (35, 25, D:8) a +0 dagger a +0 robe (35, 26, D:8) a +0 trident a +0 short sword (41, -3, D:8) a cursed +5 hand axe a +0 robe (42, -4, D:8) a +3 dagger of chaos a +0 robe (44, 34, D:8) a +0 hand axe a +0 animal skin (55, 6, D:8) 88 arrows Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (12, 7, D:9) a +1 pair of boots of running (12, 8, D:9) a book of Geomancy (12, 9, D:9) a lamp of fire (13, 7, D:9) 52 arrows (13, 9, D:9) a ration (14, 7, D:9) a +2 war axe of chopping (14, 8, D:9) a +0 hand axe (14, 9, D:9) a +2 arbalest of flaming (14, 32, D:9) a +0 hand axe of freezing a +0 plate armour (25, 5, D:9) 338 sling bullets (38, -1, D:9) a +0 giant club a +0 giant spiked club Level 10 of the Dungeon [Shop] Xurphe's Assorted Antiques a scroll of enchant armour (210 gold) a potion of invisibility (224 gold) a scroll of identify (56 gold) a scroll of magic mapping (98 gold) the +7 ice dragon scales of Fajoic {-Cast +Inv rF- rC++ Str+2} (2923 gold) It affects your strength (+2). It makes you vulnerable to fire. It greatly protects you from cold. It lets you turn invisible. It prevents spellcasting. a scroll of identify (56 gold) a potion of agility (112 gold) a potion of curing (84 gold) a +1 hat (308 gold) a scroll of teleportation (84 gold) (0, 0, D:10) 75 poisoned needles (6, -5, D:10) 121 stones (11, -26, D:10) a +0 scale mail (11, 0, D:10) a +0 mace (11, 14, D:10) a +0 trident (13, -15, D:10) a +0 falchion (17, -11, D:10) a +0 great sword a +0 chain mail (21, -14, D:10) a +0 chain mail (22, -31, D:10) a +0 hunting sling (22, -30, D:10) 121 stones (23, 14, D:10) a book of Geomancy (27, -20, D:10) 146 bolts (33, -27, D:10) a +0 leather armour (33, -13, D:10) a +0 leather armour a cursed -2 war axe (33, -2, D:10) 2 scrolls of noise (34, 9, D:10) a +0 short sword a +0 chain mail (35, -9, D:10) 104 arrows a +0 shortbow (48, -4, D:10) a +0 robe (50, -21, D:10) a cursed amulet of inaccuracy (51, -8, D:10) a +0 shortbow (52, -11, D:10) a +0 flail (52, -2, D:10) 54 large rocks a +4 chain mail a +0 whip a +1 scale mail of magic resistance a +0 war axe a +0 chain mail a +0 flail (52, -1, D:10) a +0 short sword (53, -26, D:10) 102 arrows (53, -24, D:10) 139 arrows Level 11 of the Dungeon (0, 5, D:11) a +0 mace (6, 1, D:11) a +0 shortbow 113 arrows (22, 7, D:11) a +0 giant spiked club a +0 giant spiked club (23, 29, D:11) 93 stones (29, 17, D:11) a +0 great sword of flaming (31, -1, D:11) 315 sling bullets (40, 0, D:11) a +0 whip a +0 robe a cursed +0 dagger a +0 robe a +0 dagger (40, 16, D:11) a +0 trident (41, 0, D:11) 3 stones a +0 dagger a +0 robe a +0 dagger a +0 whip (41, 1, D:11) a +0 plate armour a +0 short sword (41, 7, D:11) a +0 giant spiked club a cursed -3 giant club (42, 0, D:11) a +0 dagger (50, -2, D:11) a +0 dagger (51, 30, D:11) a +2 shortbow of flaming (54, 21, D:11) a +0 hand axe (56, 41, D:11) a +0 mace a +1 chain mail of fire resistance a +3 trident a +0 scale mail a +0 buckler a +0 giant spiked club a +0 club a +0 club (56, 42, D:11) a +0 short sword a +0 spear a +0 scale mail (56, 43, D:11) a +0 flail a +0 chain mail (57, 43, D:11) a +0 halberd a +0 short sword 86 tomahawks a +0 club a +0 spear a +0 scale mail a +0 battleaxe a +0 plate armour (59, 2, D:11) 140 stones (59, 44, D:11) a +0 whip a +0 club Level 12 of the Dungeon (0, 0, D:12) a +0 shortbow 84 arrows (3, -1, D:12) a +0 arbalest 172 bolts (6, 0, D:12) a +0 arbalest 62 bolts (9, -22, D:12) 158 stones (15, -8, D:12) 43 poisoned needles (16, -42, D:12) 3 stones (16, -41, D:12) a +0 whip (17, -43, D:12) a cursed -2 short sword (17, -42, D:12) a +0 whip (18, -56, D:12) a +0 trident a +0 chain mail (18, -40, D:12) a cursed -3 club 2 stones (21, -21, D:12) a +3 ring of intelligence (22, -53, D:12) a +0 battleaxe a +0 ring mail (22, -52, D:12) +0 acid dragon scales (22, -21, D:12) a +0 scale mail (23, -52, D:12) a +0 short sword a +0 blowgun 26 poisoned needles (26, -43, D:12) a +0 great mace a +0 leather armour (47, -42, D:12) a scroll of noise (47, -40, D:12) a +4 short sword of freezing a +0 robe (48, -42, D:12) a cursed +0 hand axe a +0 robe (48, -39, D:12) a +2 mace a +0 robe (49, -43, D:12) a +3 flail a +0 robe (49, -40, D:12) a +3 spear a +0 robe (58, -43, D:12) an uncursed ring of insulation a +3 ring of dexterity a +2 ring of intelligence (58, -18, D:12) a +0 falchion (59, -20, D:12) a +1 halberd of pain (63, -50, D:12) a wand of flame (25) a wand of random effects (13) 4 throwing nets {!f} a +2 dire flail of holy wrath a wand of polymorph (15) a wand of disintegration (31) a +0 arbalest 212 bolts (65, -38, D:12) a +0 giant spiked club Level 1 of the Lair of Beasts (0, 0, Lair:1) 55 tomahawks (1, -21, Lair:1) a +1 falchion of freezing (3, 6, Lair:1) 142 arrows (6, 14, Lair:1) 153 bolts (7, -18, Lair:1) a +0 quarterstaff of freezing (14, -19, Lair:1) a manual of Staves (17, -22, Lair:1) 141 stones (25, 28, Lair:1) a +0 trident (27, -18, Lair:1) a +0 staff (43, 28, Lair:1) 175 bolts (44, -19, Lair:1) a cursed -3 dagger (65, -1, Lair:1) a +0 chain mail (66, 10, Lair:1) the +3 leather armour of the Country {*Drain rN+++ Regen+ Str+4} It affects your strength (+4). It renders you almost immune to negative energy. It increases your rate of regeneration. It causes draining when unequipped. Level 2 of the Lair of Beasts (2, -2, Lair:2) a cursed +0 pair of gloves (11, 35, Lair:2) a +0 hand crossbow (14, -10, Lair:2) a +0 quarterstaff (18, -5, Lair:2) 122 javelins Level 3 of the Lair of Beasts (5, 1, Lair:3) 107 stones (29, -6, Lair:3) 161 stones (32, -1, Lair:3) a +0 dagger a +0 robe (41, 9, Lair:3) a +2 war axe of freezing (47, 19, Lair:3) a +0 long sword (55, 11, Lair:3) a +0 ring mail Level 4 of the Lair of Beasts (0, 0, Lair:4) 3 potions of degeneration a +2 dagger of venom an uncursed ring of ice a +1 scythe of venom a wand of enslavement (10) (4, -9, Lair:4) 192 stones (4, -6, Lair:4) 177 arrows (4, 10, Lair:4) a +0 robe (9, -14, Lair:4) a +2 dagger of venom a +0 robe (13, -8, Lair:4) a +0 leather armour (15, -23, Lair:4) a +0 leather armour (20, -20, Lair:4) 144 arrows (26, 18, Lair:4) a scroll of noise (32, -15, Lair:4) 174 stones (35, 18, Lair:4) 305 sling bullets (42, -8, Lair:4) a +0 plate armour (48, 17, Lair:4) a +0 leather armour Level 5 of the Lair of Beasts (0, 0, Lair:5) 266 sling bullets (3, 37, Lair:5) a +0 medium shield a +0 chain mail a +0 trident of freezing (6, 48, Lair:5) a scroll of noise (19, 6, Lair:5) a +0 long sword (19, 39, Lair:5) 54 javelins (48, 13, Lair:5) a +0 broad axe Level 6 of the Lair of Beasts (0, 0, Lair:6) 77 stones (6, 16, Lair:6) a +0 shortbow (7, 16, Lair:6) a sack of spiders (9, 24, Lair:6) a +0 ring mail (12, 37, Lair:6) 125 stones (21, -9, Lair:6) 143 stones a +0 scale mail (23, 27, Lair:6) 129 poisoned tomahawks (25, 27, Lair:6) 184 arrows (25, 30, Lair:6) a +5 hand axe of flaming (26, 3, Lair:6) 201 sling bullets (26, 27, Lair:6) a +4 glaive of protection (26, 28, Lair:6) a +0 pair of gloves a +0 hat (26, 29, Lair:6) a +2 hunting sling of flaming (26, 48, Lair:6) 224 stones (39, 16, Lair:6) a +0 spear (41, 21, Lair:6) an uncursed amulet of the gourmand (43, 14, Lair:6) a +0 ring mail (44, 4, Lair:6) a +0 hunting sling (48, 24, Lair:6) 115 bolts Level 1 of the Shoals (0, 0, Shoals:1) a +0 rapier (unseen) (5, -1, Shoals:1) a throwing net (18, 33, Shoals:1) a +0 spear (18, 35, Shoals:1) a +0 hunting sling (unseen) (21, 32, Shoals:1) a +0 hunting sling (unseen) (22, 34, Shoals:1) a scroll of enchant weapon (22, 39, Shoals:1) a +0 spear a scroll of remove curse (24, 43, Shoals:1) a +0 rapier a +0 robe (24, 44, Shoals:1) a +0 scale mail (25, 40, Shoals:1) a +0 quarterstaff a +0 hunting sling 196 stones (26, 34, Shoals:1) a water nymph corpse (27, 46, Shoals:1) a +0 trident (30, 46, Shoals:1) a +0 trident 112 tomahawks (30, 47, Shoals:1) a +0 spear a merfolk skeleton (31, 45, Shoals:1) a +0 club a +0 hunting sling 161 stones (31, 47, Shoals:1) 64 large rocks a cyclops skeleton (32, 44, Shoals:1) a +0 spear 342 javelins a +1 leather armour of cold resistance a +0 rapier a +0 robe an uncursed amulet of guardian spirit a +0 hunting sling a +0 quarterstaff 234 sling bullets (32, 47, Shoals:1) a +0 rapier a +0 robe (33, 43, Shoals:1) a +0 trident 106 poisoned tomahawks (33, 44, Shoals:1) a +0 trident 127 tomahawks (34, 42, Shoals:1) a +3 trident of venom a +0 robe (34, 43, Shoals:1) a +0 club a +0 hunting sling 146 stones (37, 52, Shoals:1) a +0 hunting sling a +0 quarterstaff 121 stones