SirSavien the Dungeon (3, 1, D) a +5 triple sword (unseen) (3, 2, D) a +5 lajatang (3, 3, D) 1000 sling bullets (unseen) (4, 1, D) a +5 quick blade (unseen) (4, 2, D) a +5 giant spiked club (unseen) (4, 3, D) a +5 bardiche (unseen) (4, 4, D) a +0 war axe a +5 battleaxe a +5 broad axe (4, 6, D) a +0 shield (still there?) a +0 shield (still there?) a +3 buckler (still there?) (4, 7, D) a +0 scale mail (still there?) a +0 scale mail (still there?) a +5 crystal plate armour (still there?) a +5 shadow dragon armour (still there?) a +5 storm dragon armour (still there?) a +5 ice dragon armour (still there?) a +5 fire dragon armour (still there?) a +5 plate armour (still there?) (7, 0, D) 3 potions of berserk rage 6 potions of haste 4 scrolls of blinking a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (unseen) (10, 3, D) a disc of storms (10, 4, D) an uncursed ring of flight (10, 5, D) an uncursed staff of energy a crystal ball of energy (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (61, 0, D) a +6 ring of dexterity (61, 8, D) a +1 great mace of protection (61, 16, D) a +4 flail of holy wrath (62, 0, D) a Young Poisoner's Handbook (62, 1, D) the +4 scale mail "Beyko Zurch" {Str+6 Dex+5 Stlth-} It affects your strength (+6). It affects your dexterity (+5). It makes you less stealthy. (62, 8, D) the +10 broad axe "Lofyril" {chop, rC+ Str+3} It inflicts extra damage upon your enemies. It affects your strength (+3). It protects you from cold. (62, 9, D) a +2 scale mail of poison resistance (62, 16, D) a +3 giant club (62, 17, D) a book of the Dragon (63, 0, D) a +1 chain mail of cold resistance (63, 16, D) the cursed -1 helmet of the Lost Path {rPois Int+4 Stlth+} It affects your intelligence (+4). It protects you from poison. It makes you more stealthy. It has a curse placed upon it. (63, 17, D) an uncursed amulet of harm (63, 23, D) a +0 dagger (unseen) (64, 16, D) an ornate deck of escape (64, 17, D) a +0 long sword (65, 21, D) a +0 long sword (unseen) (67, 0, D) an uncursed staff of power (68, 0, D) a plain deck of escape (69, 0, D) a +2 morningstar of draining (70, 8, D) an uncursed staff of death (70, 9, D) an uncursed staff of energy (71, 8, D) an uncursed staff of conjuration (71, 9, D) a +3 shield (71, 17, D) a +3 vampiric halberd (71, 26, D) an uncursed staff of poison (71, 27, D) a lantern of shadows (71, 32, D) a wolf corpse (72, 8, D) an uncursed amulet of dismissal (72, 9, D) a +1 shortbow of flaming (72, 16, D) a +6 ring of strength a book of Transfigurations (72, 17, D) a +3 spear of flaming (72, 26, D) a +2 great sword of electrocution (72, 27, D) the cursed +3 robe of Folly {Archmagi, MR-- Int+5 *Curse} It affects your intelligence (+5). It affects your resistance to hostile enchantments. It may re-curse itself when equipped. It has a curse placed upon it. (73, 1, D) a +2 leather armour of fire resistance (73, 26, D) the cursed +2 whip "Anuxoewu" {freeze, *Drain rElec rC+ Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It insulates you from electricity. It causes draining when unequipped. It makes you more stealthy. It has a curse placed upon it. (73, 27, D) a +4 shortbow of evasion (73, 31, D) a jackal corpse (still there?) a basilisk corpse (still there?) (75, 1, D) a +4 hand crossbow of flaming