SirSavien the Dungeon [Shop] Pomod's Magic Scroll Emporium a scroll of identify (28 gold) a scroll of vulnerability (105 gold) a scroll of random uselessness (14 gold) a scroll of magic mapping (49 gold) a scroll of recharging (133 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of vulnerability (105 gold) a scroll of recharging (133 gold) a scroll of fear (49 gold) a scroll of recharging (133 gold) a scroll of amnesia (49 gold) [Shop] Vihiary's Food Shoppe 3 fruits (63 gold) a beef jerky (21 gold) a slice of pizza (21 gold) a beef jerky (21 gold) [Shop] Veuhiet's Antique Weapon Emporium a +0 short sword (78 gold) a +0 mace (78 gold) a +5 spear of flaming (842 gold) a +1 trident of venom (291 gold) a +0 dagger (52 gold) a +0 short sword (78 gold) the cursed +1 scimitar of Ciomel {drain, +Rage rElec} (694 gold) A truly terrible weapon, it drains the life of those it strikes. It insulates you from electricity. It lets you go berserk. It has a curse placed upon it. a +0 hunting sling (39 gold) a +0 hunting sling (39 gold) a +4 whip of venom (650 gold) a +1 vampiric scimitar (494 gold) [Shop] Inwuta's Weapon Shoppe a +2 whip of electrocution (254 gold) a +0 hunting sling (21 gold) 20 stones (28 gold) a +0 trident (49 gold) 21 stones (29 gold) a +5 mace of pain (483 gold) a +0 dire flail of holy wrath (128 gold) 27 stones (37 gold) the +4 hand axe "Duekh" {holy, rElec} (551 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It insulates you from electricity. a +0 mace (42 gold) a +0 club (14 gold) (0, 1, D) a +1 dagger of venom (0, 8, D) a +0 giant club (0, 38, D) an uncursed staff of energy (0, 39, D) a +2 scimitar of holy wrath a +4 quarterstaff of speed a +2 halberd of venom the +2 morningstar of Wounding {speed, rF+} Attacks with this weapon are significantly faster. It protects you from fire. a +1 broad axe of freezing a +2 rapier of distortion (0, 41, D) a +0 pair of gloves (0, 42, D) a +1 chain mail (0, 45, D) a +0 war axe a +0 giant club (0, 46, D) a +3 morningstar a +0 leather armour (0, 52, D) a +0 dagger (0, 53, D) a cursed +0 club (4, 17, D) a +2 shield of protection (4, 47, D) a +0 ring mail (4, 53, D) a +0 helmet (4, 54, D) a +0 pair of boots (4, 55, D) a +0 naga barding (4, 56, D) a +0 cloak (6, 3, D) a +0 battleaxe a +0 plate armour (6, 4, D) a +0 long sword (6, 8, D) a +0 dagger (6, 12, D) a +0 robe a +3 dagger of distortion (6, 18, D) a +0 mace a +0 chain mail (6, 24, D) a +0 battleaxe a +0 scale mail (6, 37, D) a +0 dagger a +0 cloak (6, 43, D) a +0 war axe a +0 arbalest 7 bolts a +0 plate armour (6, 46, D) a bolt (6, 49, D) a bolt (6, 50, D) a bolt (6, 59, D) a +0 dagger a +0 robe (8, 1, D) a +0 long sword a +0 plate armour (8, 2, D) a +0 mace a +0 plate armour (8, 4, D) a +0 mace a +0 plate armour (8, 10, D) a +0 dagger a +0 robe a +0 short sword a +0 ring mail (8, 11, D) a +0 war axe (8, 12, D) a +0 hand axe a +0 plate armour a tomahawk a bolt a +0 falchion (8, 13, D) a +0 club a +0 scale mail a +0 club (8, 14, D) a +0 dagger a +0 scale mail a cursed -3 hand axe a +0 chain mail (8, 15, D) a tomahawk the +3 triple sword of Gepputzi {slice, rF+ Dex+5} It inflicts extra damage upon your enemies. It affects your dexterity (+5). It protects you from fire. a +0 hand axe a +0 leather armour (8, 16, D) a +0 dagger a +0 robe (8, 17, D) a tomahawk 2 bolts (8, 19, D) a +0 short sword 2 tomahawks a +0 plate armour a bolt (8, 20, D) a bolt (8, 29, D) a +0 long sword a +0 chain mail a +0 battleaxe a +0 plate armour (8, 30, D) a +2 trident of venom a +0 chain mail (8, 37, D) a +0 shortbow of flaming a +0 club (8, 38, D) a +0 flail a +0 great mace a cursed +0 chain mail (8, 39, D) a +0 hand axe a +0 flail a +0 war axe a +2 chain mail of fire resistance a +0 dagger a +0 robe (8, 40, D) a +0 dagger a +0 leather armour (8, 44, D) a +0 dagger (10, 28, D) a +0 quarterstaff a +0 hunting sling 18 sling bullets a +0 leather armour (10, 33, D) a sling bullet (10, 34, D) a sling bullet (10, 35, D) a sling bullet (12, 11, D) a +1 great mace (12, 12, D) the +5 halberd "Earthworm" {chop, rF++ Int-2 Dex+6} It inflicts extra damage upon your enemies. It affects your intelligence (-2). It affects your dexterity (+6). It greatly protects you from fire. (12, 13, D) a +2 flail of pain (12, 14, D) a +3 dire flail (12, 15, D) a +2 dire flail of holy wrath (12, 16, D) a +1 longbow (12, 17, D) a +1 double sword (12, 18, D) a +1 double sword (12, 19, D) an uncursed ring of fire an uncursed ring of fire (12, 21, D) a +3 chain mail (12, 22, D) a +1 pair of gloves (12, 23, D) a +3 scale mail of cold resistance (12, 24, D) a +1 robe of the Archmagi (12, 25, D) the +4 scale mail of the Turtledove {rC+} It protects you from cold. (12, 26, D) a +3 scale mail (12, 27, D) a +1 helmet (12, 37, D) a +1 robe of magic resistance (12, 38, D) the +9 triple crossbow of Karma {flame, rF+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. a +0 mace (12, 39, D) a cursed -2 trident a +0 robe (12, 40, D) a bolt (12, 45, D) the +5 spear of Earthquakes {holy, +Blink} It has been blessed by the Shining One to cause great damage to the undead and demons. It lets you blink. (12, 46, D) a +0 great sword of flaming a very ugly thing corpse a fire giant corpse (12, 47, D) a +0 arbalest 8 bolts a yaktaur corpse