SirSavien the Dungeon (0, 0, D) a +0 club a +0 dagger (0, 5, D) a +0 flail (0, 39, D) an uncursed staff of energy (0, 40, D) a tomahawk a +2 scimitar of flaming a +4 quarterstaff of speed the +2 halberd of Misery {freeze, rC+ Int-2 Dex+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-2). It affects your dexterity (+2). It protects you from cold. the +2 morningstar "Udaext" {crush, *Contam MR+ Stlth+} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. It makes you more stealthy. a +1 broad axe of chopping a +2 vampiric rapier (0, 45, D) 2 tomahawks a +0 robe (0, 47, D) a +0 club a tomahawk a +0 scale mail (0, 52, D) a large rock (0, 54, D) 2 large rocks (2, 50, D) a wand of polymorph (4/24) a +0 cloak a +2 dagger of holy wrath (4, 10, D) a +0 robe (4, 15, D) a +4 rod of shadows (14/14) (4, 27, D) a hippogriff corpse (skeletalised by now) (4, 28, D) a spiny frog skeleton a yak corpse (skeletalised by now) (4, 38, D) a worm corpse (4, 39, D) a lindwurm corpse (4, 45, D) a scroll of identify