SirSavien Level 1 of the Dungeon (0, 0, D:1) a +2 spear of piercing (4, 8, D:1) a +0 dagger (6, 7, D:1) a stone (8, -9, D:1) 18 stones (10, -12, D:1) a stone (10, 6, D:1) a stone (11, -11, D:1) a stone (12, -6, D:1) 16 poisoned needles (13, -11, D:1) a stone (16, -11, D:1) a +0 short sword 2 stones (19, 12, D:1) a +0 whip (24, 20, D:1) a +0 dagger (25, 14, D:1) a +2 mace of pain (26, 5, D:1) a +0 club (28, 22, D:1) 21 arrows (30, 19, D:1) a stone (32, 2, D:1) 18 sling bullets (41, 27, D:1) 16 stones (45, 30, D:1) 18 sling bullets Level 2 of the Dungeon (0, 0, D:2) a +0 mace (3, -9, D:2) a +0 club (6, 27, D:2) a +0 short sword (6, 31, D:2) a -1 flail 3 throwing nets (22, 3, D:2) a +0 leather armour (28, 39, D:2) a +0 dagger (33, 24, D:2) a cursed -2 long sword (37, 19, D:2) a +0 dagger (45, 17, D:2) a +0 short sword (53, 13, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 rapier (0, 22, D:3) a +0 dagger (0, 24, D:3) a +0 dagger (1, 23, D:3) a +0 hand axe a +0 whip a +0 chain mail a +0 chain mail (4, 21, D:3) a +0 scale mail (8, 26, D:3) a +0 dagger a +0 robe (8, 27, D:3) a cursed -3 flail (9, 27, D:3) a +0 dagger (10, 27, D:3) a +0 club 4 tomahawks a +0 short sword a +0 leather armour (19, 11, D:3) a stone (19, 20, D:3) 19 stones (20, 12, D:3) a stone (22, 14, D:3) a stone (23, 8, D:3) 18 stones (24, 13, D:3) a +0 hunting sling 14 stones (37, 3, D:3) a +0 leather armour (38, 4, D:3) a +0 whip a +0 mace (39, 7, D:3) 12 stones (40, 17, D:3) 13 poisoned needles (42, 22, D:3) a +0 club (42, 23, D:3) a +0 short sword (42, 24, D:3) a +0 hand axe (46, 7, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) 19 arrows (12, 22, D:4) a cursed -2 hand axe (15, 23, D:4) a +0 mace a +0 hand axe a +0 robe a +0 dagger (27, 6, D:4) a +0 whip a +0 chain mail (30, 28, D:4) a +0 battleaxe Level 5 of the Dungeon (0, 0, D:5) 2 scrolls of random uselessness a +0 buckler (1, 18, D:5) a +0 war axe (2, 17, D:5) a +1 short sword of draining (3, 31, D:5) a cursed +0 dagger (5, 23, D:5) a +0 long sword (9, 18, D:5) a +0 shortbow (11, 34, D:5) a +0 club a +0 leather armour (14, 8, D:5) a +0 robe (18, 35, D:5) a +0 leather armour (31, 25, D:5) a +0 chain mail (37, 20, D:5) a +0 whip a cursed +0 leather armour (39, 13, D:5) a +0 scale mail (39, 18, D:5) a +0 falchion (39, 28, D:5) a +0 ring mail (45, 19, D:5) a +1 halberd of flaming a +0 flail (45, 20, D:5) a +0 halberd (46, 6, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) a +0 club a +0 leather armour (5, 32, D:6) a +0 dagger a +0 robe (10, 32, D:6) a +0 dagger (11, 30, D:6) a +0 giant spiked club (13, 53, D:6) a +0 flail a +0 leather armour a +0 short sword a +0 dagger a +0 robe (17, 16, D:6) a +0 spear 14 stones (20, 19, D:6) a stone (21, 33, D:6) an arrow (22, 17, D:6) a +0 whip (22, 33, D:6) an arrow (23, 33, D:6) an arrow (24, 23, D:6) a stone a +0 halberd (24, 33, D:6) an arrow (26, 33, D:6) a +0 shortbow 29 arrows (32, 17, D:6) 21 stones a +0 leather armour (34, 41, D:6) a +0 ring mail (35, 20, D:6) a cursed -3 club a +1 hand axe of freezing a +0 chain mail a +0 club a tomahawk a cursed -1 flail a +0 club (36, 13, D:6) a stone a +0 flail (36, 17, D:6) a tomahawk (37, 13, D:6) a +0 dagger a +0 robe (37, 14, D:6) a +0 chain mail (37, 16, D:6) a tomahawk Level 7 of the Dungeon (0, 0, D:7) 19 arrows (19, -1, D:7) a +0 leather armour (27, -4, D:7) a +0 dagger a +0 ring mail (28, -4, D:7) a +0 dagger a +0 robe a +1 dagger of holy wrath a +0 leather armour (28, -3, D:7) a +0 trident (32, -14, D:7) a +0 club a +0 leather armour (35, -9, D:7) a +0 war axe (36, -10, D:7) a +0 trident (36, -9, D:7) a +0 battleaxe a +0 plate armour (37, -14, D:7) a +0 giant spiked club (43, -21, D:7) 20 arrows (43, 1, D:7) a +0 robe Level 8 of the Dungeon [Shop] Buidoyla's Antique Weapon Boutique the +11 falchion of False Accusations {freeze, Dex+4} (2198 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). a +1 spear of piercing (333 gold) a +0 club (29 gold) a +0 great mace of protection (284 gold) the +3 trident of the Eleven Tales {freeze, +Inv rF+ Str+2 Int-2} (1226 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It affects your intelligence (-2). It protects you from fire. It lets you turn invisible. a +0 shortbow (87 gold) a +0 dagger (58 gold) a +0 lajatang (435 gold) a +0 quarterstaff (116 gold) a +0 trident (101 gold) a +0 rapier (116 gold) a +0 broad axe (116 gold) the +4 greatsling of Bieroaq {venom, Fragile rPois Dex+4} (1508 gold) It poisons the ammo it fires. It affects your dexterity (+4). It protects you from poison. It will be destroyed if unequipped. (3, 5, D:8) a +0 robe (4, 2, D:8) a +0 dagger of venom a cursed -2 chain mail (5, 2, D:8) a cursed +3 scimitar a +0 robe a cursed +0 dagger a +0 robe (14, -5, D:8) a wand of confusion (11/48) the +5 trident of the Vaults {pain, rC+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from cold. (15, -5, D:8) 21 stones (16, 12, D:8) 2 arrows (17, 12, D:8) an arrow (20, 12, D:8) an arrow (21, -1, D:8) 5 arrows (21, 0, D:8) a +0 shortbow 12 arrows (21, 2, D:8) a cursed +0 leather armour (22, -4, D:8) an arrow (22, 0, D:8) a +0 mace (22, 12, D:8) a +0 shortbow 9 arrows (31, 17, D:8) a +0 hand axe (34, 22, D:8) a +0 scale mail (36, 19, D:8) a +0 robe (37, 23, D:8) a +0 ring mail (42, 28, D:8) a +0 giant club (47, 3, D:8) a +0 giant club (51, 15, D:8) a +0 flail (53, 16, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) 30 stones (12, -24, D:9) a cursed -1 trident (17, -13, D:9) a +0 leather armour (18, -18, D:9) a troll hide (19, -36, D:9) a +0 rapier (22, -37, D:9) a +0 quarterstaff (26, -3, D:9) a +0 mace (32, -11, D:9) a +0 giant club (34, -3, D:9) a +0 dagger a +0 battleaxe a cursed +0 chain mail (35, -21, D:9) a +0 flail (36, -21, D:9) a +0 hand axe a +0 animal skin (41, -17, D:9) 29 arrows (41, -6, D:9) 23 sling bullets (47, -38, D:9) a +0 war axe (50, -34, D:9) a sling bullet (51, -35, D:9) a +0 quarterstaff a +0 hunting sling a +0 leather armour 20 sling bullets (54, -36, D:9) 23 stones Level 10 of the Dungeon (0, 0, D:10) 23 arrows (3, 8, D:10) 17 bolts (3, 30, D:10) a +0 trident a +0 leather armour (4, 0, D:10) a +0 giant spiked club (4, 28, D:10) a +0 club (4, 29, D:10) a +0 dagger a +0 robe a +0 falchion a +0 leather armour (4, 30, D:10) a +0 hand axe (5, -1, D:10) a +0 leather armour (6, 3, D:10) a +0 giant club (6, 4, D:10) a scroll of random uselessness (11, 19, D:10) 14 stones (13, 21, D:10) 13 stones (18, 18, D:10) a +0 ring mail (31, 2, D:10) 32 stones (31, 10, D:10) 13 stones (31, 14, D:10) a +0 dagger the cursed +1 animal skin of the Soldier {*Drain rPois rCorr Str-4 Dex+6} It affects your strength (-4). It affects your dexterity (+6). It protects you from poison. It protects you from acid and corrosion. It causes draining when unequipped. It has a curse placed upon it. (34, 33, D:10) a +0 war axe (41, 23, D:10) 18 stones a +1 ring mail of fire resistance (42, -3, D:10) 2 arrows (43, -2, D:10) an arrow (44, 27, D:10) a stone (44, 28, D:10) a +0 mace a +0 war axe (45, -2, D:10) a +0 shortbow 15 arrows (47, 29, D:10) a +0 short sword a +1 whip of venom (48, 29, D:10) a +0 glaive a +0 chain mail (51, 32, D:10) a +0 hand axe (52, 12, D:10) a +0 giant club (52, 32, D:10) a +0 halberd a +0 plate armour a +1 short sword of speed a +0 leather armour a +0 dagger (53, 31, D:10) a +0 dagger a +0 robe (53, 32, D:10) a +0 dagger a +0 short sword a +0 war axe a +0 chain mail of poison resistance (54, 28, D:10) 28 arrows (54, 32, D:10) a +0 whip a +0 ring mail a +0 hand axe a +0 hand axe a +0 plate armour (55, 2, D:10) a +3 hand crossbow of flaming (56, 0, D:10) a +0 robe (57, -1, D:10) a wand of flame (30/48) (58, -1, D:10) 3 curare-tipped needles the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 chain mail (0, 9, Lair:1) a +0 robe (0, 15, Lair:1) a +0 scale mail (11, 17, Lair:1) a +0 robe (12, 40, Lair:1) a +0 plate armour (21, 12, Lair:1) a wand of confusion (29/48) (29, 17, Lair:1) 5 javelins (37, 46, Lair:1) 25 arrows (38, 24, Lair:1) a +0 morningstar (42, 45, Lair:1) a steam dragon hide (44, 39, Lair:1) 10 poisoned needles (47, 28, Lair:1) a komodo dragon skeleton (48, 1, Lair:1) 2 throwing nets (51, 48, Lair:1) a water moccasin corpse (skeletalised by now) (52, 47, Lair:1) a water moccasin corpse (skeletalised by now) (53, 2, Lair:1) 22 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 ring mail (4, 17, Lair:2) 22 stones (5, 0, Lair:2) a javelin (17, 21, Lair:2) a black mamba corpse (23, 6, Lair:2) 20 arrows (25, 16, Lair:2) a +0 dagger (27, 8, Lair:2) a river rat corpse (27, 9, Lair:2) a river rat corpse