SirSavien the Dungeon [Shop] Duehah's Jewellery Emporium an uncursed ring of fire (250 gold) an uncursed ring of wizardry (300 gold) a cursed amulet of inaccuracy (20 gold) an uncursed amulet of rage (400 gold) a +4 ring of dexterity (270 gold) a cursed ring of loudness (45 gold) an uncursed ring of ice (250 gold) a cursed ring of loudness (45 gold) an uncursed amulet of dismissal (300 gold) [Shop] Leweupon's Gadget Shoppe a wand of random effects (15/48) (110 gold) a phial of floods (520 gold) a wand of flame (17/48) (123 gold) a box of beasts (260 gold) a phantom mirror (390 gold) a wand of confusion (11/48) (126 gold) a crystal ball of energy (260 gold) a wand of paralysis (9/24) (143 gold) a wand of iceblast (11/15) (195 gold) a disc of storms (260 gold) [Shop] Xustac's Food Emporium 4 fruits (78 gold) a meat ration (65 gold) a meat ration (65 gold) a meat ration (65 gold) a slice of pizza (19 gold) a meat ration (65 gold) a bread ration (65 gold) a slice of pizza (19 gold) a bread ration (65 gold) a meat ration (65 gold) [Shop] Wepsib's General Store a scroll of remove curse (30 gold) 9 stones (9 gold) 7 tomahawks (35 gold) a scroll of fear (35 gold) a +0 pair of gloves (45 gold) a scroll of remove curse (30 gold) a beef jerky (15 gold) 14 bolts (28 gold) 3 steel javelins (72 gold) a scroll of identify (20 gold) a scroll of amnesia (35 gold) a scroll of fear (35 gold) a potion of lignification (30 gold) (0, 0, D) a +0 club a +0 mace a cursed -2 plate armour a +0 great sword a +0 plate armour (0, 1, D) a +0 hand axe a +0 falchion a +0 ring mail a +0 leather armour a +0 dagger a +0 robe (5, 2, D) a +0 hand axe (11, 8, D) a cursed +0 short sword a +0 cloak (13, 2, D) a +0 club a +0 hand axe (13, 6, D) an uncursed ring of protection from cold an uncursed ring of magical power (14, 2, D) a +0 dagger a +0 ring mail a +0 club a +0 ring mail (15, -2, D) a +0 spear (15, 6, D) a +3 broad axe (15, 10, D) 3 sling bullets (16, 6, D) a +3 hand axe of flaming (16, 10, D) a +0 trident of distortion a +0 robe (17, 0, D) a +0 spear a +0 animal skin (17, 6, D) a +0 falchion (17, 10, D) a +3 trident of protection a cursed +0 robe (18, 6, D) a +1 giant spiked club (18, 10, D) a +0 rapier of venom a +0 robe 3 arrows a +0 trident a merfolk skeleton (19, 6, D) the +10 sword of Jihad {holy, *Rage rN+ EV+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. (19, 10, D) 8 arrows a +0 spear a merfolk skeleton (20, 6, D) a +1 great mace (20, 10, D) the +7 mace of Subterfuge {flame, rPois rN+++ Str-3 Dex-2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-3). It affects your dexterity (-2). It protects you from poison. It renders you almost immune to negative energy. a +0 longbow a +0 spear 17 arrows a satyr skeleton (21, 6, D) a +3 dire flail (21, 10, D) 3 sling bullets a snapping turtle skeleton (22, 6, D) a +1 lajatang (22, 10, D) a +0 fustibalus a +0 club 20 sling bullets a hydra skeleton (23, 2, D) a +0 dagger a cursed +0 robe (24, 6, D) a +1 robe of the Archmagi (25, 6, D) a +1 fire dragon armour (25, 10, D) a +0 quarterstaff a +0 robe (26, 6, D) a +3 scale mail (27, 2, D) a +0 scimitar of flaming a +0 plate armour a +2 great sword a +0 plate armour (27, 6, D) the +4 moon troll leather armour {Spirit, Regen++ MP+5} It affects your magic capacity (+5). It increases your rate of regeneration. (28, 2, D) a +0 halberd a +0 plate armour (28, 4, D) a +0 halberd a +0 ring mail (28, 6, D) a +1 fire dragon armour (28, 10, D) a bog body skeleton (29, 2, D) a +0 halberd a +0 chain mail (29, 6, D) the -5 helmet of the Fifty Orbs {+Fly rC+ Str+4 SInv} It affects your strength (+4). It protects you from cold. It lets you see invisible. It lets you fly. (30, 2, D) a +2 dire flail a +0 chain mail (30, 6, D) a +0 swamp dragon armour (31, -2, D) a +2 hand axe of flaming (31, 2, D) a +0 flail a +0 chain mail a +0 dire flail a +0 plate armour (31, 6, D) a +0 mottled dragon armour (32, 2, D) a +0 flail a +0 plate armour (33, 2, D) a +0 mace a cursed +0 chain mail (34, 2, D) a cursed -2 mace a +0 plate armour (35, 2, D) a +0 dagger a +0 robe a +0 scimitar a +0 plate armour (40, 2, D) a +0 dagger a +0 robe a +0 dagger a +0 robe (41, -2, D) a +1 mace of protection (41, 2, D) a +0 dagger a +0 robe of magic resistance (42, 6, D) a large rock a +0 shortbow 22 arrows a +0 dagger a +0 robe (43, 2, D) a +0 dagger a +2 robe of the Archmagi a +0 dagger a +0 robe (44, -6, D) an uncursed staff of energy (44, 2, D) a cursed -3 dagger a +2 robe of resistance (44, 6, D) a large rock (45, -6, D) a +0 flail the +2 scimitar of Contention {freeze, rF++} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It greatly protects you from fire. a +0 lajatang a +2 halberd of protection a +3 war axe of freezing a +2 rapier of electrocution (45, 2, D) a cursed -3 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (46, 2, D) an uncursed ring of fire a +2 ring of evasion a +2 ring of protection (46, 6, D) a bolt (47, -6, D) a +0 centaur barding (47, 6, D) 3 large rocks (48, 6, D) a +1 mace of crushing a +0 arbalest 18 bolts (49, 6, D) a +0 dire flail a +0 dire flail 6 large rocks (50, -6, D) a +0 scale mail (51, -6, D) a +0 giant club a +0 short sword a +0 leather armour (51, 2, D) a +2 morningstar of protection a +0 dagger a +0 robe (52, -2, D) 27 stones (52, 2, D) a +0 dagger a +0 robe a cursed -2 dagger a +0 robe a +2 dagger of holy wrath a +2 robe of cold resistance (57, -2, D) a +0 cloak (58, -6, D) a +0 giant club (59, -6, D) a +0 giant club (59, -2, D) a +0 centaur barding (60, -6, D) a +0 giant spiked club (60, -2, D) a +0 centaur barding