SirSavien the Dungeon (0, 0, D) a +0 flail (0, 6, D) a +2 dagger (0, 8, D) a +1 chain mail (0, 9, D) a +0 helmet (0, 10, D) a +0 cloak (0, 11, D) a +2 scimitar of holy wrath a +0 lajatang a +2 halberd of venom a +2 morningstar of crushing the +3 war axe "Buakomn" {freeze, -Tele rN+ Str+3 Dex+8} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It affects your dexterity (+8). It protects you from negative energy. It prevents most forms of teleportation. (0, 12, D) an uncursed staff of energy (0, 29, D) 2 large rocks (0, 30, D) a +0 giant club a hill giant corpse (skeletalised by now) (0, 37, D) 2 large rocks (0, 46, D) a +0 shortbow 16 arrows a +0 club (0, 51, D) a +0 dagger a +0 club (4, 31, D) a komodo dragon corpse (4, 32, D) a hippogriff corpse (4, 33, D) a bullfrog corpse (4, 35, D) a poisoned needle (4, 36, D) a poisoned needle (4, 39, D) a black mamba corpse (4, 41, D) 2 poisoned needles (4, 42, D) a beef jerky (4, 43, D) a +0 robe (4, 44, D) a poisoned needle (4, 45, D) a poisoned needle (4, 46, D) a poisoned needle (4, 50, D) a curare-tipped needle (still there?) a porcupine corpse (still there?)