Dungeon Sprint DCSS version 0.25-a0-105-g2289b3b9f1 (webtiles) character file. Game seed: 1942724615679518971, levelgen mode: deterministic 4 SirSavien the Skirmisher (level 1, -1/15 HPs) Began as a Gargoyle Monk on Nov 16, 2019. Slain by an orc ... wielding a cursed -2 flail (9 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:13 (100 turns). SirSavien the Skirmisher (Gargoyle Monk) Turns: 100, Time: 00:00:13 Health: -1/15 AC: 4 Str: 14 XL: 1 Next: 70% Magic: 1/1 EV: 13 Int: 10 God: Gold: 0 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg + . . Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls h - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic g - a potion of berserk rage Comestibles b - a ration i - 7 chunks of flesh Skills: + Level 3.7 Fighting + Level 1.4 Armour + Level 2.8 Dodging - Level 2.1 Stealth + Level 3.4 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History The orc barely misses you. You barely miss the orc. The orc is lightly wounded. The orc closely misses you. You hit the orc. The orc is moderately wounded. The orc misses you. You hit the orc. The orc is heavily wounded. You barely miss the orc. The orc is heavily wounded. The orc misses you. You barely miss the orc. The orc is heavily wounded. The orc hits you with a cursed -2 flail. You closely miss the orc. The orc is heavily wounded. The orc hits you with a cursed -2 flail! Ouch! That really hurt! You die... ▓.▓ ▓.▓ ▓.▓ ▓÷▓ ▓)▓ ▓.▓ ▓.▓ ▓.▓ ▓@▓ ▓o▓ ▓h▓ ▓h▓ ▓r▓ ▓h▓ ▓.▓ ▓+▓ You could see a hound, an orc, a quokka and 2 jackals. Vanquished Creatures 2 goblins (D) A ball python (D) A frilled lizard (D) A rat (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | SirSavien the Gargoyle Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 10 | D | Reached skill level 1 in Armour 90 | D | Noticed a hound 100 | D | Slain by an orc Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Armour | 1 | 1.4 Fighting | | 3.7 Dodging | | 2.8 Stealth | | 2.1 Unarmed Combat | | 3.4 Action || total -------------------------++------- Melee: Unarmed || 28 Armor: Robe || 1 Dodge: Dodged || 12 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 7 | 100.0 | 0 | 5 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 7 | 100.0 | 0 | 5 | 100.0 +---------+---------+-------+---------+---------+-------