SirSavien the Dungeon (0, 20, D) a +1 longbow of flaming (still there?) an arrow (still there?) (1, 21, D) a +1 long sword of protection (unseen) (1, 23, D) the +12 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder when it wounds a living foe. (unseen) (2, 15, D) a +2 spear of flaming (2, 16, D) a book of Air (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (3, 15, D) a +0 rapier (3, 16, D) a sack of spiders (3, 23, D) a +3 great sword of electrocution (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +0 scale mail a +0 shield (4, 8, D) +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 15, D) an uncursed staff of earth (4, 22, D) a wand of random effects (16) (4, 23, D) a +2 troll leather armour {Snorg} (unseen) (4, 24, D) the troll corpse of Snorg (4, 25, D) a +3 glaive of protection (unseen) (4, 27, D) the corpse of the Lernaean hydra (5, 15, D) a +0 flail (5, 16, D) a +2 shield of protection (still there?) a manual of Polearms (still there?) (5, 27, D) a +1 hunting sling of velocity (unseen) (6, 17, D) an uncursed staff of cold (6, 28, D) a +0 lajatang (unseen) (7, 28, D) a +2 great sword of flaming a +0 chain mail the ring of Mejuass {rN+ MP+9} [ring of positive energy] It protects you from negative energy. It affects your magic capacity (+9). a potion of curing a scroll of brand weapon an arrow (9, 25, D) a sling bullet (9, 28, D) a sling bullet (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (unseen) (10, 4, D) a lightning rod (4/4) (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (11, 21, D) a +0 quarterstaff (unseen) (19, 0, D) a +2 spear of piercing (19, 16, D) a cursed amulet of inaccuracy (19, 17, D) +2 swamp dragon scales (19, 32, D) an uncursed staff of conjuration (19, 33, D) a +0 centaur barding of cold resistance (20, 16, D) a +5 arbalest of velocity (20, 21, D) a +0 scimitar a naga corpse (skeletalised by now) (20, 32, D) a +0 pair of boots of stealth (20, 38, D) a +0 dagger a +0 longbow 18 arrows a +0 leather armour an elf skeleton (21, 0, D) a +4 trident of flaming (21, 19, D) a +0 spear (21, 32, D) a +0 dagger (21, 34, D) a +2 shield of poison resistance (21, 36, D) a +0 long sword (22, 0, D) a box of beasts (22, 16, D) a +3 hand crossbow (22, 17, D) an uncursed staff of summoning (22, 21, D) a +0 robe (22, 32, D) a +1 plate armour of fire resistance (22, 33, D) a +1 chain mail of cold resistance (22, 34, D) an uncursed staff of cold (22, 35, D) an uncursed staff of cold an elf skeleton (22, 36, D) a +0 long sword a +0 scale mail (22, 37, D) a +0 scimitar a +0 leather armour an elf skeleton (22, 39, D) an arrow (23, 1, D) a +2 scythe of slicing a +1 chain mail of magic resistance (23, 16, D) a +0 short sword (23, 17, D) a +6 ring of dexterity the ring of Pyromania {*Slow rElec rC+ Str+7 Int-3} [ring of protection from cold] It affects your strength (+7). It affects your intelligence (-3). It protects you from cold. It insulates you from electricity. It may slow you when you take damage. an uncursed amulet of regeneration an uncursed amulet of the acrobat an uncursed ring of protection from magic a +3 ring mail of cold resistance (23, 19, D) a cursed +0 long sword (23, 21, D) a +0 spear (23, 33, D) a +0 scimitar a +0 shortbow 16 arrows a +0 dagger an elf skeleton (23, 34, D) a +0 short sword a +0 chain mail a +0 buckler of protection a +0 long sword a +1 flail of protection an elf skeleton (23, 35, D) a +0 shortbow a +0 short sword a +0 leather armour 20 arrows (23, 39, D) a +0 halberd of freezing (23, 40, D) a +0 short sword a +0 short sword a +0 leather armour (24, 17, D) an uncursed amulet of the acrobat (24, 20, D) a +0 robe (24, 32, D) a +0 dagger (24, 33, D) an uncursed staff of death a +0 longbow 14 arrows a +0 leather armour (24, 34, D) a +0 short sword a +0 chain mail an uncursed staff of fire an elf skeleton (24, 35, D) an uncursed ring of see invisible (24, 36, D) a +2 rapier of flaming a +0 chain mail an elf skeleton (24, 39, D) a +0 rapier a +0 rapier a +0 leather armour a +0 rapier an elf skeleton (25, 3, D) an uncursed ring of fire the +0 Maxwell's etheric cage {RegenMP+ *Contam rElec MP+4} It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. (25, 16, D) an uncursed ring of poison resistance (25, 17, D) the +1 ring mail of Knowledge {rF+++ Str+4 Dex-2} It affects your strength (+4). It affects your dexterity (-2). It renders you almost immune to fire. (25, 20, D) a +2 dagger of venom a +0 flail a +1 hunting sling of flaming (25, 33, D) a +0 dagger a +0 robe a lamp of fire an orc skeleton (25, 34, D) a +0 shortbow 18 arrows a +0 ring mail a +0 long sword (25, 37, D) a +0 short sword a +0 leather armour an uncursed staff of death a +0 chain mail a +0 rapier a +0 rapier a +0 leather armour an elf skeleton an elf skeleton an elf skeleton (26, 0, D) a lamp of fire the +8 morningstar of Indomitability {flame, rElec Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). It insulates you from electricity. (26, 1, D) a crystal ball of energy (26, 5, D) a cursed staff of fire (26, 16, D) the +0 robe "Azuofexu" {Dex+4} It affects your dexterity (+4). (26, 17, D) a +0 flail a +1 hand axe of venom a +1 scale mail of positive energy (26, 32, D) a +1 dagger of electrocution (26, 33, D) a box of beasts (26, 34, D) a +0 short sword a +0 longbow 23 arrows a +0 leather armour an elf skeleton (26, 36, D) a +2 short sword of speed (26, 40, D) a +0 scimitar an uncursed ring of poison resistance an elf skeleton (27, 18, D) a +0 halberd a +0 robe (27, 19, D) a +0 long sword a +0 robe (27, 32, D) a +1 ring mail of magic resistance (27, 35, D) a +0 long sword a +0 chain mail an elf skeleton (28, 0, D) a +1 hand axe of draining (28, 1, D) the cursed +0 short sword "Aubergine" {pierce, rC+ Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It protects you from cold. It has a curse placed upon it. (28, 16, D) a lightning rod (4/4) (28, 17, D) a box of beasts (28, 32, D) an uncursed staff of air (28, 36, D) a +2 broad axe of venom (29, 0, D) a +4 shortbow of flaming (29, 1, D) an uncursed staff of death (29, 16, D) a +1 dagger of electrocution (29, 17, D) a +4 ring mail of poison resistance (29, 23, D) an uncursed ring of protection from cold a wand of enslavement (1) a +0 cloak (29, 32, D) a +0 short sword (35, 14, D) a +3 mace of holy wrath (35, 15, D) a +2 robe of positive energy (35, 28, D) a lamp of fire (35, 29, D) the +10 quarterstaff of Watwo {flame, rN+ Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). It protects you from negative energy. (36, 0, D) an uncursed ring of poison resistance (36, 5, D) a +0 animal skin (36, 14, D) a sack of spiders (36, 15, D) an uncursed ring of magical power (36, 29, D) the +3 flail of Midnight {crush, rC+ MP-9 Dex+7} It inflicts extra damage upon your enemies. It affects your dexterity (+7). It protects you from cold. It affects your magic capacity (-9). (37, 0, D) a +6 vampiric whip (37, 1, D) an uncursed staff of wizardry (37, 14, D) a +1 plate armour of cold resistance (37, 15, D) a +1 trident of distortion (38, 0, D) the +12 trident "Kaluyj" {elec, *Slow +Rage rF- MR+++} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It makes you vulnerable to fire. It affects your resistance to hostile enchantments. It lets you go berserk. It may slow you when you take damage. (38, 5, D) a +0 flail (38, 6, D) a +1 demon whip of flaming (unseen) (38, 14, D) a +2 flail of protection (38, 15, D) an uncursed staff of poison (38, 28, D) the +1 pair of gloves of Miracles {rPois rF+ Str-5 SInv} It affects your strength (-5). It protects you from fire. It protects you from poison. It lets you see invisible. (38, 29, D) an uncursed staff of wizardry (38, 35, D) +0 ice dragon scales (39, 0, D) a crystal ball of energy (39, 1, D) a +2 dagger of venom (39, 3, D) an uncursed staff of wizardry (unseen) (39, 14, D) the +7 plate armour "Plog" {rPois} It protects you from poison. (39, 15, D) a +0 robe of cold resistance (39, 28, D) a +7 giant spiked club (39, 29, D) an uncursed ring of poison resistance (40, 0, D) a +0 falchion of slicing (40, 1, D) a +0 buckler (40, 2, D) a +6 ring of dexterity (40, 3, D) a +2 antimagic demon whip (unseen) (40, 5, D) a +0 robe (40, 6, D) a +2 rapier of venom (unseen) (40, 8, D) a +0 robe (40, 14, D) a +2 hand axe of venom (40, 28, D) the cursed +1 scimitar "Hurghiz" {slice, Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It has a curse placed upon it. a lightning rod (4/4) the +1 spear of Offence {protect, *Slow rPois Str+6} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (+6). It protects you from poison. It may slow you when you take damage. (40, 30, D) +0 steam dragon scales (41, 1, D) a lightning rod (4/4) (41, 3, D) a +0 robe (unseen) (41, 14, D) the +4 hand crossbow of Disembowelment {velocity, rF+ Dex+4} Any bolt fired from it inflicts extra damage. It affects your dexterity (+4). It protects you from fire. (41, 15, D) a +0 long sword of holy wrath (42, 14, D) a cursed +1 giant club (42, 15, D) a +1 great sword of electrocution (42, 27, D) a cursed staff of death (43, 14, D) a +3 rapier of protection (44, 27, D) an uncursed ring of magical power (44, 28, D) the +5 falchion "Sayfuuvvo" {slice, rPois} (still there?) It inflicts extra damage upon your enemies. It protects you from poison. the +7 quarterstaff "Usutaeru" {freeze, Int+2} (still there?) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). (49, 0, D) an uncursed staff of death (49, 12, D) a +0 hunting sling of flaming (49, 24, D) a +3 leather armour of fire resistance (49, 28, D) a +0 great sword (unseen) (49, 36, D) a +0 war axe (50, 0, D) an uncursed staff of power (50, 4, D) a +0 quarterstaff (unseen) (50, 12, D) a sack of spiders (50, 24, D) the +1 double sword of Roxko {flame, *Noise Int+6 Dex+3 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+6). It affects your dexterity (+3). It may make noises in combat. It makes you more stealthy. (50, 25, D) a fan of gales (50, 26, D) a +0 hand axe (unseen) (50, 37, D) a +1 ring mail of magic resistance (50, 40, D) a +4 battleaxe of freezing a +0 plate armour a +6 rapier of protection a +0 arbalest 28 bolts (50, 41, D) a +1 morningstar of protection a +0 chain mail (51, 0, D) a +0 plate armour of cold resistance (51, 1, D) a +2 hand axe of electrocution (51, 2, D) a +0 broad axe (unseen) (51, 3, D) a +3 trident of freezing (unseen) (51, 19, D) a +0 great mace (unseen) (51, 24, D) a cursed -4 ring of dexterity (51, 28, D) a cursed -2 trident (unseen) (51, 30, D) a +0 giant spiked club (51, 36, D) a +3 war axe (51, 39, D) a +0 long sword (51, 40, D) a +1 great sword a +0 chain mail a cursed -3 ring of protection a +0 battleaxe a +0 chain mail a +1 long sword a +0 plate armour a +0 large shield a +0 plate armour (51, 41, D) a +0 great sword (still there?) a bolt (still there?) (51, 44, D) a bolt (52, 0, D) a +3 shield (52, 2, D) an uncursed amulet of magic regeneration (52, 3, D) a +0 antimagic war axe a cursed +0 animal skin (52, 12, D) a +0 glaive (52, 13, D) an uncursed staff of death (52, 15, D) a +1 war axe a cursed +0 plate armour a cursed -6 ring of intelligence (52, 16, D) a +0 battleaxe a +0 plate armour an uncursed amulet of magic regeneration a +1 halberd of chopping a cursed +0 chain mail (52, 17, D) a +0 war axe a +0 chain mail a +0 great sword a +0 chain mail (52, 18, D) a large rock (52, 25, D) an uncursed staff of conjuration (52, 29, D) a +0 war axe a +0 plate armour an uncursed amulet of faith (52, 36, D) a +0 chain mail (52, 37, D) a fan of gales (52, 40, D) a +0 bardiche (still there?) a +0 large shield (still there?) (53, 0, D) a +1 dagger of venom (53, 12, D) a +6 giant club (53, 16, D) a +3 long sword a +3 hand crossbow of flaming a +0 chain mail a +2 great sword a +0 hand crossbow of freezing a +0 plate armour (53, 17, D) a cursed -3 broad axe a +0 chain mail a +0 large shield a +0 great mace a +0 chain mail (53, 24, D) a +0 leather armour of cold resistance (53, 25, D) a +0 trident (still there?) an uncursed staff of energy (still there?) (53, 26, D) a +0 giant club (53, 28, D) a +1 great sword a +0 plate armour a +0 robe (53, 29, D) a +0 glaive (53, 36, D) a phial of floods (53, 37, D) a +0 short sword of freezing (53, 39, D) a +0 bardiche (unseen) (53, 40, D) a +0 dire flail (unseen) (54, 0, D) a fan of gales (54, 1, D) a +2 demon whip of venom (54, 3, D) a +0 war axe (unseen) (54, 4, D) a +5 rapier of electrocution (unseen) (54, 16, D) 4 large rocks (54, 17, D) a +3 morningstar of protection (unseen) (54, 18, D) a +0 dire flail of crushing (unseen) (54, 24, D) a phial of floods (54, 25, D) an uncursed staff of fire (still there?) a box of beasts (still there?) (54, 36, D) a +2 ring mail of fire resistance (55, 0, D) a +3 scale mail of poison resistance (55, 1, D) a +2 dire flail of protection (55, 13, D) the +7 Spriggan's Knife {stab, EV+4 Stlth+} It affects your evasion (+4). It makes you more stealthy. (55, 24, D) a +0 dagger (55, 27, D) a +0 plate armour (unseen) (59, 37, D) a fan of gales (60, 21, D) a +0 scythe a +0 robe (60, 23, D) a +3 large shield a +4 quarterstaff of chaos a +4 scimitar of flaming a +0 robe a +1 rapier of freezing a +0 leather armour a +3 flail of protection a +0 scale mail (60, 36, D) a +1 ring mail of magic resistance (61, 0, D) a +2 robe of the Archmagi (61, 8, D) a fan of gales (61, 16, D) an uncursed staff of cold (61, 21, D) a +0 hat (61, 23, D) a +0 dagger a +0 robe (61, 26, D) an uncursed ring of fire (61, 36, D) a +6 ring of dexterity (61, 37, D) an uncursed ring of fire (62, 0, D) a box of beasts (62, 8, D) a +6 ring of strength a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence an uncursed ring of flight (62, 9, D) the +8 chain mail of Grace {rCorr Int+4} It affects your intelligence (+4). It provides partial protection from all sources of acid and corrosion. (62, 16, D) the +9 mace of Dithmenos's Favour {crush, rC- Dex+6} It inflicts extra damage upon your enemies. It affects your dexterity (+6). It makes you vulnerable to cold. (62, 17, D) a cursed amulet of inaccuracy (62, 26, D) a box of beasts (62, 27, D) an uncursed ring of ice (62, 37, D) a +2 flail of protection (63, 0, D) an uncursed staff of wizardry (63, 8, D) an uncursed staff of cold (63, 16, D) the cursed +3 hunting sling of Qoyfeann {speed, MR++ Str+4 Int+5} Attacks with this weapon are significantly faster. It affects your strength (+4). It affects your intelligence (+5). It affects your resistance to hostile enchantments. It has a curse placed upon it. (63, 17, D) a lamp of fire (63, 26, D) the +8 demon blade "Bloodbane" {slice, *Rage +Rage Stlth-} It inflicts extra damage upon your enemies. It lets you go berserk. It may make you go berserk in combat. It makes you less stealthy. (63, 27, D) a +0 flail of protection (63, 36, D) the +5 morningstar of Rentoatipoz {vamp, rPois Str+3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+3). It protects you from poison. (63, 37, D) the cursed +1 glaive of Light {flame, Dex+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+5). It has a curse placed upon it. (64, 17, D) a +3 shortbow of velocity (64, 26, D) an uncursed staff of wizardry (64, 27, D) a +5 antimagic great sword (65, 26, D) a +1 scale mail of fire resistance (67, 0, D) a +1 war axe of electrocution (68, 0, D) a +0 vampiric hand axe (68, 9, D) a +0 long sword (69, 0, D) the cursed +3 flail of Unpleasantness {pain, rC+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from cold. It has a curse placed upon it. (69, 10, D) a +0 dagger (unseen) (69, 21, D) a +0 glaive a +0 plate armour (69, 32, D) a +0 flail a +0 robe (69, 36, D) a +3 trident of venom (70, 8, D) an uncursed staff of energy (70, 9, D) a fan of gales (70, 21, D) a +0 glaive a +0 plate armour (70, 33, D) a cursed +3 war axe a +0 robe (70, 36, D) an uncursed staff of conjuration (70, 37, D) a sack of spiders (71, 16, D) a +4 spear of flaming (71, 21, D) a +1 war axe of venom a +0 arbalest 34 bolts (71, 26, D) an uncursed staff of death (71, 27, D) the +9 staff of Wucad Mu {channel} (71, 37, D) a +0 helmet of intelligence (72, 8, D) a lightning rod (4/4) (72, 9, D) the +6 halberd "Eguif" {drain, -Tele Int+2 Dex+7} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+2). It affects your dexterity (+7). It prevents most forms of teleportation. (72, 17, D) a +1 great mace of crushing (72, 26, D) an uncursed staff of summoning (72, 27, D) an uncursed staff of wizardry (72, 36, D) a +2 halberd of venom (72, 37, D) a phial of floods (73, 26, D) an uncursed amulet of magic regeneration (73, 27, D) a phial of floods (74, 1, D) a +3 buckler (74, 38, D) a +0 scimitar of freezing (75, 1, D) a +1 mace of venom