Skallagrim Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 10, D:1) a ration (6, -15, D:1) a potion of curing (11, 7, D:1) a +0 club (12, 8, D:1) a +0 dagger (25, -10, D:1) a potion of mutation (27, -30, D:1) a potion of brilliance (28, -20, D:1) a potion of haste (31, -30, D:1) a +0 dagger (35, -27, D:1) a potion of heal wounds (39, 11, D:1) 2 potions of magic (40, 5, D:1) a ration (43, -30, D:1) a +0 short sword Level 2 of the Dungeon (5, 7, D:2) a potion of curing (8, -5, D:2) a +0 club (14, 22, D:2) a tomahawk (15, 22, D:2) a +0 mace (35, 26, D:2) a potion of curing (44, -9, D:2) a ration (47, 9, D:2) a jackal corpse (47, 10, D:2) a +0 robe (47, 17, D:2) a +0 club (48, 13, D:2) a ball python corpse (skeletalised by now) (49, 6, D:2) a +0 dagger