Skallagrim Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, -11, D:1) a potion of lignification (3, -5, D:1) a +0 club (4, -5, D:1) a +0 club (7, -38, D:1) a potion of flight (10, -30, D:1) a cursed -1 club (12, -12, D:1) a +0 whip (15, -25, D:1) a potion of berserk rage (23, -11, D:1) a +0 club (33, -15, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a ration (3, 4, D:2) a +0 whip a +0 chain mail (4, 0, D:2) a bat corpse (skeletalised by now) (5, -5, D:2) a potion of brilliance (6, -6, D:2) a ration (6, -4, D:2) a +0 club (8, 0, D:2) a bat skeleton (9, 0, D:2) a +0 short sword a +0 short sword of electrocution (9, 3, D:2) a +0 dagger (10, 35, D:2) a potion of heal wounds (13, 2, D:2) a gnoll corpse (15, 9, D:2) a ration (15, 32, D:2) a +0 dagger (28, 1, D:2) a +0 leather armour (37, 15, D:2) a +0 hand axe (43, 9, D:2) a +0 short sword (47, 22, D:2) a +0 club