Skallagrim Level 1 of the Dungeon (0, 0, D:1) a ration (2, 30, D:1) a +0 plate armour (12, 10, D:1) a potion of heal wounds (12, 16, D:1) a potion of invisibility (14, 46, D:1) a +0 dagger (15, 45, D:1) a potion of heal wounds (16, 45, D:1) a +0 club (26, 6, D:1) a +0 dagger (27, 50, D:1) 3 potions of ambrosia (32, 16, D:1) a potion of heal wounds (33, 50, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (5, -12, D:2) a +0 short sword (10, 39, D:2) a potion of magic (10, 40, D:2) a +0 dagger (11, 26, D:2) a ration (14, -12, D:2) a ration (15, 20, D:2) a +0 whip (15, 22, D:2) a +0 robe (15, 31, D:2) a +0 dagger (19, 11, D:2) a +0 club a +0 dagger (19, 35, D:2) a +0 plate armour (20, 35, D:2) a +0 club (21, -4, D:2) a +0 dagger (23, 23, D:2) a ration (34, 22, D:2) a +0 dagger (38, 7, D:2) a +0 whip (44, 10, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a quokka corpse (skeletalised by now) (4, 9, D:3) a rat corpse (skeletalised by now) (4, 10, D:3) a +0 club (5, -5, D:3) a jackal corpse (skeletalised by now) (8, 14, D:3) a goblin corpse (10, 16, D:3) a +0 club (16, -6, D:3) a ration (17, -5, D:3) a quokka corpse (skeletalised by now) (25, 24, D:3) a frilled lizard corpse (26, 23, D:3) a bat corpse (27, 24, D:3) a tomahawk (31, 26, D:3) a tomahawk (32, 26, D:3) a tomahawk