Skallagrim Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (10, -10, D:1) a +0 short sword (35, 30, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, -13, D:2) a +0 dagger a +0 robe (7, -29, D:2) 23 sling bullets (21, -29, D:2) a +0 club (30, -12, D:2) a +0 ring mail (39, -28, D:2) a +0 club (39, -11, D:2) a +0 club (46, -48, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a cursed +0 scale mail (13, 29, D:3) a +0 dagger (14, 12, D:3) a +0 scale mail a +0 club a cursed -3 dagger a +0 robe (15, 10, D:3) a +0 morningstar (15, 11, D:3) a +0 trident a +0 ring mail (19, 22, D:3) a +0 club (19, 36, D:3) a +0 mace a +0 leather armour (20, 22, D:3) a +0 chain mail a +0 short sword a cursed +0 leather armour (20, 36, D:3) a +0 club a +0 leather armour (20, 37, D:3) a +0 club a +0 leather armour a cursed -1 short sword (34, -1, D:3) a +0 club (34, 6, D:3) 12 sling bullets (34, 24, D:3) a +0 mace (38, 11, D:3) a +0 whip (46, 11, D:3) a +0 dagger (46, 23, D:3) a +0 short sword (48, 47, D:3) a +0 dagger (50, 16, D:3) a +0 dagger (65, 23, D:3) a +0 club a +0 chain mail (65, 24, D:3) a +0 whip a cursed +0 scale mail a +0 dagger a +0 ring mail a +0 club Level 4 of the Dungeon [Shop] Zarot's Antique Weapon Shop a +0 whip (47 gold) a +0 dagger (38 gold) the +3 quarterstaff "Piurih" {holy, rF+ rN++ Int+3 Stlth-} (980 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+3). It protects you from fire. It greatly protects you from negative energy. It makes you less stealthy. a +0 mace (57 gold) a +2 shortbow of velocity (313 gold) the +10 shortbow "Xuthreir" {flame, rElec rC+ Dex+4} (1611 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). It protects you from cold. It insulates you from electricity. a +0 mace (57 gold) a +0 hand axe (57 gold) a +0 rapier (76 gold) a +2 mace of crushing (313 gold) a +2 demon whip of venom (570 gold) (0, 0, D:4) a +0 ring mail (7, 35, D:4) a +0 halberd (8, -8, D:4) a +0 chain mail (39, -9, D:4) a +0 club (44, 7, D:4) a +0 dagger (44, 9, D:4) a +0 club a +0 dagger a +0 chain mail a +0 flail of crushing (44, 10, D:4) a +0 flail a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a cursed +0 hunting sling (2, 15, D:5) a +0 flail (2, 18, D:5) a +0 mace (16, -4, D:5) a +0 leather armour (23, 12, D:5) a +0 robe (34, 23, D:5) 21 bolts (38, 11, D:5) a +0 chain mail (45, 11, D:5) a +0 dagger a +0 robe (50, 14, D:5) a +0 leather armour (50, 15, D:5) a +0 dagger a +0 animal skin Level 6 of the Dungeon [Shop] Liycs's Jewellery Shop an uncursed ring of positive energy (240 gold) an uncursed amulet of guardian spirit (360 gold) an uncursed ring of protection from magic (300 gold) an uncursed amulet of rage (480 gold) an uncursed ring of positive energy (240 gold) an uncursed ring of positive energy (240 gold) an uncursed ring of resist corrosion (240 gold) the ring of the Mage {Wiz MR++ Int+3} (620 gold) [ring of wizardry] It improves your spell success rate. It affects your intelligence (+3). It affects your resistance to hostile enchantments. the ring of Phasing {EV+8} (1536 gold) [ring of evasion] It affects your evasion (+8). an uncursed ring of see invisible (180 gold) an uncursed ring of poison resistance (240 gold) an uncursed amulet of regeneration (360 gold) an uncursed ring of magical power (240 gold) a +3 ring of intelligence (188 gold) [Shop] Qots's Food Emporium a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) [Shop] Ucoew's Book Shoppe a book of Flames (420 gold) a book of Changes (300 gold) the Almanac of Arcane Weapons (516 gold) Spells Type Level a - Sting Conjuration/Poison 1 b - Shock Conjuration/Air 1 c - Throw Flame Conjuration/Fire 2 d - Conjure Flame Conjuration/Fire 3 e - Throw Icicle Conjuration/Ice 4 a book of Cantrips (240 gold) a book of Callings (360 gold) a book of Fire (780 gold) a book of Alchemy (900 gold) a Young Poisoner's Handbook (480 gold) a book of Debilitation (480 gold) (0, 0, D:6) a +0 club (10, 20, D:6) a +0 great sword (14, -16, D:6) a +0 leather armour (21, 13, D:6) a +0 leather armour (21, 21, D:6) a +0 short sword (24, -14, D:6) 3 potions of degeneration (31, -19, D:6) a +0 robe (41, 1, D:6) 14 bolts (45, -20, D:6) a +0 whip (50, 8, D:6) a +0 hand axe an orc skeleton (53, 5, D:6) a +0 dagger a +0 robe a +0 war axe a +0 plate armour a +0 flail a +0 hand axe an orc skeleton