Dungeon Crawl Stone Soup version 0.24-a0-778-g74da537585 (webtiles) character file. Game seed: 9598058001714598237, levelgen mode: deterministic 285 Skallagrim the Conjurer (level 6, -4/34 HPs) Began as a Deep Elf Conjurer on Oct 7, 2019. Killed by divine providence ... invoked by an orc priest (12 damage) ... on level 3 of the Dungeon. The game lasted 00:11:18 (2931 turns). Skallagrim the Conjurer (Deep Elf Conjurer) Turns: 2931, Time: 00:11:19 Health: -4/34 AC: 5 Str: 5 XL: 6 Next: 7% Magic: 1/14 EV: 16 Int: 21 God: Gold: 107 SH: 0 Dex: 16 Spells: 8/13 levels left rFire . . . SeeInvis . h - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . m - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.11/turn p - +2 ring of protection MPRegen 0.14/turn y - +2 ring of evasion @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 107 gold pieces. Inventory: Hand Weapons h - a +0 dagger (weapon) Missiles e - 50 stones (quivered) f - 15 poisoned darts n - 19 sling bullets o - 19 arrows r - 9 boomerangs Armour a - a +0 robe (worn) m - a +0 helmet (worn) x - a +0 helmet A - a cursed +0 robe Jewellery p - a +2 ring of protection (left hand) y - a +2 ring of evasion (right hand) Scrolls d - a scroll of random uselessness {unknown} j - a scroll of remove curse {unknown} s - a scroll of teleportation {unknown} t - 3 scrolls of identify {unknown} u - a scroll of fear {unknown} w - 2 scrolls of fog {unknown} z - a scroll of immolation {unknown} Potions b - a potion of heal wounds {unknown} g - 2 potions of lignification {unknown} i - a potion of brilliance {unknown} k - 2 potions of curing {unknown} l - 2 potions of flight {unknown} q - a potion of agility {unknown} Comestibles c - 4 rations v - 4 chunks of flesh Skills: + Level 1.3 Fighting + Level 1.7 Short Blades + Level 1.3 Armour + Level 3.4 Dodging - Level 3.0 Stealth + Level 4.0 Spellcasting * Level 5.7 Conjurations + Level 1.9 Hexes You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Fulminant Prism Conj/Hex ###....... 24% 4 ####... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ####.. 1% 2 #...... Dazzling Spray Conj/Hex ###... 8% 3 ###.... Iskenderun's Mystic Bla Conj ####.... 12% 4 ####... Force Lance Conj/Tloc ###..... 36% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Nemelex Xobeh Trog Message History Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 hand axe and wearing a +0 leather armour The magic dart hits the orc priest. The orc priest is moderately wounded. The rat bites you but does no damage. The orc priest hits you but does no damage. You hit the orc priest but do no damage. The orc priest is moderately wounded. The orc barely misses you. The rat bites you. * * * LOW HITPOINT WARNING * * * You hit the orc priest. The orc priest is heavily wounded. The orc priest hits you but does no damage. The rat closely misses you. The orc completely misses you. Why would you want to do that? You barely miss the orc priest. The orc priest is moderately wounded. The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... #.# ... #.# o.r. #.# ....) #.# #####o...†. #.###...ro..# #....r####### #####†..[.# ###### #...#...ro#######.÷..# . #.....#.oro@≈≈≈...#.## #.#.....##.##########.# .........#.#..........# .........)..........### .#..##.....#......########## ##.##..####....####.......# #..#..........# #......<+ #.#...##...).# #.......# #....)##.....# #.......# You could see an orc priest, 2 orcs, a quokka and a rat. Vanquished Creatures A big kobold (D:2) An orc priest (D:3) 7 gnolls (D:2) 5 adders 2 dart slugs 3 leopard geckos 2 orcs (D:3) 4 giant cockroaches 8 goblins 9 hobgoblins 4 jackals (D:2) 2 quokkas (D:2) A ball python (D:3) 5 bats 2 frilled lizards (D:2) 10 kobolds 9 rats 75 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Skallagrim the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 180 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 868 | D:2 | Reached XP level 3. HP: 17/20 MP: 6/9 1355 | D:2 | Reached skill level 1 in Short Blades 1406 | D:2 | Reached skill level 5 in Conjurations 1452 | D:2 | Found a sparkling altar of Nemelex Xobeh. 1474 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/11 1480 | D:2 | Learned a level 4 spell: Fulminant Prism 1806 | D:2 | Reached skill level 1 in Hexes 1883 | D:2 | Reached skill level 1 in Fighting 2144 | D:2 | Reached skill level 1 in Armour 2240 | D:2 | Reached XP level 5. HP: 29/29 MP: 6/12 2449 | D:2 | Found a bloodstained altar of Trog. 2922 | D:3 | Reached XP level 6. HP: 14/34 MP: 0/14 2931 | D:3 | Killed from afar by an orc priest Levels and vault maps discovered: D:1: minmay_arrival_diagonal_passages, layout_loops_ring D:2: layout_basic, lemuel_round_altar, lemuel_doored_altar, first_ration, minmay_diced_spiral D:3: layout_basic, chequers_ecumenical_altar_island, serial_rivers, chequers_serial_rivers_micro_b, chequers_serial_rivers_micro_a, chequers_serial_rivers_small_b, chequers_serial_rivers_small_3, chequers_serial_rivers_room_a, chequers_serial_rivers_small_3, ebering_ghost_sewer_f, corexii_corridor_pit Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Short Blades | 1 | 1.7 Conjurations | 5 | 5.7 Stealth | 3 | 3.0 Dodging | 3 | 3.4 Hexes | 1 | 1.9 Fighting | 1 | 1.3 Armour | 1 | 1.3 Spellcasting | 4 | 4.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 1 | 7 || 8 Cast: Magic Dart | 68 | 103 || 171 Eat: Chunk | 1 | 5 || 6 Armor: Robe | 2 | 6 || 8 Dodge: Dodged | 7 | 20 || 27 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 404 | 4 | 1.0 | 73 | 2 | 2.7 +---------+---------+-------+---------+---------+------- D:1 | 31 | 0 | 0.0 | 19 | 0 | 0.0 D:2 | 299 | 4 | 1.3 | 43 | 2 | 4.4 D:3 | 74 | 0 | 0.0 | 11 | 0 | 0.0 +---------+---------+-------+---------+---------+-------