SkaryMonk Level 1 of the Dungeon (34, 2, D:1) a +0,+0 short sword a dart (-12, 4, D:1) 15 bolts (33, 4, D:1) a dart (52, 15, D:1) a +0,+0 club (44, 24, D:1) a +0,+0 dagger (17, 28, D:1) a +0 ring mail (7, 33, D:1) 13 stones (24, 36, D:1) 15 poisoned needles (43, 36, D:1) a +0,+0 club (24, 39, D:1) 20 arrows (25, 46, D:1) a +0,+0 short sword (49, 46, D:1) a +0 leather armour (-9, 48, D:1) a +0,+0 club (27, 48, D:1) a dart (28, 48, D:1) a dart (27, 49, D:1) a +0 ring mail a +0,+0 club (27, 50, D:1) a +0,+0 club (8, 56, D:1) a +0,+0 club (41, 59, D:1) 16 arrows Level 2 of the Dungeon (-26, 1, D:2) a +2,+2 dagger (10, 4, D:2) a +0,+0 club (-4, 5, D:2) a +0,+0 dagger (-6, 11, D:2) 18 arrows (-17, 13, D:2) a +0 robe (-19, 14, D:2) a +0,+0 spear (-15, 17, D:2) a dart of flame (12, 17, D:2) a +0,+0 dagger a +1 robe (-14, 20, D:2) a +0,+0 club (-17, 22, D:2) a +0,+0 club (-34, 23, D:2) 12 arrows (-21, 38, D:2) 23 stones (-18, 42, D:2) a +0,+0 club (7, 44, D:2) a +2,+2 short sword a +1 scale mail of magic resistance Level 3 of the Dungeon (0, 0, D:3) 4 needles of sleeping (-44, 4, D:3) a +0,+0 dagger (-54, 11, D:3) 19 arrows (-24, 17, D:3) a +0,+0 club (-36, 23, D:3) a +0,+0 dagger (-24, 27, D:3) a +0 ring mail (-24, 34, D:3) a +0,+0 club a +0 ring mail (-4, 34, D:3) a +0 helmet (-13, 35, D:3) a +0,+0 scythe a cursed +0 robe (2, 35, D:3) a +0,+0 club a +0 leather armour (-39, 46, D:3) a +0,+0 club Level 4 of the Dungeon (0, 0, D:4) a +0 robe (8, 0, D:4) 8 bolts (-14, 1, D:4) a +0,+0 hand axe (-28, 2, D:4) 14 arrows (-15, 3, D:4) a +0,+0 falchion a +0,+0 dagger (20, 8, D:4) a +0,+0 trident a +0 robe (22, 12, D:4) a +0,+0 dagger (24, 12, D:4) a +0,+0 club (5, 19, D:4) a +0 ring mail (-10, 29, D:4) a +0,+0 whip (-1, 29, D:4) 12 silver sling bullets (14, 36, D:4) a +1,+0 short sword (-18, 37, D:4) a cursed -3,-1 short sword (-9, 43, D:4) a +1,+0 whip a +0,+0 whip a +1,+1 club Level 5 of the Dungeon (0, 0, D:5) a +0,+0 bow 8 arrows (12, 1, D:5) 19 poisoned needles (0, 3, D:5) 22 sling bullets (3, 3, D:5) a +0,+0 trident (-5, 7, D:5) a +2,+1 bow 10 arrows (33, 8, D:5) a +0,+0 club (43, 8, D:5) a +0 cloak (-8, 9, D:5) 3 arrows (40, 10, D:5) a +0 robe (42, 12, D:5) the +8,+4 falchion of Insufficient Pleasure {antimagic, +Rage +Fly MR+ Dex+2} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your dexterity (+2). It affects your resistance to hostile enchantments. It lets you fly. It lets you go berserk. a +0 plate armour (-10, 21, D:5) a +0,+0 club (36, 22, D:5) a +2,+1 falchion of freezing (2, 27, D:5) a +0,+0 dagger (3, 27, D:5) a +0,+0 trident (23, 27, D:5) 8 sling bullets (46, 27, D:5) a +0 leather armour (4, 28, D:5) a +0,+0 short sword a +1 robe a +0,+0 dagger a +0 leather armour (4, 29, D:5) a cursed -1 leather armour (5, 29, D:5) 12 darts (48, 33, D:5) 21 arrows (50, 47, D:5) a cursed +0 chain mail Level 6 of the Dungeon [Shop] Twetwawei's Jewellery Emporium an uncursed ring of protection from cold (375 gold) an uncursed ring of protection from cold (375 gold) an uncursed amulet of resist mutation (600 gold) an uncursed ring of flight (262 gold) an uncursed ring of fire (375 gold) a cursed amulet of faith (555 gold) the amulet "Rime" {Cons rC-} (450 gold) [amulet of conservation] It makes you vulnerable to cold. a +1 ring of evasion (45 gold) an uncursed ring of teleport control (750 gold) (0, 0, D:6) a +2,+0 trident (-19, 4, D:6) 28 arrows (-12, 4, D:6) a +0,+0 giant club a +1 robe 3 potions of curing a +0 animal skin (-36, 5, D:6) a +0,+0 club a +0,+0 club (-34, 12, D:6) a +0,+0 club (2, 15, D:6) a +0,+0 falchion (-36, 19, D:6) a +1,+2 war axe (-38, 24, D:6) a +0,+1 dagger (17, 32, D:6) 32 darts (18, 37, D:6) a +0,+0 giant club Level 7 of the Dungeon (0, 0, D:7) 4 poisoned arrows (1, 0, D:7) 3 potions of confusion (-2, 1, D:7) 2 poisoned arrows (-4, 2, D:7) 3 large rocks (-2, 2, D:7) a poisoned arrow (-1, 3, D:7) a poisoned arrow (-2, 7, D:7) a large rock the Ecumenical Temple