Dungeon Crawl Stone Soup version 0.14.0-26-g1682e81 (webtiles) character file. 20 SkaryMonk the Caller (level 2, -1/17 HPs) Began as a High Elf Summoner on Apr 26, 2014. Slain by a jackal (3 damage) ... on Level 1 of the Dungeon. The game lasted 00:01:28 (387 turns). SkaryMonk the Caller (High Elf Summoner) Turns: 387, Time: 00:01:29 HP -1/17 AC 2 Str 7 XL: 2 Next: 0% MP 3/6 EV 12 Int 18 God: Gold 12 SH 0 Dex 15 Spells: 1 memorised, 4 levels left rFire . . . SeeInvis . i - +0 mace rCold . . . Clarity . a - +0 robe rNeg . . . Conserve . (no shield) rPois . rCorr . (no helmet) rElec . rRot . (no cloak) SustAb . . Spirit . (no gloves) rMut . Warding . (no boots) Saprov . . . Stasis . (no amulet) MR ..... (no ring) (no ring) @: very slightly contaminated, not resistant to hostile enchantments, fairly stealthy A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | SkaryMonk, the High Elf Summoner, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 376 | D:1 | Reached skill level 4 in Summonings 380 | D:1 | Reached XP level 2. HP: 9/17 MP: 6/6 387 | D:1 | Slain by a jackal Inventory: Hand weapons f - a +0,+0 club i - a +0,+0 mace (weapon) Armour a - a +0 robe (worn) h - a +0 scale mail Comestibles c - a bread ration d - a rotting chunk of rat flesh j - 2 chunks of goblin flesh k - a chunk of ball python flesh l - a chunk of bat flesh Scrolls e - a scroll of remove curse {unknown} g - a scroll of noise {unknown} Books b - a book of Callings Spells Type Level *Summon Small Mammal Summoning 1 Call Imp Summoning 2 Call Canine Familiar Summoning 3 Summon Guardian Golem Hexes/Summoning 4 Summon Lightning Spire Summoning/Air 4 Summon Ice Beast Ice/Summoning 4 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 4.6 | 6.4 | 109.0 Dungeon | 100.0 | 100.0 | 0.0 | 4.6 | 6.4 | 109.0 +-------+-------+-------+-------+-------+---------------------- Skills: - Level 2.1 Dodging - Level 2.1 Stealth - Level 2.4 Spellcasting + Level 4.0 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ ###. 3% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Summon Small Mammal Confirm with . or Enter, or press ? or * to list all spells. You miscast Summon Small Mammal. You are very lightly contaminated with residual magic. You hear strange voices. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Summon Small Mammal Confirm with . or Enter, or press ? or * to list all spells. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. Your rat barely misses the jackal. Casting: Summon Small Mammal Confirm with . or Enter, or press ? or * to list all spells. The jackal bites you. You die... #...#.#............. #...#.###......###.# #...#.###......###.# #........%.......... #..(#.####.###.##### #...#.# #.# #.# #.).#.# #.# #.# ..####...#r####.###.# ........r@................ ..#####h##.####.###.####. #l##.# #.# #.# #.##.# #.# #.# #%##.# #.# #.##.# #.# #..... #.# #..... ... #..... You could see a jackal, a giant newt, a friendly quokka and a friendly rat. Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | -nan | 100.0 | 12.0 Dungeon | 100.0 | 100.0 | 100.0 | -nan | 100.0 | 12.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures A bat (D:1) 2 jackals (D:1) A ball python (D:1) 2 rats (D:1) 6 creatures vanquished. Vanquished Creatures (collateral kills) A goblin (D:1) A kobold (D:1) A rat (D:1) 3 creatures vanquished. Grand Total: 9 creatures vanquished Action || total -------------------------++------- Melee: Mace || 19 Unarmed || 7 Club || 3 Cast: Summon Small Mamm || 7 Vault maps used: D:1: minmay_arrival_up_and_down