SkaryMonk Level 1 of the Dungeon (0, 0, D:1) 21 stones (2, 5, D:1) 11 stones (2, 11, D:1) a +0 club (11, 0, D:1) a stone (19, -2, D:1) a +0 club (19, 11, D:1) a +0 club (23, 22, D:1) a +0 scale mail (38, 23, D:1) a +0 pair of gloves (44, 1, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 5 poisoned darts (1, -10, D:2) a +0 short sword (2, -18, D:2) a +0 dagger (3, -6, D:2) a +0 leather armour (10, -16, D:2) a +0 pair of gloves (13, -13, D:2) a stone (14, -11, D:2) a stone (15, -23, D:2) a cursed -3 mace (15, -4, D:2) a +0 club (18, -14, D:2) a +0 dagger (21, 3, D:2) a +0 robe (26, -11, D:2) 13 sling bullets (27, 14, D:2) a +0 spear (28, -1, D:2) a +0 club (29, -1, D:2) a +0 club (29, 1, D:2) a +0 club (33, 8, D:2) a +0 whip (36, -11, D:2) a +0 club (43, 8, D:2) a +0 club (43, 11, D:2) 12 bolts (48, 10, D:2) 2 curare-tipped darts Level 3 of the Dungeon (2, 28, D:3) a +0 spear (9, 35, D:3) a +0 club (10, 12, D:3) a cursed -1 scythe a +0 robe (12, 21, D:3) a +0 flail (13, -8, D:3) 26 arrows (13, 35, D:3) a +0 short sword (14, 22, D:3) a +0 spear (14, 33, D:3) a +0 quarterstaff (30, 15, D:3) a +0 club (31, 2, D:3) 11 stones (34, -8, D:3) a +0 short sword (38, 2, D:3) 29 arrows (45, 29, D:3) a +0 club (47, 29, D:3) a +0 club (50, 10, D:3) 26 arrows (56, 14, D:3) a poisoned dart (56, 16, D:3) a +0 whip 6 poisoned darts (59, 12, D:3) a cursed -1 club a +0 leather armour (60, 13, D:3) a +0 flail Level 4 of the Dungeon [Shop] Umamoly's Assorted Antiques a potion of cancellation (136 gold) a scroll of enchant weapon (127 gold) a scroll of enchant weapon (127 gold) a +0 leather armour (34 gold) a potion of flight (51 gold) 2 scrolls of remove curse (102 gold) a cursed -3 ring of strength (34 gold) a scroll of amnesia (59 gold) a scroll of identify (34 gold) a wand of iceblast (12) (272 gold) a potion of resistance (170 gold) (0, 0, D:4) a +0 dagger (11, -26, D:4) 28 stones (12, -3, D:4) a +0 dagger (15, -2, D:4) a +0 short sword (27, -5, D:4) a +0 club (30, -5, D:4) a +0 mace (31, -12, D:4) a +0 whip (31, -11, D:4) a +0 dagger (31, -5, D:4) 9 stones (33, -10, D:4) a cursed -3 flail (35, -10, D:4) a +0 club (35, -7, D:4) a +0 dagger a +0 club a +0 dagger (36, -7, D:4) a stone (37, -22, D:4) a +0 short sword a +0 leather armour (37, -11, D:4) a +0 club (37, -4, D:4) a +0 dagger (41, -5, D:4) a +0 leather armour (43, -25, D:4) a +0 club (44, -27, D:4) a +0 dagger (46, 0, D:4) 7 sling bullets (55, -13, D:4) a +0 ring mail Level 5 of the Dungeon (5, 45, D:5) a +0 trident of flaming (10, -1, D:5) a +0 scale mail (19, 26, D:5) 30 stones (24, 38, D:5) 14 stones (41, -6, D:5) an uncursed ring of see invisible a scroll of random uselessness (47, 30, D:5) a +0 falchion (56, 5, D:5) 12 stones (58, -4, D:5) a +0 shortbow 22 arrows (62, 9, D:5) an arrow (62, 10, D:5) an arrow (62, 45, D:5) a +0 whip Level 6 of the Dungeon (6, -38, D:6) a +0 robe a +0 dagger (6, -13, D:6) 18 bolts (7, -44, D:6) a +0 dagger (14, -18, D:6) a +0 war axe (15, -35, D:6) a +0 leather armour (15, -13, D:6) 23 stones (20, -27, D:6) a cursed +0 ring mail (23, -24, D:6) a +0 dagger a +0 chain mail (24, -44, D:6) 26 arrows (24, -21, D:6) a +0 dagger a +1 robe of positive energy (24, -20, D:6) the +4 hunting sling of Harmony {freeze, *Slow rElec Int+4} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+4). It insulates you from electricity. It may slow you when you take damage. (28, -26, D:6) a +0 ring mail (33, -24, D:6) a +0 chain mail (34, -11, D:6) 2 potions of degeneration (35, -15, D:6) a +0 dagger a +0 ring mail (35, -14, D:6) a +0 war axe a +0 leather armour (36, -15, D:6) a +0 flail a +0 leather armour (37, -30, D:6) a +0 war axe (37, -29, D:6) a ration (37, -17, D:6) a +0 dagger a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a +0 whip (9, 18, D:7) a +0 hand axe a +4 hand axe a +0 hand axe a +0 hand axe (11, -7, D:7) a cursed -3 shortbow 13 arrows (18, -3, D:7) 2 arrows (18, -2, D:7) an arrow (19, -11, D:7) 14 sling bullets (22, -11, D:7) a +0 helmet (30, 14, D:7) a +0 short sword (31, 5, D:7) a cursed +0 giant club (32, -19, D:7) 14 arrows (36, 13, D:7) 13 arrows (37, -13, D:7) a +0 spear (52, -16, D:7) a +0 long sword Level 8 of the Dungeon (0, 2, D:8) a +0 robe (11, 4, D:8) a +0 shortbow 13 arrows (17, -26, D:8) a +0 giant club a +0 giant club (18, 25, D:8) a +0 robe (40, -36, D:8) 22 arrows (45, -26, D:8) a +0 club (47, -12, D:8) 14 stones (50, -19, D:8) a +0 whip a +0 dagger a stone (50, -18, D:8) a +0 short sword a +0 rapier (50, -12, D:8) 4 stones (50, -11, D:8) a +0 dagger (51, -23, D:8) a stone (53, -24, D:8) a +2 falchion of holy wrath (59, -30, D:8) 12 stones Level 9 of the Dungeon (0, 0, D:9) 30 stones (5, 19, D:9) 26 stones (5, 20, D:9) 25 stones (6, 4, D:9) 6 stones (25, 9, D:9) a +0 shortbow 22 arrows (35, -6, D:9) a stone (35, -4, D:9) 8 gold pieces (35, -2, D:9) 3 large rocks (37, -6, D:9) a stone (38, -3, D:9) 13 gold pieces (unseen) (40, -5, D:9) a stone (40, -2, D:9) 2 potions of resistance (41, 14, D:9) a +0 giant spiked club (44, 15, D:9) 17 stones (55, -6, D:9) a +0 robe a +0 dire flail Level 10 of the Dungeon [Shop] Addaoth's Jewellery Shop a +5 ring of strength (453 gold) a +4 ring of intelligence (297 gold) a +3 amulet of reflection (172 gold) a cursed -2 ring of evasion (22 gold) a +2 amulet of reflection (82 gold) a +2 ring of dexterity (82 gold) a +3 ring of slaying (495 gold) a cursed -2 ring of evasion (22 gold) a cursed -2 ring of intelligence (22 gold) [Shop] Ses Xumm's Weapon Shop the cursed +1 mace of the Living Dead {crush, Int+3 Stlth+} (384 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+3). It makes you more stealthy. It has a curse placed upon it. the +7 flail "Hestaamn" {crush, MR+ Str-4 Int+7 SInv} (1076 gold) It inflicts extra damage upon your enemies. It affects your strength (-4). It affects your intelligence (+7). It affects your resistance to hostile enchantments. It lets you see invisible. a +0 short sword (51 gold) a +0 war axe (59 gold) a +0 glaive (110 gold) a +0 long sword (59 gold) 13 stones (22 gold) 15 stones (25 gold) 13 poisoned darts (88 gold) a cursed -3 arbalest (1 gold) (0, 0, D:10) a +0 club a +0 leather armour (8, 25, D:10) 26 stones (22, 5, D:10) a +0 hand axe (24, -9, D:10) a +0 dagger a +0 robe (28, 23, D:10) an uncursed amulet of magic regeneration (35, -2, D:10) a +0 dagger a +0 robe (35, -1, D:10) a +0 dagger a +0 leather armour (35, 23, D:10) 13 arrows (36, -2, D:10) a +0 scale mail (47, 21, D:10) 2 javelins (61, -6, D:10) 24 arrows (62, -1, D:10) a +0 shortbow Level 11 of the Dungeon (0, 0, D:11) a +0 giant club a +0 giant club (8, -16, D:11) 21 arrows (10, -20, D:11) a +0 glaive (10, -7, D:11) a +0 whip (12, -7, D:11) a +0 chain mail (12, -5, D:11) a +0 trident (22, 1, D:11) a +0 flail a +0 war axe a +0 chain mail (22, 2, D:11) a +0 dagger a +0 ring mail Level 12 of the Dungeon (0, 0, D:12) a +0 dagger a +0 robe (2, 2, D:12) a +0 pair of gloves (2, 15, D:12) a +0 dagger (4, -10, D:12) a +0 ring mail (6, -30, D:12) a +0 mace (11, -17, D:12) a +0 giant club (24, 6, D:12) 15 bolts (24, 7, D:12) a +0 club (25, -3, D:12) a +0 hand axe a +0 ring mail (26, 2, D:12) a +0 whip a +0 robe (32, 0, D:12) a +0 robe a +0 dagger 3 silver boomerangs a +0 flail a +0 chain mail a +0 short sword a +0 whip a +0 scale mail a +0 whip (32, 5, D:12) 11 stones (35, 6, D:12) a +0 war axe a +0 whip (35, 7, D:12) a +0 trident a +0 dagger (36, 6, D:12) a +0 hand axe a +0 club (36, 7, D:12) a +0 club (38, -2, D:12) a +0 chain mail (39, 8, D:12) a +0 leather armour a +0 whip (39, 13, D:12) a +0 flail a +0 leather armour (41, -16, D:12) a +0 falchion (44, -13, D:12) a +0 dire flail a +0 giant club (45, -7, D:12) a +0 club 2 silver boomerangs a +0 leather armour (47, -13, D:12) a cursed -2 club a +0 chain mail (47, -12, D:12) a +0 short sword a +0 scale mail (48, 19, D:12) a scroll of random uselessness (49, 2, D:12) a +0 plate armour a +0 chain mail a +1 scimitar of holy wrath a +0 dagger (49, 6, D:12) a +0 giant club a +0 plate armour a +0 mace a +0 hand axe a +0 robe a +0 dagger (50, 5, D:12) a +0 plate armour 4 boomerangs of dispersal a +2 glaive of protection a +0 robe a +0 dagger a +0 leather armour a +0 falchion a +0 chain mail a +0 battleaxe of flaming (51, 3, D:12) a +0 plate armour 8 boomerangs a +0 trident (51, 4, D:12) 20 stones a +0 ring mail a +0 mace (52, 3, D:12) a +0 robe a +0 dagger a +0 bardiche a +0 chain mail (57, 12, D:12) a +0 club (58, 2, D:12) 17 arrows (60, -4, D:12) a +0 falchion a +0 flail a +0 flail (60, -3, D:12) a cursed -2 club a +0 chain mail (62, -2, D:12) a +0 dagger a +0 robe a +0 flail of holy wrath (62, -1, D:12) a +0 club Level 13 of the Dungeon [Shop] Pavicotu's Antique Weapon Emporium a +0 short sword (117 gold) a +0 quarterstaff (156 gold) a +0 short sword (117 gold) a +0 falchion (117 gold) a +0 rapier (156 gold) a +2 broad axe of freezing (748 gold) a +0 morningstar (156 gold) the +7 flail "Deim" {flame, rElec rF- rN+ SInv} (2211 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It makes you vulnerable to fire. It insulates you from electricity. It protects you from negative energy. It lets you see invisible. a +0 hand axe of venom (218 gold) a +1 mace of crushing (448 gold) (0, 0, D:13) a large rock (3, -18, D:13) 12 sling bullets (3, -5, D:13) a large rock (4, -7, D:13) a large rock (4, -4, D:13) 4 large rocks (4, 16, D:13) a +0 long sword (6, -17, D:13) a +0 plate armour (6, 1, D:13) an arrow (6, 2, D:13) 2 arrows (16, -6, D:13) a +0 pair of gloves (24, -30, D:13) 5 large rocks a +0 shortbow 15 arrows (25, -27, D:13) a +0 club (25, 19, D:13) a +0 chain mail (26, -26, D:13) a +0 dagger a +0 robe (27, -32, D:13) a +0 shortbow 17 arrows (28, -32, D:13) an arrow (29, -7, D:13) a +0 shortbow 28 arrows (30, -31, D:13) an arrow (33, -9, D:13) a +0 shortbow 7 arrows a +0 robe (34, -35, D:13) 23 stones (35, -37, D:13) a +0 mace (35, -23, D:13) a +0 mace (37, -23, D:13) a +0 shortbow 14 arrows (40, -22, D:13) an arrow (41, -12, D:13) 13 arrows (42, 11, D:13) the +3 leather armour of the Dolphin {rElec rF- rN++ Stlth+} It makes you vulnerable to fire. It insulates you from electricity. It greatly protects you from negative energy. It makes you more stealthy. (43, -2, D:13) 20 stones (44, -33, D:13) a +0 shortbow 8 arrows (44, -31, D:13) 3 large rocks (45, -24, D:13) a large rock (48, -12, D:13) a +0 quarterstaff a +0 shortbow 13 arrows (48, 4, D:13) a +0 robe a +0 troll leather armour (53, -35, D:13) 15 arrows (57, 5, D:13) a +0 leather armour Level 14 of the Dungeon [Shop] Mudentunt's Jewellery Shoppe the amulet of Harmony {Acrobat Slay+2} (681 gold) [amulet of the acrobat] It helps you evade while moving and waiting. It affects your accuracy and damage with ranged weapons and melee attacks (+2). a cursed amulet of inaccuracy (30 gold) a cursed ring of attention (67 gold) a cursed -2 ring of intelligence (30 gold) the ring "Noskil" {MP+9 Int-2 Dex+6} (531 gold) [ring of magical power] It affects your intelligence (-2). It affects your dexterity (+6). It affects your magic capacity (+9). a cursed amulet of faith (555 gold) an uncursed ring of protection from fire (375 gold) an uncursed amulet of regeneration (450 gold) (0, 0, D:14) a +0 quarterstaff (4, 12, D:14) 15 stones (13, 13, D:14) a +2 helmet of intelligence (19, 15, D:14) a +0 long sword a +0 plate armour (34, -1, D:14) a +0 plate armour (34, 1, D:14) a +0 chain mail (34, 3, D:14) a +1 great mace (34, 7, D:14) a +0 great mace (35, 10, D:14) a +0 plate armour a +0 longbow 11 arrows (39, -12, D:14) 11 stones (41, 14, D:14) a +0 plate armour (42, 10, D:14) a +0 long sword a +0 plate armour (45, 14, D:14) a +0 long sword a +0 chain mail a +0 shield (46, 10, D:14) a +1 great mace of holy wrath a +0 plate armour (53, -17, D:14) 30 bolts (54, -3, D:14) 4 large rocks (59, -9, D:14) a +0 shortbow 29 arrows Level 15 of the Dungeon (0, 0, D:15) 23 stones (1, 23, D:15) a +0 club (2, -4, D:15) a +0 hunting sling (3, -11, D:15) 10 stones (3, -5, D:15) an arrow (4, -6, D:15) a +0 flail (4, -5, D:15) a +0 leather armour a +0 falchion (5, 22, D:15) a +0 scimitar a +0 plate armour (6, 20, D:15) a +0 shortbow 22 arrows (6, 21, D:15) a +0 shortbow a +0 shortbow 37 arrows (9, 2, D:15) 2 arrows (10, 31, D:15) 16 gold pieces (13, -2, D:15) a +0 long sword (15, -11, D:15) a +0 giant club (20, -13, D:15) a +1 scimitar of flaming (20, 18, D:15) a +0 arbalest 13 bolts (21, 19, D:15) a bolt (22, 36, D:15) a +0 trident a +0 scale mail (25, 36, D:15) 29 arrows a +0 longbow (27, 32, D:15) an arrow (35, 1, D:15) a +0 dagger a +0 robe (35, 37, D:15) 16 arrows (37, 8, D:15) 17 arrows a cursed -3 shortbow (37, 32, D:15) a cursed +0 dagger (37, 33, D:15) a +0 short sword a +0 short sword a +0 scale mail (37, 35, D:15) a +0 dagger a +0 leather armour (37, 36, D:15) a +0 short sword of venom (38, 32, D:15) a +0 long sword of slicing a +0 leather armour (38, 35, D:15) a +0 dagger a +0 falchion (38, 36, D:15) a +0 long sword (39, 33, D:15) a +0 long sword the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Nabaetamn's Assorted Antiques a +1 helmet (391 gold) a cursed amulet of inaccuracy (68 gold) the +8 halberd of the Shark {chop, *Rage Str+3 Stlth+} (2040 gold) It inflicts extra damage upon your enemies. It affects your strength (+3). It may make you go berserk in combat. It makes you more stealthy. a +0 arbalest (153 gold) a +0 short sword of protection (190 gold) a cursed +0 pair of boots (51 gold) a book of the Tempests (2380 gold) a scroll of vulnerability (255 gold) a +2 longbow (561 gold) a +0 ring mail (136 gold) (0, 0, Orc:1) a +0 robe a +0 dagger a +0 giant club (1, 0, Orc:1) a +0 robe a +0 dagger (2, 0, Orc:1) a +0 chain mail a +0 halberd 4 boomerangs a +0 leather armour (2, 1, Orc:1) a +0 flail a +0 leather armour (2, 2, Orc:1) a +0 whip (22, 6, Orc:1) a +0 ring mail a +0 short sword (25, 4, Orc:1) a +0 robe a cursed -2 dagger (25, 6, Orc:1) a +0 trident (26, 9, Orc:1) a +0 leather armour a +0 flail (27, 7, Orc:1) a +0 plate armour a +0 trident a +0 robe a +0 dagger a +0 robe a +0 dagger (28, 8, Orc:1) a +0 hand axe a +0 whip a +0 short sword (29, 6, Orc:1) a +0 plate armour a cursed +0 flail a +0 mace a +0 plate armour a +0 battleaxe (29, 7, Orc:1) a +0 robe a +0 dagger (29, 8, Orc:1) a +0 dagger (30, 4, Orc:1) a +0 giant club (30, 5, Orc:1) a +0 giant club (30, 6, Orc:1) a +0 leather armour 2 boomerangs a +0 dagger (31, 8, Orc:1) a +0 trident (33, 6, Orc:1) a +0 leather armour (33, 28, Orc:1) a +0 dagger a +0 robe (34, 1, Orc:1) 3 boomerangs a +0 mace (34, 5, Orc:1) a +0 flail (37, 3, Orc:1) a +0 chain mail Level 2 of the Orcish Mines [Shop] Riett's Jewellery Boutique an uncursed ring of stealth (192 gold) the ring "Mivuid" {rC+ Int+4 Dex+5} (699 gold) [ring of dexterity] It affects your intelligence (+4). It affects your dexterity (+5). It protects you from cold. an uncursed amulet of guardian spirit (330 gold) an uncursed ring of flight (192 gold) a cursed ring of wizardry (297 gold) an uncursed amulet of regeneration (330 gold) an uncursed ring of magical power (220 gold) an uncursed ring of protection from fire (275 gold) [Shop] Jauteumi's Armour Emporium a +0 leather armour (28 gold) a +0 helmet (63 gold) a +0 helmet (63 gold) the +10 large shield of Ignorance {rN+ Int-4} (802 gold) It affects your intelligence (-4). It protects you from negative energy. a +0 ring mail (56 gold) a +0 cloak (63 gold) the +0 leather armour of the Cockatrice {-Cast rCorr SInv} (165 gold) It lets you see invisible. It prevents spellcasting. It provides partial protection from all sources of acid and corrosion. a +0 scale mail (56 gold) the +0 leather armour "Zych" {+Blink rElec rPois Stlth+} (420 gold) It insulates you from electricity. It protects you from poison. It lets you blink. It makes you more stealthy. a +0 leather armour (28 gold) [Shop] Moev Cak's Jewellery Emporium an uncursed ring of poison resistance (280 gold) a cursed ring of teleportation (63 gold) a cursed amulet of inaccuracy (28 gold) a +2 ring of protection (140 gold) the amulet of Teura {Faith +Fly MR+ Stlth+} (805 gold) [amulet of faith] It allows you to gain divine favour quickly. It affects your resistance to hostile enchantments. It lets you fly. It makes you more stealthy. a +6 ring of intelligence (819 gold) the ring of Freedom {rC+ Str+5 SInv Stlth+} (592 gold) [ring of see invisible] It affects your strength (+5). It protects you from cold. It lets you see invisible. It makes you more stealthy. a +1 ring of protection (42 gold) an uncursed ring of protection from cold (350 gold) an uncursed amulet of guardian spirit (420 gold) [Shop] Punib's Armour Shoppe a cursed +0 plate armour (300 gold) a +0 scale mail (60 gold) the cursed +0 pair of boots "Zosypiho" {+Fly rPois} (222 gold) It protects you from poison. It lets you fly. It has a curse placed upon it. a +0 scale mail (60 gold) a +2 pair of gloves of dexterity (322 gold) a +0 ring mail (60 gold) a +0 scale mail (60 gold) a +1 pair of gloves of dexterity (247 gold) a +1 crystal plate armour (1305 gold) a +2 robe of cold resistance (265 gold) a +0 ring mail (60 gold) [Shop] Ledut's Assorted Antiques a +0 trident (112 gold) a scroll of amnesia (112 gold) a cursed +0 centaur barding (640 gold) a +0 spear (96 gold) a +0 ring mail (128 gold) a cursed +0 plate armour (640 gold) a potion of flight (96 gold) a +5 halberd of chopping (1056 gold) a lightning rod (4/4) (1280 gold) a scroll of identify (64 gold) 3 scrolls of amnesia (336 gold) a +0 hand axe (96 gold) [Shop] Telu's Book Emporium a book of Annihilations (1876 gold) a Young Poisoner's Handbook (680 gold) Woluineh's Volume of Hexes and the Birds (906 gold) Spells Type Level Known a - Confusing Touch Hexes 1 yes b - Slow Hexes 2 yes c - Deflect Missiles Charms/Air 6 no a book of Spatial Translocations (1105 gold) a book of Beasts (935 gold) a book of Changes (425 gold) a book of Necromancy (510 gold) a book of Misfortune (340 gold) a book of Flames (595 gold) (0, 0, Orc:2) a +0 robe a +0 dagger (2, 2, Orc:2) a +0 scale mail a +0 trident (3, 2, Orc:2) a +0 plate armour a +0 broad axe (4, 5, Orc:2) a +2 robe of positive energy a +0 dagger (16, 30, Orc:2) a +0 club (17, 27, Orc:2) a +2 dagger of distortion a cursed -3 dagger a cursed +0 robe (17, 31, Orc:2) a +0 club (19, 33, Orc:2) a +0 chain mail a +0 war axe (22, -1, Orc:2) a +0 giant club (25, 29, Orc:2) a +0 leather armour (26, 29, Orc:2) a +0 plate armour a +0 trident (30, 30, Orc:2) a +0 plate armour a +0 scimitar (32, 30, Orc:2) a +0 leather armour a +0 robe of cold resistance a cursed -2 club a +0 dagger (35, 25, Orc:2) a +0 plate armour a +0 trident a +0 ring mail 2 boomerangs a +0 trident (36, 0, Orc:2) a +0 robe a +0 dagger (37, -2, Orc:2) a +0 leather armour a +0 battleaxe (37, 0, Orc:2) a +0 chain mail a +0 war axe (37, 25, Orc:2) a +0 robe a +4 dagger (37, 27, Orc:2) a +0 robe a +0 dagger (37, 32, Orc:2) a +0 robe a +0 dagger a +0 dagger a +0 robe (38, -2, Orc:2) a +0 chain mail a +0 battleaxe (38, 0, Orc:2) a +0 ring mail a +0 trident (39, 29, Orc:2) a +0 robe a +0 dagger (40, 25, Orc:2) a +0 robe a +0 dagger (40, 29, Orc:2) a +0 flail (41, 31, Orc:2) a cursed +0 robe a +0 dagger of draining (42, 26, Orc:2) a +0 robe a +0 dagger (43, 16, Orc:2) a +0 robe a +3 dagger a +0 dagger a +0 robe (43, 17, Orc:2) a +0 leather armour a +0 hand axe a +0 leather armour (43, 24, Orc:2) a +0 robe a +0 dagger (44, 18, Orc:2) a +0 robe a +0 dagger (46, 20, Orc:2) a +0 robe a +0 dagger (46, 21, Orc:2) a +0 mace (47, 28, Orc:2) a +0 plate armour a +0 robe a +0 battleaxe a +0 dagger (47, 29, Orc:2) a +0 chain mail a +0 dire flail (48, -4, Orc:2) a +0 plate armour a cursed -3 halberd (48, -1, Orc:2) a +0 leather armour a +0 giant club (48, 0, Orc:2) a +0 trident a +0 giant club a cursed -2 giant club (49, 4, Orc:2) a +0 giant club (49, 43, Orc:2) a +0 giant club (51, 23, Orc:2) a +2 robe of positive energy a +0 dagger (51, 27, Orc:2) a +0 dagger a +0 robe Level 1 of the Lair of Beasts (0, 0, Lair:1) 25 arrows (6, -49, Lair:1) 17 stones (9, -39, Lair:1) a +0 robe (19, -50, Lair:1) a +0 spear (48, -18, Lair:1) a cursed +0 ring mail (49, -42, Lair:1) a +0 hand axe (57, 0, Lair:1) a +0 quarterstaff of freezing 27 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) 14 arrows (3, 33, Lair:2) a +0 robe (11, -6, Lair:2) a scroll of random uselessness (14, 37, Lair:2) a +0 long sword (15, 31, Lair:2) 27 stones (23, 11, Lair:2) 23 stones (24, 35, Lair:2) a +0 robe (33, 20, Lair:2) a +1 dagger (40, 5, Lair:2) 15 gold pieces (41, 5, Lair:2) 3 scrolls of remove curse (42, 5, Lair:2) a scroll of summoning (42, 10, Lair:2) 3 scrolls of identify (43, 5, Lair:2) a +0 great sword (46, 44, Lair:2) 11 stones (49, 20, Lair:2) 14 stones Level 3 of the Lair of Beasts (8, -36, Lair:3) a +0 leather armour (8, -31, Lair:3) an uncursed ring of teleportation an uncursed ring of ice a +2 ring of slaying an uncursed ring of magical power (9, -34, Lair:3) a +0 leather armour (14, 14, Lair:3) 13 stones (22, -25, Lair:3) a potion of degeneration (29, -23, Lair:3) a +0 plate armour (33, -15, Lair:3) 21 stones (48, -14, Lair:3) a cursed -2 trident (48, 6, Lair:3) 13 stones (57, -13, Lair:3) a +0 club Level 4 of the Lair of Beasts (1, -11, Lair:4) an uncursed staff of air (7, -13, Lair:4) a +0 dagger (16, 27, Lair:4) 25 bolts (17, 45, Lair:4) 14 stones (24, -15, Lair:4) 11 stones (28, -17, Lair:4) a +0 war axe (33, 21, Lair:4) a +0 robe of cold resistance a +0 dagger Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 helmet (14, -30, Lair:5) 23 stones (18, -46, Lair:5) a +0 war axe (19, -46, Lair:5) 7 scrolls of immolation 3 scrolls of noise (22, -16, Lair:5) a +0 helmet (31, -37, Lair:5) an uncursed staff of conjuration (36, -40, Lair:5) a crystal ball of energy (51, -7, Lair:5) an uncursed ring of wizardry an uncursed amulet of guardian spirit an uncursed ring of fire a lamp of fire Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 robe (0, 21, Lair:6) a +0 flail (1, 3, Lair:6) a +0 plate armour (12, -19, Lair:6) a crystal ball of energy (22, -5, Lair:6) a scroll of random uselessness (35, 14, Lair:6) 20 stones (41, -10, Lair:6) a +0 rapier (44, 14, Lair:6) 13 bolts (47, 10, Lair:6) a +0 scale mail (47, 14, Lair:6) 7 stones (56, 27, Lair:6) 21 stones (58, 5, Lair:6) a +1 lajatang of electrocution (59, 5, Lair:6) a cursed -3 spear (59, 6, Lair:6) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. (60, 5, Lair:6) 28 sling bullets Level 1 of the Shoals (0, 0, Shoals:1) a sea snake corpse (9, -15, Shoals:1) a +0 trident a merfolk corpse (16, -37, Shoals:1) a +0 scimitar (24, -3, Shoals:1) a large rock (27, -5, Shoals:1) a dream sheep corpse (30, -30, Shoals:1) a +0 trident (39, -8, Shoals:1) a +0 trident 8 silver boomerangs a merfolk corpse (40, -28, Shoals:1) a +0 robe Level 1 of the Spider Nest (0, 0, Spider:1) a +2 robe of cold resistance a +1 troll leather armour 33 boomerangs (3, 3, Spider:1) a +0 short sword (4, -10, Spider:1) 17 sling bullets (12, -32, Spider:1) a +0 mace (19, -26, Spider:1) a +0 club (21, -19, Spider:1) a +0 quarterstaff of protection (29, -25, Spider:1) a scroll of noise (33, -18, Spider:1) a scroll of random uselessness Level 2 of the Spider Nest (0, 0, Spider:2) 6 scrolls of amnesia (3, 4, Spider:2) a +0 robe (9, -9, Spider:2) an uncursed staff of poison (9, -7, Spider:2) a wand of random effects (21) an uncursed ring of magical power (13, -7, Spider:2) a scroll of random uselessness (16, 7, Spider:2) a +0 shield a +3 plate armour of cold resistance a +0 double sword (21, 5, Spider:2) 5 boomerangs (31, 1, Spider:2) a +0 pair of gloves a +0 cloak Level 3 of the Spider Nest (7, 12, Spider:3) a +0 short sword (10, -29, Spider:3) a +0 club (12, -26, Spider:3) a cursed -3 falchion (12, 7, Spider:3) the +4 war axe of the Stork {drain, rC+ MR+ Stlth+} A truly terrible weapon, it drains the life of those it strikes. It protects you from cold. It affects your resistance to hostile enchantments. It makes you more stealthy. (13, -31, Spider:3) a +1 pair of gloves (16, -24, Spider:3) a scroll of amnesia (16, 1, Spider:3) a +0 dagger (17, -41, Spider:3) 18 stones (21, -35, Spider:3) an uncursed amulet of guardian spirit (26, 6, Spider:3) an uncursed ring of protection from cold (27, -22, Spider:3) 4 potions of lignification (27, -2, Spider:3) 18 stones (33, -41, Spider:3) a +0 plate armour (34, 4, Spider:3) a scroll of immolation (41, -17, Spider:3) a +0 ring mail (43, -16, Spider:3) 24 arrows Level 4 of the Spider Nest (0, 0, Spider:4) a cursed ring of teleportation (19, -39, Spider:4) a +0 quarterstaff (26, -20, Spider:4) 17 arrows (45, -33, Spider:4) an uncursed ring of protection from cold