Dungeon Crawl Stone Soup version 0.32-a0-918-g0f22ef8d61 (webtiles) character file. Game seed: 12673118071109488223 95 SkaryMonk the Chopper (level 4, -2/34 HPs) Began as a Coglin Gladiator on Apr 10, 2024. Slain by an ogre ... wielding a +0 giant club (18 damage) ... on level 5 of the Dungeon. The game lasted 00:03:22 (639 turns). SkaryMonk the Chopper (Coglin Gladiator) Turns: 639, Time: 00:03:23 Health: -2/34 AC: 5 Str: 16 XL: 4 Next: 65% Magic: 4/4 EV: 12 Int: 11 God: Gold: 21 SH: 0 Dex: 16 Spells: 3/3 levels left rFire . . . a - +0 war axe {Narong} rCold . . . f - +0 dagger {Teghnoor} rNeg . . . g - +2 robe "Qaxt" {rElec rPois Int+4} rPois + c - +0 helmet rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.25/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) {Narong} f - a +0 dagger (offhand) {Teghnoor} Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour c - a +0 helmet (worn) g - the +2 robe "Qaxt" (worn) {rElec rPois Int+4} (You found it on level 2 of the Dungeon) Int+4: It affects your intelligence (+4). rElec: It insulates you from electricity. rPois: It protects you from poison. Scrolls i - a scroll of blinking {unknown} j - a scroll of fog {unknown} Potions k - a potion of brilliance {unknown} Skills: + Level 2.6 Fighting * Level 3.9 Axes + Level 2.3 Throwing + Level 1.2 Armour + Level 3.1 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Elyvilon Gozag Hepliaklqana Ru Uskayaw Zin Shops: D:2 ? Annotations: D:4 Dowan, Duvessa Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You see here an adder corpse. An ogre is nearby! Unknown command. Throw: javelin Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (wandering, hasn't noticed you, 74% to hit) You throw a javelin. The ogre shouts! The javelin pierces through the ogre. The ogre is moderately wounded. A hound comes into view. You see here an adder corpse. Throw: 4 throwing nets Press: ? - help, Q - select action Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded, 74% to hit) You throw a throwing net. The throwing net hits the ogre. The ogre is caught in the net! The ogre is lightly wounded. The ogre struggles against the net. The ogre struggles against the net. The ogre struggles against the net. You hit the ogre but do no damage. The ogre is lightly wounded. You slash the ogre with your +0 war axe! The ogre struggles against the net. You hit the ogre with your +0 war axe. The ogre is severely wounded. You hit the ogre but do no damage. The ogre struggles against the net. The net rips apart, and the ogre comes free! You barely miss the ogre with your +0 war axe. The ogre is severely wounded. You hit the ogre but do no damage. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You barely miss the ogre with your +0 war axe. The ogre is severely wounded. You hit the ogre with your +0 dagger. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ## #####.... ######........ #....O.###.### #O####.## #@# #..## #.# ##..# #############.# #''# #.............# ....# #.############# ......# #.# .S.$$..h# #.# #$.$..$..# #.# #..$..$..# #.# #O$.$$...# You could see an ogre. Vanquished Creatures A hound (D:4) 5 adders A dart slug (D:2) A bat (D:2) 3 endoplasms 2 goblins A hobgoblin (D:2) 2 kobolds (D:1) A quokka (D:1) 2 frilled lizards 2 rats (D:3) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SkaryMonk the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 25 | D:1 | Reached XP level 2. HP: 6/22 MP: 2/2 138 | D:2 | Identified the +2 robe "Qaxt" {rElec rPois Int+4} 220 | D:2 | Found Fusosos's Magic Scroll Boutique. 261 | D:3 | Found a sacrificial altar of Ru. 269 | D:3 | Found a hazy altar of Hepliaklqana. 269 | D:3 | Found a hide-covered altar of Uskayaw. 269 | D:3 | Found a glowing silver altar of Zin. 282 | D:3 | Found a white marble altar of Elyvilon. 288 | D:3 | Found an opulent altar of Gozag. 293 | D:3 | Reached XP level 3. HP: 27/27 MP: 3/3 429 | D:4 | Reached skill level 1 in Armour 473 | D:4 | Reached XP level 4. HP: 29/34 MP: 4/4 496 | D:4 | Noticed Dowan 496 | D:4 | Noticed Duvessa 505 | D:5 | Entered Level 5 of the Dungeon 604 | D:5 | Noticed an ogre 639 | D:5 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_basic D:2: minmay_general_purpose_star, layout_loops_ring, serial_shops, nicolae_shop_tiny_real_fake_doors, kennysheep_generic_room_13 D:3: layout_basic, lemuel_coloured_pillars_altar, nicolae_overflow_hidden_temple, nicolae_overflow_hallway_of_the_gods, uniq_crazy_yiuf_cottage D:4: layout_rooms, minmay_temple_entry_overgrown, uniq_duvessa, uniq_natasha D:5: minmay_polygon_palace, layout_loops_ring, trog_hazing_becter Skill XL: | 1 2 3 | ---------------+----------+----- Throwing | 2 | 2.3 Armour | 1 | 1.2 Dodging | 3 | 3.1 Fighting | | 2.6 Axes | | 3.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: War axe | 46 | 4 || 50 Dagger | 40 | 4 || 44 Throw: Dart | | 2 || 2 Javelin | | 1 || 1 Throwing net | | 1 || 1 Use: Scroll | 4 | || 4 Potion | 1 | || 1 Armour: Leather armour | 7 | || 7 Robe | 20 | 2 || 22 Dodge: Dodged | 23 | 1 || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 646 | 646 | 0 | 52 | 341 | 5 | 129.2 | Dungeon | 646 | 646 | 0 | 52 | 341 | 5 | 129.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 166 daAuts D:5: 134 daAuts D:2: 133 daAuts D:1: 130 daAuts D:4: 81 daAuts