Skiberibeda Level 1 of the Dungeon (0, 0, D:1) a +0 robe (1, 9, D:1) 25 stones (9, 1, D:1) a +0 dagger (10, -2, D:1) a +0 short sword (15, -2, D:1) 16 bolts (17, 23, D:1) a +0 dagger (18, 14, D:1) a +0 club (24, -3, D:1) a +0 dagger of venom a +0 club (32, -5, D:1) a +0 dagger (33, -5, D:1) a +0 short sword 2 stones (40, -9, D:1) a +0 ring mail (41, 5, D:1) 13 sling bullets Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -10, D:2) 26 stones (6, -5, D:2) a +0 mace (7, 11, D:2) a +0 tower shield (8, 13, D:2) 24 stones (10, -5, D:2) a +0 club a stone (12, -20, D:2) a +0 leather armour (12, 2, D:2) a +0 dagger (14, 3, D:2) 20 arrows (19, -14, D:2) a +0 flail (26, -4, D:2) 12 stones (36, -17, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Medghoel's Magic Scroll Shop a scroll of summoning (123 gold) a scroll of brand weapon (260 gold) a scroll of identify (26 gold) a scroll of teleportation (39 gold) a scroll of identify (26 gold) a scroll of acquirement (676 gold) a scroll of fear (45 gold) a scroll of magic mapping (45 gold) (1, 19, D:3) a +0 long sword (3, -5, D:3) 25 stones (6, -5, D:3) a +0 dagger (18, 28, D:3) a +0 hand axe (22, 11, D:3) a +0 mace (23, 14, D:3) a +2 quarterstaff of chaos (30, -6, D:3) a +0 leather armour (30, 22, D:3) a +1 whip of electrocution (43, 4, D:3) a +0 short sword 20 stones a +0 club a +0 spear (44, 1, D:3) a +0 club (44, 3, D:3) a +0 dagger a +0 dagger a +0 short sword a +0 scale mail a +0 short sword (44, 4, D:3) a +0 spear (47, -10, D:3) a +0 robe Level 4 of the Dungeon [Shop] Veretzill's Magic Scroll Emporium a scroll of vulnerability (105 gold) a scroll of amnesia (49 gold) a scroll of magic mapping (49 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of enchant armour (105 gold) (0, 0, D:4) a +0 dagger a +0 short sword a +0 animal skin a +0 helmet a +0 dagger a +0 club a +0 hunting sling 20 stones (8, 14, D:4) a +0 mace (15, 18, D:4) 16 sling bullets (15, 36, D:4) a +0 dagger (16, 16, D:4) a +0 flail (16, 17, D:4) a +0 ring mail a +0 mace (17, 16, D:4) a +0 mace (18, 17, D:4) a +0 scale mail a +0 whip a +0 club a +0 club (18, 18, D:4) a +0 dagger (19, 7, D:4) a +0 quarterstaff (25, 30, D:4) a +0 ring mail (29, 33, D:4) 3 potions of degeneration (30, 35, D:4) 15 arrows (36, 7, D:4) a +0 ring mail (37, -5, D:4) 13 sling bullets (41, 16, D:4) 11 bolts Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (10, 7, D:5) a +1 ring mail of poison resistance (17, 3, D:5) a +0 scale mail (18, -35, D:5) a +0 short sword (19, 21, D:5) a +0 giant club (24, -1, D:5) a +0 scale mail (36, -10, D:5) a +0 leather armour (36, 14, D:5) a +0 spear Level 6 of the Dungeon [Shop] Xythriemu's Armour Shop a +0 scale mail (60 gold) a +4 chain mail of fire resistance (472 gold) a +3 ring mail of fire resistance (390 gold) a +0 robe (10 gold) a +1 barding of stealth (525 gold) a +0 leather armour (30 gold) a +0 ring mail (60 gold) a +0 helmet (67 gold) a +0 leather armour (30 gold) a +0 leather armour (30 gold) (0, 0, D:6) a +0 halberd (1, 0, D:6) a +0 whip (2, 1, D:6) a +0 spear (2, 3, D:6) a +0 mace (2, 4, D:6) a +0 trident a +0 chain mail a +0 dagger a +0 ring mail (3, 0, D:6) a +0 whip (10, -11, D:6) a +1 leather armour of positive energy (17, -11, D:6) a +0 trident (18, 19, D:6) a +0 robe (27, -2, D:6) a +0 whip a +0 leather armour (27, 1, D:6) a ring of wizardry (31, 22, D:6) a +0 robe a +4 dagger (39, -9, D:6) a +0 war axe (42, -7, D:6) a +0 dagger a +0 robe a +0 club (42, -6, D:6) a +0 club (43, -6, D:6) a +0 club a +0 leather armour (46, 4, D:6) 12 stones (52, 14, D:6) 18 arrows (53, -4, D:6) a +0 spear Level 7 of the Dungeon (0, 0, D:7) an amulet of faith (1, -17, D:7) a +0 club (2, -35, D:7) a +0 leather armour 16 sling bullets a +0 quarterstaff a +0 hunting sling (4, -43, D:7) the +2 robe "Lixteh" {+Inv rElec Int+6 Slay-3} Int: It affects your intelligence (+6). Slay: It affects your accuracy & damage with ranged weapons and melee (-3). rElec: It insulates you from electricity. +Inv: It lets you turn invisible. (6, 4, D:7) a +0 robe a +0 dagger (6, 5, D:7) a +0 ring mail a +0 dagger a +0 club a +0 hand axe (10, -23, D:7) a +3 falchion a +0 robe (10, -19, D:7) a +0 short sword a +0 leather armour a +0 whip a +0 short sword (10, -18, D:7) a +0 flail a +0 chain mail (11, -22, D:7) a +0 battleaxe a +0 robe (12, -2, D:7) a +0 scale mail (13, -23, D:7) a +0 bardiche (14, -22, D:7) 18 stones (15, -45, D:7) 17 sling bullets (20, -44, D:7) a +6 ring of dexterity (22, -44, D:7) 21 arrows (22, 7, D:7) a +0 robe a +5 dagger (22, 8, D:7) a +0 robe a +0 short sword a +0 robe a +0 spear (23, 8, D:7) a +2 hand axe of pain a +0 robe (24, -42, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) 25 bolts (3, 4, D:8) a +0 robe a +2 dire flail a +0 robe a +3 mace a +0 robe a +6 falchion a +0 robe a +0 battleaxe (10, 30, D:8) a +0 leather armour a +0 club (10, 32, D:8) a +0 leather armour a +0 dagger (10, 33, D:8) a +0 leather armour (11, 3, D:8) a +0 whip (13, 12, D:8) an amulet of the acrobat (17, 26, D:8) a +0 robe (19, 37, D:8) 21 sling bullets (22, 42, D:8) a +0 scale mail (23, 41, D:8) a +0 whip (32, 49, D:8) a +0 long sword of electrocution (33, 14, D:8) a +0 flail (34, 12, D:8) a +0 club (34, 14, D:8) a +0 halberd (35, 7, D:8) a +0 robe a +2 vorpal scimitar (36, -4, D:8) a +1 flail of pain (36, 6, D:8) a +1 ring mail of willpower a +3 vorpal spear (39, 17, D:8) a +2 spear of flaming (40, 17, D:8) a +0 spear (43, 0, D:8) a +0 robe a +1 halberd (43, 2, D:8) a +0 trident (43, 25, D:8) a +4 war axe a +0 robe (43, 48, D:8) 16 arrows (44, 0, D:8) a +0 hand axe (44, 1, D:8) a +0 robe a +0 dagger (44, 2, D:8) a +0 club (44, 3, D:8) a +0 robe a +3 dagger of freezing (44, 38, D:8) a throwing net (46, 2, D:8) a +0 mace (48, 53, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +2 ring mail of poison resistance (1, -28, D:9) a +0 halberd a +0 giant club a +0 giant club (2, -42, D:9) 24 stones (2, -29, D:9) a +0 spear (2, -28, D:9) a +0 robe a +2 whip of electrocution (2, -15, D:9) a +0 spear (3, -30, D:9) a +0 vorpal spear (5, -40, D:9) a ring of wizardry (11, -38, D:9) a +0 leather armour (12, -35, D:9) a +0 battleaxe a +0 robe the +2 hand axe of Umawore {vamp, rElec SInv} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rElec: It insulates you from electricity. SInv: It lets you see invisible. a +0 robe (12, -34, D:9) a +6 ring of dexterity a +0 robe a +0 battleaxe a +0 robe a +0 dire flail a +0 robe (12, -15, D:9) a +0 quarterstaff (13, -36, D:9) a +2 short sword of venom (13, -29, D:9) a +0 shortbow 22 arrows (13, -26, D:9) a piece from Xom's chessboard (15/15) (13, -25, D:9) a +0 spear (13, -24, D:9) a phantom mirror (13, -14, D:9) 16 arrows (14, -25, D:9) a staff of conjuration (14, -24, D:9) a +3 short sword (15, -24, D:9) a staff of air (17, -20, D:9) a +0 hand axe (19, -29, D:9) a +0 plate armour a +0 halberd (22, -30, D:9) a +0 ring mail (23, -30, D:9) a +0 falchion (31, 6, D:9) a +0 shortbow 27 arrows (33, -30, D:9) 19 stones a +0 war axe (36, -32, D:9) a +0 giant spiked club a +0 giant spiked club (45, -23, D:9) a +0 giant club (46, -23, D:9) 2 throwing nets (48, -9, D:9) 22 stones Level 10 of the Dungeon (0, 0, D:10) a +0 tower shield (2, 13, D:10) a +0 robe (7, 8, D:10) a +0 buckler (12, -11, D:10) 10 stones (14, -10, D:10) the +1 robe "Pilerut" {rN+ Int+4} Int: It affects your intelligence (+4). rN: It protects you from negative energy. (15, -11, D:10) +0 acid dragon scales a +0 club a +0 robe a +0 dagger a +0 club (16, -25, D:10) the +1 storm dragon scales of Dewkem {Harm rElec rF+ rC-} rF: It protects you from fire. rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. Harm: It increases damage dealt and taken. (16, -11, D:10) a +0 ring mail a +0 hand axe a +0 ring mail a +0 falchion (21, -25, D:10) a +0 chain mail (21, 7, D:10) 16 arrows (24, -8, D:10) a +0 spear (25, -26, D:10) a +0 ring mail (25, -24, D:10) a +0 war axe (25, 11, D:10) 27 stones (29, -12, D:10) 17 arrows (32, 8, D:10) a +0 fustibalus (33, 20, D:10) 27 arrows (36, -10, D:10) 16 stones (36, 10, D:10) 21 sling bullets (40, 3, D:10) 23 stones (45, -2, D:10) a +0 club (47, 9, D:10) 12 stones (51, -11, D:10) a +0 leather armour (56, 5, D:10) a +0 kite shield (58, 2, D:10) a +0 dagger the Ecumenical Temple Level 1 of the Lair of Beasts (0, 2, Lair:1) 18 stones (23, 15, Lair:1) a +0 cloak (24, 19, Lair:1) a +0 pair of gloves (39, 36, Lair:1) 20 arrows (43, 12, Lair:1) a water moccasin corpse (61, 15, Lair:1) a scroll of identify (61, 17, Lair:1) 16 sling bullets (62, 16, Lair:1) 11 gold pieces (63, 15, Lair:1) an amulet of magic regeneration (63, 16, Lair:1) 12 gold pieces (63, 17, Lair:1) 19 gold pieces (64, 17, Lair:1) a wand of flame (3) (64, 18, Lair:1) 16 arrows