Skiberibeda Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (3, -31, D:1) 4 poisoned darts (7, -34, D:1) a +0 club a stone (7, 4, D:1) 17 sling bullets (11, -23, D:1) a +0 club (27, -40, D:1) a +0 leather armour (28, -1, D:1) a +0 dagger (30, -41, D:1) 17 stones (30, -34, D:1) a +0 short sword 2 stones (31, -38, D:1) 25 arrows a +0 robe (34, -39, D:1) a +0 pair of boots (41, -37, D:1) 23 stones (47, -2, D:1) an amulet of guardian spirit Level 2 of the Dungeon (0, 0, D:2) 27 sling bullets (14, 0, D:2) 12 stones (17, 2, D:2) a +0 whip (20, 4, D:2) a +1 falchion of electrocution (25, 46, D:2) 16 sling bullets (27, 36, D:2) a +0 whip (29, 10, D:2) a +0 long sword (42, 22, D:2) 20 stones (43, 16, D:2) a +0 quarterstaff (53, 6, D:2) a +0 mace Level 3 of the Dungeon [Shop] Yludghife's Weapon Shop 4 boomerangs (22 gold) a +4 vampiric morningstar (374 gold) a +0 flail (38 gold) a +3 vorpal arbalest (260 gold) a +0 short sword (33 gold) a +0 rapier (44 gold) a +0 short sword (33 gold) a +0 falchion of flaming (81 gold) (0, 0, D:3) a +0 dagger (4, -38, D:3) 14 stones (11, -35, D:3) 10 bolts (21, -44, D:3) a +0 dagger (27, 1, D:3) a +0 hand axe (38, -15, D:3) a +0 whip 4 stones (48, -24, D:3) a +0 dagger (56, -15, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 club (4, -18, D:4) a +0 robe (5, 4, D:4) 11 arrows (11, -14, D:4) 26 stones (12, -14, D:4) 24 arrows (21, 14, D:4) a +0 leather armour (24, -9, D:4) a +0 club (33, -14, D:4) a +0 chain mail (35, 3, D:4) a +0 war axe (35, 4, D:4) a +0 scale mail (37, 37, D:4) a +0 dagger (40, 19, D:4) 15 stones (41, -14, D:4) 2 boomerangs (46, -15, D:4) a +0 dagger (50, 12, D:4) a +0 morningstar (53, 23, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Coinaro's Commerce Corner a book of Changes (198 gold) a +0 club (11 gold) a condenser vane (440 gold) a wand of charming (10) (132 gold) a staff of conjuration (275 gold) a +0 cloak (49 gold) a book of Callings (220 gold) a book of Cantrips (132 gold) a manual of Conjurations (880 gold) a manual of Crossbows (880 gold) a staff of cold (275 gold) a +0 chain mail (49 gold) a book of Conjurations (220 gold) (0, 0, D:5) a +0 falchion a +0 leather armour a +0 hand axe a +0 flail a +0 leather armour (1, 0, D:5) a +0 dagger a +0 robe (8, -8, D:5) a +0 robe a +1 whip of freezing (9, -37, D:5) 25 bolts (14, -34, D:5) a +0 trident 3 boomerangs (14, -26, D:5) a +0 scale mail (15, -29, D:5) a +0 helmet (15, -17, D:5) a +0 leather armour (20, -23, D:5) a +0 pair of boots (24, 2, D:5) a +0 giant club (30, 2, D:5) a +0 spear (37, -10, D:5) a +0 giant spiked club (37, -9, D:5) a +6 ring of intelligence (42, -28, D:5) a +0 long sword Level 6 of the Dungeon (10, -28, D:6) a +0 flail a +0 leather armour a +0 mace 3 boomerangs (10, -27, D:6) a +0 mace a +0 mace a +0 ring mail (13, -34, D:6) a +0 giant spiked club (19, -12, D:6) 25 stones (24, -23, D:6) a +1 short sword of freezing 5 poisoned darts (29, -19, D:6) 16 arrows (32, 5, D:6) a book of Blasting (33, -9, D:6) 13 stones (34, 3, D:6) a +0 cloak (35, -11, D:6) 15 stones (36, 4, D:6) a +0 whip (36, 5, D:6) a +0 club 5 poisoned darts (36, 6, D:6) a +0 dagger (46, 2, D:6) a +0 scimitar (49, -36, D:6) a +0 whip a +0 dagger a +0 club a +0 dagger a +0 robe a +0 dagger a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +2 hunting sling of freezing (6, -28, D:7) a +0 robe (7, -8, D:7) a +0 war axe (10, -20, D:7) a +0 whip of freezing (11, -20, D:7) a +0 spear (12, -28, D:7) a +0 trident (12, -21, D:7) a +0 club a +0 club a +0 club a +0 robe (12, -9, D:7) a +0 hand axe (20, -24, D:7) a +0 hand axe (21, -36, D:7) a +0 flail a +0 hand axe a +0 club a +0 club a +0 leather armour (21, -2, D:7) 21 arrows (26, 4, D:7) 19 sling bullets (30, 14, D:7) a +0 dagger a +1 robe of willpower (32, 13, D:7) a +4 short sword of holy wrath a +0 leather armour (34, -26, D:7) 22 stones (38, 9, D:7) 14 arrows (50, -28, D:7) 3 poisoned darts Level 8 of the Dungeon (0, 0, D:8) 17 arrows (1, 7, D:8) a +1 spear of venom a +2 animal skin (2, -2, D:8) 18 arrows a +0 shortbow (5, -8, D:8) a +2 scale mail of fire resistance a throwing net a +0 short sword (6, -4, D:8) a throwing net (6, -1, D:8) 19 arrows a +0 shortbow (46, 4, D:8) a +0 ring mail (49, 5, D:8) 2 poisoned darts Level 9 of the Dungeon (0, 0, D:9) 28 stones (2, 5, D:9) 9 sling bullets (8, 0, D:9) a +0 shortbow 22 arrows (15, -11, D:9) 14 stones (16, -7, D:9) 3 atropa-tipped darts (18, 19, D:9) 2 boomerangs (18, 21, D:9) a +0 robe (19, 2, D:9) a +0 club (21, 17, D:9) a +0 robe a +0 halberd (21, 19, D:9) a +0 robe a +0 robe a +3 great sword 30 arrows a +0 shortbow (22, 17, D:9) a +0 robe a +0 great sword (22, 18, D:9) a +0 robe a +2 spear (22, 26, D:9) a +0 morningstar a +0 flail (23, 25, D:9) a +0 kite shield a +0 scale mail a +0 spear (23, 28, D:9) a +0 whip (24, -9, D:9) a +0 ring mail (26, 29, D:9) 23 stones (27, 34, D:9) a potion of degeneration (30, -7, D:9) 17 arrows a +0 shortbow (31, 46, D:9) a +0 spear (32, 4, D:9) a +0 giant club a +0 giant club (32, 46, D:9) a +0 whip a +0 shortbow 24 arrows (34, 45, D:9) a +0 robe (35, -7, D:9) the +2 acid dragon scales of the Pit {rN+ rCorr Dex-3 Stlth+} Dex: It affects your dexterity (-3). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. (41, 14, D:9) 10 stones (51, -7, D:9) a +0 whip a +0 leather armour (52, -6, D:9) a +0 long sword a +0 plate armour Level 10 of the Dungeon (0, 0, D:10) a +0 falchion (2, 23, D:10) a +0 club (4, 37, D:10) a +0 hand axe a +0 leather armour (5, 19, D:10) a +0 quarterstaff (9, 25, D:10) a +0 spear (15, 32, D:10) a +0 whip (17, 27, D:10) a +0 hand axe (18, 27, D:10) a +0 robe (still there?) a +2 dagger of venom (still there?) (20, 25, D:10) a +0 spear (25, 39, D:10) an amulet of magic regeneration a ring of magical power (29, 34, D:10) 18 gold pieces (30, 40, D:10) a +0 leather armour (35, 0, D:10) a +0 club a +0 scale mail (40, 6, D:10) a +0 troll leather armour (43, 20, D:10) a +0 mace 17 stones (45, 0, D:10) a +0 buckler (45, 17, D:10) 9 stones (47, 18, D:10) a +0 shortbow 18 arrows (47, 27, D:10) a +5 spear a +0 robe (49, 21, D:10) a +0 dire flail a +0 robe (50, 22, D:10) a +2 mace a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 chain mail (1, -8, D:11) 3 boomerangs of dispersal a +0 club a +0 robe a +0 dagger (2, -10, D:11) a +0 dagger a +2 flail of venom (2, -8, D:11) a +0 robe a +0 dagger (4, -23, D:11) a staff of death (5, -8, D:11) a +0 quarterstaff (5, -5, D:11) a +0 robe a +0 dagger (8, -2, D:11) the +4 robe of Folly {Brilliance Will-∞ Int+8} It increases the power of your magical spells. It halves the magic cost of your spells (rounding up). It reduces your willpower to zero. Int: It affects your intelligence (+8). (11, -5, D:11) a +0 trident (11, 3, D:11) a +0 chain mail (13, -3, D:11) a +0 longbow 15 arrows (14, -28, D:11) a +0 quarterstaff (16, -2, D:11) a +0 chain mail a +0 hand axe (22, -19, D:11) a +1 short sword of venom (23, -22, D:11) a +0 vorpal longbow (23, -21, D:11) a +2 robe (23, -20, D:11) the +6 great sword of Kiydoewazy {venom, Int+3} It poisons the flesh of those it strikes. Int: It affects your intelligence (+3). (23, -1, D:11) a ring of ice (24, -23, D:11) a staff of conjuration (24, -22, D:11) a +0 ring mail of fire resistance (24, -19, D:11) a +2 vorpal spear (26, -39, D:11) a +0 leather armour a +0 dire flail (26, -20, D:11) the +10 quarterstaff "Qesuz" {protect, Drain rElec rN+++ Stlth+} It grants its wielder temporary protection when it strikes (+7 to AC). rElec: It insulates you from electricity. rN: It renders you almost immune to negative energy. Drain: It drains your maximum health when unequipped. Stlth: It makes you more stealthy. (28, -32, D:11) a +0 lajatang (29, -34, D:11) a +0 giant club (29, -4, D:11) a +0 flail a +0 plate armour (33, -20, D:11) 3 poisoned darts (35, -25, D:11) a +0 troll leather armour (38, -39, D:11) a +0 quarterstaff (40, -34, D:11) a +0 dire flail a +0 dire flail (51, -4, D:11) 24 stones (55, -33, D:11) a +2 troll leather armour {Snorg} (55, -32, D:11) the +4 demon blade of Renai {freeze, rElec rPois rC- Str+7} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+7). rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. rPois: It protects you from poison. Level 12 of the Dungeon (0, 0, D:12) 2 boomerangs (1, -10, D:12) 11 sling bullets (6, 17, D:12) a lightning rod (4/4) (16, 27, D:12) a +0 ring mail (17, 8, D:12) +0 acid dragon scales (30, 19, D:12) 19 arrows a +0 shortbow (32, -10, D:12) a +0 cloak a +0 dagger (33, 6, D:12) a +0 falchion (42, -5, D:12) a +0 scale mail (47, -14, D:12) a staff of air (47, 23, D:12) a +0 short sword 4 stones (48, 20, D:12) a +0 dagger a +0 robe a +0 whip a +0 club a +0 short sword 11 poisoned darts (48, 21, D:12) a +0 dagger 6 poisoned darts a +0 dagger a +0 robe (49, 20, D:12) a +0 whip a +0 club a curare-tipped dart Level 13 of the Dungeon (0, 0, D:13) a +0 dagger (3, 4, D:13) 30 stones (4, 15, D:13) a +0 spear (6, -18, D:13) a +0 ring mail (6, 10, D:13) a +0 short sword (8, 9, D:13) a +0 war axe a +0 leather armour a +0 buckler (10, -20, D:13) 18 stones (10, -17, D:13) a +0 mace a +0 leather armour a +0 dire flail (12, -8, D:13) a +0 pair of gloves (13, -6, D:13) 5 curare-tipped darts a +2 short sword of draining (17, -12, D:13) 16 stones (17, 1, D:13) a +0 plate armour (28, 4, D:13) a +0 scale mail (39, -9, D:13) 24 stones (39, -2, D:13) a +0 war axe (44, -5, D:13) 12 stones (45, 7, D:13) a +0 morningstar Level 14 of the Dungeon (0, 0, D:14) a wand of polymorph (2) (0, 23, D:14) a +0 battleaxe (15, 31, D:14) a +0 scythe (17, 29, D:14) 21 arrows (18, 10, D:14) a +0 kite shield a +0 chain mail a +0 long sword of holy wrath (18, 46, D:14) 11 stones (19, 40, D:14) a +0 quarterstaff (21, 22, D:14) a +0 battleaxe a +0 plate armour a +0 plate armour a +0 kite shield (22, 21, D:14) a +0 spear of venom (23, 8, D:14) a +2 kite shield (25, 23, D:14) a +0 falchion (27, 8, D:14) a +0 kite shield (29, 8, D:14) a +0 vampiric great sword (31, 37, D:14) a +0 great mace a +0 leather armour (33, 8, D:14) a +0 plate armour the Ecumenical Temple Level 1 of the Lair of Beasts (0, 1, Lair:1) 16 arrows (0, 62, Lair:1) a +0 great mace (5, 44, Lair:1) the +0 leather armour "Seot" {rElec rN++ Str+5} Str: It affects your strength (+5). rElec: It insulates you from electricity. rN: It greatly protects you from negative energy. (23, 29, Lair:1) a +0 scimitar (24, 26, Lair:1) a +0 trident (26, 33, Lair:1) a +0 spear (28, 51, Lair:1) 24 stones (42, 44, Lair:1) a +0 flail (46, 49, Lair:1) a +0 short sword Level 2 of the Lair of Beasts (0, 1, Lair:2) a +1 vorpal great mace (11, 10, Lair:2) 16 stones (23, 13, Lair:2) a +0 arbalest (33, 1, Lair:2) a +0 robe (47, 7, Lair:2) a +0 rapier (48, 23, Lair:2) 17 stones (51, 8, Lair:2) a +0 barding (57, 2, Lair:2) a +4 battleaxe of venom 5 javelins a +0 scale mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a wand of digging (6) (1, 3, Lair:3) a +0 spear (2, -7, Lair:3) a yak corpse (2, -6, Lair:3) a yak corpse (3, -6, Lair:3) a yak corpse (3, 17, Lair:3) a +0 scale mail (6, 9, Lair:3) a yak corpse (7, 7, Lair:3) a yak corpse (7, 9, Lair:3) a yak corpse (9, -9, Lair:3) a potion of lignification a scroll of immolation (10, 3, Lair:3) a +0 robe (21, 19, Lair:3) 33 bolts (29, 23, Lair:3) a scorpion corpse (31, 17, Lair:3) a black bear corpse (31, 21, Lair:3) a +0 ring mail (36, 18, Lair:3) a +0 war axe an ice cave (4, 7, IceCv) a +0 robe (5, 0, IceCv) a +1 war axe of freezing (5, 1, IceCv) 14 gold pieces (5, 8, IceCv) a +0 flail (6, 0, IceCv) a +0 battleaxe (6, 1, IceCv) the +4 rapier of Ruchoes {venom, *Corrode Fragile rN++ Dex+8} It poisons the flesh of those it strikes. Dex: It affects your dexterity (+8). rN: It greatly protects you from negative energy. *Corrode: It may corrode you when you take damage. Fragile: It will be destroyed if unequipped. (6, 8, IceCv) 11 sling bullets (7, 0, IceCv) a book of the Tundra (7, 1, IceCv) a +1 shortbow of flaming (7, 8, IceCv) 24 sling bullets (8, 7, IceCv) 20 bolts