Skiberibeda Level 1 of the Dungeon (0, 0, D:1) 4 atropa-tipped darts (3, -9, D:1) a +5 sling (4, -9, D:1) a +0 dagger (4, 6, D:1) a +0 spear (4, 8, D:1) a +0 hand axe (9, 13, D:1) a +0 quarterstaff (18, 10, D:1) a +0 scale mail (22, 8, D:1) a +0 dagger (29, -8, D:1) 5 stones (36, 17, D:1) a +0 dagger a kobold corpse (skeletalised by now) (36, 18, D:1) a rat corpse (skeletalised by now) (37, 18, D:1) a rat corpse (skeletalised by now) (42, 17, D:1) a ball python skeleton (43, -2, D:1) 6 stones (44, 16, D:1) a hobgoblin corpse (skeletalised by now) (47, 12, D:1) a +0 club a hobgoblin skeleton a goblin skeleton (56, 35, D:1) a +0 short sword (58, 27, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 8 stones (5, 22, D:2) a hound corpse (skeletalised by now) (9, -7, D:2) a +0 scale mail (12, 0, D:2) a rat skeleton (14, 0, D:2) a +0 club 2 stones a kobold corpse (skeletalised by now) (22, 0, D:2) a +0 whip (24, -13, D:2) a quokka corpse (skeletalised by now) (24, 8, D:2) a hobgoblin corpse (skeletalised by now) (26, 26, D:2) a hobgoblin skeleton a quokka skeleton (29, -10, D:2) a +0 dagger a +0 sling a +0 club a +0 helmet a +0 animal skin a +0 spear the hobgoblin skeleton of Robin a goblin skeleton (30, -9, D:2) a +0 club a +0 dagger a goblin corpse (skeletalised by now) (31, -9, D:2) a +0 club a +0 club a goblin corpse (skeletalised by now) (32, -8, D:2) a +0 club a goblin skeleton (40, 2, D:2) a +0 dagger (42, 21, D:2) a +2 robe a +2 scythe of protection (47, 20, D:2) a +0 dagger (50, -4, D:2) a +0 club (54, 17, D:2) a +0 club a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Uquph's Weapon Shop 5 stones (6 gold) the +1 sling "Beastbane" {antimagic, rPois Str+3 Dex-4} (241 gold) Str+3: It affects your strength (+3). Dex-4: It affects your dexterity (-4). rPois: It protects you from poison. 3 large rocks (58 gold) 6 stones (7 gold) the +11 quarterstaff "Juicih" {drain, ^Contam rPois Str+2 Int+7} (1127 gold) Str+2: It affects your strength (+2). Int+7: It affects your intelligence (+7). rPois: It protects you from poison. ^Contam: It causes magical contamination when unequipped. a +0 flail (45 gold) a +0 club (13 gold) 3 stones (3 gold) (0, 0, D:3) a +0 trident (5, -6, D:3) 3 stones (9, 3, D:3) a bat skeleton (29, -17, D:3) the +3 mace of Ancient Evil {drain, rPois Dex+4} Dex+4: It affects your dexterity (+4). rPois: It protects you from poison. (39, -1, D:3) a +0 leather armour (41, -15, D:3) 6 stones (44, 18, D:3) a frilled lizard corpse (skeletalised by now) (45, -11, D:3) the +7 dagger of the Usurping Gods {flame, Will+ MP+9 Int+3 Dex-3} Int+3: It affects your intelligence (+3). Dex-3: It affects your dexterity (-3). Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). (45, -1, D:3) an orb of energy (47, 19, D:3) 5 stones Level 4 of the Dungeon (0, 0, D:4) a +0 whip (7, -12, D:4) a +0 robe (23, 17, D:4) a +0 spear (24, 5, D:4) a quokka corpse (skeletalised by now) (28, 27, D:4) a jackal skeleton (29, 27, D:4) a +0 club a +0 hand axe a ball python skeleton a jackal skeleton (30, 25, D:4) a +0 dagger a goblin skeleton a hobgoblin skeleton (30, 26, D:4) a +0 dagger 2 poisoned darts a +0 leather armour (31, 27, D:4) a +0 trident an orc skeleton (34, -2, D:4) a +0 giant club an ogre skeleton (35, -2, D:4) an adder skeleton (36, 18, D:4) a staff of alchemy (42, 22, D:4) 5 poisoned darts (44, 24, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a jackal corpse (1, 0, D:5) a jackal corpse