Skimidon Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 8, D:1) a +0 club 3 stones (5, 8, D:1) a +0 dagger (21, 12, D:1) a +0 spear (22, 3, D:1) a +0 dagger (26, -4, D:1) a +0 ring mail (29, 19, D:1) a +1 robe of cold resistance (31, -1, D:1) a +0 dagger (32, -8, D:1) a +0 dagger (33, -2, D:1) a +0 animal skin (46, -17, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 5 stones (3, 3, D:2) a +2 hat (23, 30, D:2) a +0 club a +0 robe (26, 35, D:2) a +0 dagger (29, 38, D:2) 4 stones (31, 25, D:2) a +0 robe (31, 28, D:2) a +0 dagger 3 stones (32, 16, D:2) 6 poisoned darts (33, -5, D:2) 3 stones (41, 0, D:2) a +0 spear a +0 club (41, 11, D:2) a +0 halberd (41, 21, D:2) a +0 halberd Level 3 of the Dungeon (0, 0, D:3) a +0 whip 6 poisoned darts (7, -6, D:3) a +0 whip (8, 6, D:3) a +0 quarterstaff (9, 13, D:3) a +0 flail of holy wrath a +0 leather armour (17, 15, D:3) a +0 short sword (24, -14, D:3) a +0 dagger (24, -4, D:3) a +0 morningstar a +0 chain mail (24, -3, D:3) a +0 short sword 2 stones (30, 3, D:3) a +0 dagger (35, 7, D:3) a +0 robe (36, 9, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 short sword 4 stones (5, -9, D:4) a +0 ring mail (6, -7, D:4) a +0 short sword (16, -31, D:4) a +0 spear (18, -2, D:4) a +0 trident a +0 scale mail (29, -24, D:4) 6 stones (29, -16, D:4) a +0 trident (30, -31, D:4) a +0 dagger (38, -4, D:4) a +0 club a +0 short sword of electrocution a +0 ring mail a +0 mace a +0 dagger a +0 robe (39, -4, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 war axe (8, 4, D:5) a +0 short sword a +0 leather armour (8, 11, D:5) the +3 rapier of Aptudiu {spect, Int+9 Dex-2} Int+9: It affects your intelligence (+9). Dex-2: It affects your dexterity (-2). (10, 8, D:5) a +0 flail (19, 23, D:5) a +0 giant club (43, 4, D:5) a +0 club a +0 chain mail (45, -4, D:5) a +0 robe (45, 9, D:5) a +0 dagger a +0 ring mail a +0 hand axe a +0 dagger a +0 robe (45, 24, D:5) 4 stones Level 6 of the Dungeon (4, -13, D:6) 2 potions of heal wounds (25, -5, D:6) 7 stones (33, 8, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +0 club a +0 leather armour a +0 dagger (0, 1, D:7) a +0 club (1, -14, D:7) a +0 ring mail (1, 1, D:7) the +4 long sword "Qaimn" {elec, *Corrode rF+ rC+ Stlth+} rF+: It protects you from fire. rC+: It protects you from cold. *Corrode: It may corrode you when you take damage. Stlth+: It makes you more stealthy. a flux talisman (1, 4, D:7) a +0 dagger a +0 robe (1, 5, D:7) a +0 dagger a +0 robe (2, -2, D:7) a +0 flail a +0 scale mail (2, 5, D:7) a +0 club an orc corpse (skeletalised by now) (3, -8, D:7) a +0 dagger (8, -30, D:7) a +0 leather armour (13, -37, D:7) a +0 rapier (17, -27, D:7) a +0 dagger (18, -29, D:7) a +0 flail (18, -28, D:7) a +0 trident a +0 flail a +0 leather armour (18, -25, D:7) a +0 hand axe a +0 falchion a +0 chain mail (18, -24, D:7) a +0 club (36, -13, D:7) a +0 short sword (51, -16, D:7) a potion of degeneration Level 8 of the Dungeon (0, 0, D:8) a +0 war axe an orc corpse (4, -3, D:8) a +0 shortbow (6, -3, D:8) a howler monkey corpse (7, 0, D:8) a +0 giant spiked club a +0 giant club (11, -3, D:8) a potion of ambrosia the Ecumenical Temple