Dungeon Crawl Stone Soup version 0.31.0-9-g3a7656b989 (webtiles) character file. Game seed: 17724525321371192020 29 Skimidon the Conjurer (level 3, -3/30 HPs) Began as an Armataur Conjurer on Jan 28, 2024. Slain by Terence ... wielding a +0 flail (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:49 (957 turns). Skimidon the Conjurer (Armataur Conjurer) Turns: 957, Time: 00:01:50 Health: -3/30 AC: 5 Str: 14 XL: 3 Next: 1% Magic: 5/5 EV: 9 Int: 18 God: Gold: 84 SH: 0 Dex: 8 Spells: 4/5 levels left rFire + . . d - +0 whip rCold + . . (no shield) rNeg . . . h - +0 leather armour rPois + c - +0 helmet rElec + (no cloak) rCorr + (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth + f - ring of wizardry HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: roll, wizardry (x1) @: resistant A: large, deformed body, tough skin 3, armoured tail, roll 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 84 gold pieces. Inventory: Hand Weapons d - a +0 whip (weapon) Missiles a - 5 boomerangs Armour c - a +0 helmet (worn) h - a +0 leather armour (worn) Jewellery f - a ring of wizardry (left hand) Scrolls j - a scroll of revelation Potions b - a potion of magic e - a potion of curing i - a potion of cancellation {unknown} Skills: * Level 2.4 Fighting - Level 1.3 Dodging - Level 2.1 Stealth - Level 1.7 Spellcasting - Level 3.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 28% 2d5 3% 2 Necrotise Necr 4% 1d4 10% 1 Vampiric Draining Necr 1% 2d6 26% 3 Fulminant Prism Conj/Alch 4% 3d5 41% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 41% 4 Martyr's Knell Necr/Summ 1% N/A 65% 4 Curse of Agony Necr 1% N/A 92% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a long armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History You tail-slap the hobgoblin, but do no damage. The hobgoblin is almost dead. The hobgoblin barely misses you. You hit the hobgoblin. You kill the hobgoblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 Terence attacks as he pursues you! Terence hits you with a +0 flail. Terence attacks as he pursues you! Terence hits you but does no damage. Terence attacks as he pursues you! Terence hits you with a +0 flail. You aren't carrying any items that you can evoke. As you read the scroll labelled HEPHEKKO NASI, it crumbles to dust. It is a scroll of amnesia. Okay, then. Terence hits you with a +0 flail. As you read the scroll labelled JOVECOTTOCS, it crumbles to dust. You feel aware of your surroundings. You sensed 1 altar. It was a scroll of revelation. Terence closely misses you. Found 3 stones. Okay, then. Terence says, "How do you enjoy it?" Terence attacks as he pursues you! Terence hits you with a +0 flail. It was a potion of curing. You feel better. Terence says, "Rest in peace." Terence hits you with a +0 flail. Okay, then. It was a potion of resistance. You feel protected. Terence barely misses you. You hit Terence but do no damage. Terence closely misses you. You completely miss Terence. Terence barely misses you. You hit Terence but do no damage. Terence hits you with a +0 flail! x2 * * * LOW HITPOINT WARNING * * * You hit Terence. Your tail-slap misses Terence. Terence is lightly wounded. Terence hits you with a +0 flail! You die... Terence says, "That felt goooood." ##.#####.##.#.##,,,,**** ##.#####.##.#.##,**** ##.......##.#.##,* ##.####......[..,* ##.####.###.#...,******* ##.####......>..,,,,,,,* ##.####.###.....,,,,**,* ##.####@########,**,**,, ##.####@########,**,***, ##.####.########,**,**,, #######........######*,**,**,* #....................,,,,,,,,, ########.####).#####*****,*#.# #.# ##....####***,*#.# #.# #.#####..,,,,*#.# #.# #<# #.#*****#.# #.#####.# #.# #.# You could see Terence. Vanquished Creatures 5 bats 2 endoplasms (D:1) A giant cockroach (D:1) 3 hobgoblins 4 jackals (D:1) A quokka (D:1) A ball python (D:1) A frilled lizard (D:1) A goblin (D:1) 3 kobolds 5 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Skimidon the Armataur Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 13 | D:1 | Reached skill level 1 in Fighting 126 | D:1 | Reached XP level 2. HP: 23/23 MP: 1/4 933 | D:2 | Noticed Terence 939 | D:2 | Reached XP level 3. HP: 30/30 MP: 5/5 957 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_loops_ring D:2: layout_basic, basic_altar, serial_glass, glass_columns_a, glass_columns_a, uniq_robin, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.4 Dodging | | 1.3 Stealth | | 2.1 Spellcasting | | 1.7 Conjurations | | 3.6 Action || total ---------------------------++------- Melee: Unarmed || 26 Tailslap || 6 Punch || 1 Whip || 59 Cast: Magic Dart || 18 Use: Scroll || 2 Potion || 2 Stab: Sleeping || 3 Armour: Robe || 46 Leather armour || 36 Dodge: Dodged || 68