Skimidon Level 1 of the Dungeon [Shop] Geci's Magic Scroll Emporium a scroll of identify (28 gold) a scroll of acquirement (728 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of teleportation (42 gold) a scroll of identify (28 gold) a scroll of silence (133 gold) (0, 0, D:1) 6 poisoned darts (10, -10, D:1) a +0 club a goblin corpse (skeletalised by now) (12, 15, D:1) a frilled lizard skeleton (13, -20, D:1) a bat corpse (skeletalised by now) (15, -20, D:1) a +0 leather armour a hobgoblin corpse (skeletalised by now) (16, -20, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (16, 10, D:1) a +0 dagger (18, 15, D:1) a +0 leather armour (21, 22, D:1) 7 stones (32, -25, D:1) a +0 short sword (42, 8, D:1) a hobgoblin corpse (skeletalised by now) (51, 9, D:1) a +0 short sword (55, -11, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Daniu's Antique Armour Shoppe a scarf of repulsion (324 gold) a +0 leather armour (54 gold) an orb of guile (351 gold) a +0 pair of gloves (121 gold) a +0 scale mail (108 gold) an orb of energy (432 gold) a +0 helmet (121 gold) a +0 leather armour (54 gold) a +3 ring mail of poison resistance (621 gold) a +0 plate armour (621 gold) (0, 0, D:2) a quokka corpse (skeletalised by now) (12, 17, D:2) 2 stones (19, 18, D:2) 4 poisoned darts (21, 22, D:2) a +0 dagger (22, -16, D:2) a +0 robe (25, -4, D:2) a ball python skeleton (29, -15, D:2) a ring of magical power (38, 19, D:2) a jackal skeleton (39, 6, D:2) a +0 club a goblin skeleton (43, 8, D:2) a +0 sling (43, 17, D:2) a bat skeleton (44, -15, D:2) a +0 club (44, 0, D:2) a +0 robe (45, 0, D:2) a quokka skeleton a ball python skeleton (47, -7, D:2) a rat skeleton (47, -1, D:2) a +0 sling a +0 dagger a stone (50, 15, D:2) a stone (51, -4, D:2) a +0 ring mail (53, 21, D:2) 6 stones (59, -2, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, 6, D:3) a +0 ring mail (3, -32, D:3) a +0 dagger a +0 robe (4, -30, D:3) a +0 scale mail (4, 15, D:3) the +8 quarterstaff of the Pyrrhic Victory {elec, Fly rElec rN+ Str+2} Str+2: It affects your strength (+2). rElec: It insulates you from electricity. rN+: It protects you from negative energy. Fly: It grants you flight. (5, 5, D:3) a rat skeleton (9, 5, D:3) a serpent talisman (11, 2, D:3) a ball python skeleton (21, -9, D:3) a ball python skeleton (23, 5, D:3) a +0 quarterstaff (24, -13, D:3) 7 stones (26, -26, D:3) a frilled lizard skeleton (27, 2, D:3) a +0 rapier (32, -34, D:3) a +0 dagger an orc corpse (skeletalised by now) (32, -26, D:3) a +0 club (36, -17, D:3) a +0 spear (38, -25, D:3) a frilled lizard skeleton (52, -26, D:3) a beast talisman (53, 8, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) an adder corpse (skeletalised by now) (3, 9, D:4) a +0 whip a kobold corpse (skeletalised by now) (6, 11, D:4) 7 stones (17, 2, D:4) a +0 club 5 poisoned darts a kobold skeleton (27, 17, D:4) a +0 robe (31, 34, D:4) a +1 dagger of venom (37, 7, D:4) a +0 dagger (37, 28, D:4) a +0 falchion (38, 2, D:4) a +0 dagger (38, 9, D:4) a ball python skeleton (41, 37, D:4) a +0 giant spiked club an ogre corpse (skeletalised by now) (43, 31, D:4) a +0 flail (44, 7, D:4) a +0 club an orc corpse (skeletalised by now) (44, 8, D:4) a +0 dagger a +0 whip a +0 cloak (44, 12, D:4) a +0 dagger a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a +0 club a +0 whip a +0 leather armour a +0 club 2 poisoned darts a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (0, 3, D:5) a +0 spear a gnoll corpse (6, 22, D:5) 8 gold pieces (14, 2, D:5) a +0 club a +0 scale mail (20, 0, D:5) a book of the Tundra (27, -4, D:5) a +0 club a +0 dagger a +0 robe a +0 club a +0 leather armour a +0 club a +0 chain mail a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (35, -22, D:5) 4 stones the Ecumenical Temple