Skippwaahh Level 1 of the Dungeon (0, 0, D:1) 10 stones (10, 12, D:1) a +0 club (20, -4, D:1) a stone (20, -3, D:1) a stone (21, -2, D:1) a +0 club (23, -1, D:1) a stone (27, 2, D:1) 32 stones (29, 13, D:1) a +0 pair of boots (36, 24, D:1) a +0 spear of freezing (37, 9, D:1) a +0 club (46, 3, D:1) a +0 dagger (58, 6, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) 14 poisoned needles (5, 5, D:2) a +0 hand axe (6, 21, D:2) a +0 club (18, 11, D:2) 2 stones (19, 12, D:2) a +1 dagger 2 stones (30, -1, D:2) 17 stones (35, 3, D:2) 21 arrows (38, 28, D:2) 19 arrows (48, -1, D:2) 14 arrows (51, 6, D:2) 16 stones (59, 35, D:2) a +0 falchion Level 3 of the Dungeon (0, 0, D:3) a +0 long sword (2, 22, D:3) a +0 dagger (3, 1, D:3) a +0 club (4, 7, D:3) a +0 spear (7, 7, D:3) a +0 flail (9, 5, D:3) a +0 dagger (14, -5, D:3) a +0 dagger (18, 17, D:3) 26 stones (21, -1, D:3) a +0 spear (33, -1, D:3) a +0 dagger (38, 28, D:3) a +0 club a cursed -1 dagger (39, 34, D:3) a +0 helmet a +0 dagger a +0 animal skin a +0 club (42, 36, D:3) a +0 mace (61, -6, D:3) a +0 war axe (68, 15, D:3) 22 stones Level 4 of the Dungeon (0, 0, D:4) 15 stones (8, -31, D:4) a +0 giant club (14, -17, D:4) a +0 club a +0 club a +0 club (18, -27, D:4) 23 bolts (21, -23, D:4) a +0 robe (26, -42, D:4) a +0 mace (27, -6, D:4) a +0 flail a +0 ring mail (30, 2, D:4) a +0 dagger a +0 robe (30, 3, D:4) a tomahawk (30, 4, D:4) a tomahawk a +0 dagger a +0 robe (33, 0, D:4) 19 stones (35, -31, D:4) a +0 dagger a +0 leather armour a +0 falchion a +0 ring mail (37, 5, D:4) a +0 club (45, -19, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Noivof's General Store a wand of scattershot (4) (312 gold) a +0 helmet (58 gold) a +0 mace (39 gold) a scroll of identify (26 gold) a wand of disintegration (3) (91 gold) an uncursed ring of magical power (260 gold) a scroll of fear (45 gold) the +5 scythe of Watchfulness {vamp, rElec rF+ Int+2 Dex+4} (878 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+2). It affects your dexterity (+4). It protects you from fire. It insulates you from electricity. a ration (65 gold) a +0 hand axe of flaming (96 gold) 17 stones (22 gold) an uncursed staff of conjuration (325 gold) (0, 0, D:5) a +0 scale mail (13, 8, D:5) 16 stones (14, 4, D:5) 28 arrows (17, -3, D:5) a +0 shortbow 25 arrows (23, 42, D:5) 13 arrows (31, 12, D:5) 17 arrows (34, 3, D:5) 15 stones (52, 12, D:5) a +0 war axe Level 6 of the Dungeon (0, 0, D:6) a +0 giant spiked club (22, -1, D:6) a +0 club (25, -10, D:6) a cursed -1 short sword (27, 7, D:6) 13 stones (28, -7, D:6) a +0 battleaxe (29, 24, D:6) a +0 chain mail (30, 0, D:6) 14 arrows (30, 15, D:6) a +0 leather armour (37, 11, D:6) a +0 ring mail a +0 hand axe a +0 plate armour (37, 12, D:6) a +0 robe a cursed +0 dagger (51, -14, D:6) a +0 falchion a +0 mace a +0 short sword a +0 scale mail a +0 dagger a +0 robe (52, -14, D:6) a cursed -1 club a +0 leather armour (52, -2, D:6) a +0 giant club (57, 3, D:6) 20 stones Level 7 of the Dungeon (0, 0, D:7) 6 stones (12, -21, D:7) a tomahawk (13, -20, D:7) a +0 flail a +0 robe a +0 dagger (14, -19, D:7) 3 tomahawks a +0 leather armour a +0 hand axe a +0 ring mail a +0 flail (15, -46, D:7) a +0 giant club (28, -22, D:7) a +0 giant club (36, -22, D:7) a +0 short sword (47, -7, D:7) a +0 flail (47, -6, D:7) a cursed +0 whip (47, 2, D:7) a +0 whip a +0 leather armour (50, -16, D:7) a +0 dagger Level 8 of the Dungeon [Shop] Orphosk's Magic Scroll Boutique 3 scrolls of immolation (126 gold) a scroll of acquirement (624 gold) a scroll of immolation (42 gold) a scroll of holy word (90 gold) a scroll of random uselessness (12 gold) a scroll of immolation (42 gold) a scroll of amnesia (42 gold) 3 scrolls of teleportation (108 gold) a scroll of identify (24 gold) a scroll of enchant armour (90 gold) a scroll of magic mapping (42 gold) a scroll of brand weapon (240 gold) (0, 0, D:8) a +0 animal skin (1, 1, D:8) a cursed +0 animal skin (2, -27, D:8) 17 arrows (2, 31, D:8) a +0 club (4, 2, D:8) a +0 animal skin (5, 11, D:8) 16 arrows (7, -29, D:8) a +0 giant spiked club (9, 2, D:8) a +0 giant spiked club (9, 12, D:8) 15 poisoned needles (19, -5, D:8) a potion of heal wounds Level 9 of the Dungeon (7, -3, D:9) a +0 short sword (7, -2, D:9) a +0 robe a +0 flail a +0 plate armour (7, -1, D:9) a +0 flail (12, 2, D:9) a potion of degeneration (12, 7, D:9) 17 bolts (13, -15, D:9) a +0 robe (14, -5, D:9) a +0 dagger a +0 robe (19, 8, D:9) a +0 spear (23, -2, D:9) a +0 dagger a +0 scale mail (23, -1, D:9) a +0 club a +0 dagger a cursed +0 robe (26, -11, D:9) a +0 dagger (32, -8, D:9) 18 stones (38, -19, D:9) the +4 hand axe of the Inquisitive Coins {flame, Str+4 Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+4). It affects your dexterity (+3). (40, 23, D:9) a +0 quarterstaff (43, -7, D:9) 20 sling bullets (51, -2, D:9) a +0 long sword of holy wrath (55, -19, D:9) a +0 chain mail Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail (4, -19, D:10) a +0 giant club (4, 9, D:10) a +0 robe (6, 3, D:10) 20 bolts (6, 17, D:10) 15 stones (7, 11, D:10) a cursed +0 falchion a +0 robe (9, 9, D:10) a +0 long sword a +0 robe (10, 11, D:10) a +0 short sword (12, 12, D:10) a +1 hand axe of freezing a +0 robe (15, 7, D:10) a +0 giant club a +0 giant club (15, 8, D:10) a +0 giant spiked club (19, -8, D:10) a +0 ring mail (25, -17, D:10) a +0 leather armour (25, -16, D:10) a +0 dagger (33, 14, D:10) 24 stones (44, 16, D:10) a +0 leather armour (47, -12, D:10) a +0 trident a +0 scale mail (47, -10, D:10) a +0 hand axe a cursed +0 chain mail a +0 scale mail (47, -9, D:10) a +0 dagger a +0 robe (51, 4, D:10) a +0 spear (59, 22, D:10) 4 stones a +0 vampiric whip (60, 22, D:10) a cursed +0 club Level 11 of the Dungeon (0, 0, D:11) 16 arrows (3, -23, D:11) 9 bolts (4, -41, D:11) a +0 giant club a cursed -1 giant club (5, -36, D:11) a +3 short sword (8, -50, D:11) a +0 ring mail (8, -28, D:11) a +0 dagger (8, -2, D:11) a +0 short sword a +0 chain mail a +0 flail a +0 dagger of venom a +0 robe a cursed -1 whip a +0 scale mail (13, -42, D:11) a fan of gales (13, -29, D:11) a +0 club (14, -18, D:11) a stone (15, -19, D:11) a +0 falchion a +0 dagger a +0 robe (16, -29, D:11) a +0 helmet (18, -18, D:11) a +0 dire flail 7 stones a +0 plate armour (18, -12, D:11) a +0 chain mail (19, -12, D:11) a stone (23, -13, D:11) a stone (23, -12, D:11) a stone (33, -47, D:11) a +0 falchion a +1 dagger of freezing a +1 dagger of protection (37, -31, D:11) a +0 rapier (37, -5, D:11) a +0 longbow 18 arrows (38, -48, D:11) 19 stones (41, -16, D:11) a +0 giant club a +0 giant spiked club (44, -10, D:11) 14 arrows (51, -23, D:11) a +0 scimitar a +0 plate armour (52, -29, D:11) a +0 hand axe (56, -31, D:11) a +0 plate armour a +0 hand axe (57, -32, D:11) a +0 leather armour (58, -32, D:11) a +1 dagger of venom (59, 1, D:11) a +0 hand axe (61, -52, D:11) 21 stones (65, -41, D:11) a +0 hand crossbow Level 12 of the Dungeon (0, 0, D:12) a +0 shortbow (0, 1, D:12) a +0 long sword (0, 2, D:12) a stone a +0 plate armour (1, 2, D:12) a +0 war axe (3, 2, D:12) a +0 plate armour (10, 44, D:12) a +0 morningstar (12, 12, D:12) a +0 giant club (13, 22, D:12) a cursed -1 leather armour (14, 27, D:12) a +0 dire flail (14, 37, D:12) a +0 giant spiked club a +0 giant spiked club (16, 0, D:12) 18 stones (16, 41, D:12) a +0 shortbow 24 arrows (19, 3, D:12) 16 stones (22, 14, D:12) a +0 war axe (24, 4, D:12) a +0 chain mail a +0 mace of crushing (24, 27, D:12) a cursed -2 mace (27, 14, D:12) a +0 short sword (27, 15, D:12) a +0 mace a +0 hand axe a +0 chain mail a +0 ring mail (28, 15, D:12) a +0 hand axe (29, 26, D:12) 2 scrolls of random uselessness a wand of random effects (19) a wand of enslavement (8) an uncursed staff of power a +0 ring mail (30, 4, D:12) a +0 hand axe (36, 5, D:12) a curare-tipped needle a +0 vampiric falchion a +3 short sword of draining a +0 blowgun a +0 leather armour a +0 leather armour (36, 6, D:12) a +0 robe a +0 dagger (36, 7, D:12) a +0 dagger a +0 leather armour a +0 short sword a +2 great mace (36, 8, D:12) a +1 dagger of venom a +0 club a +0 flail (36, 9, D:12) 2 curare-tipped needles (36, 11, D:12) a +0 giant club a +0 giant spiked club (36, 12, D:12) a +0 club (36, 13, D:12) a +0 dagger (36, 14, D:12) a +0 scale mail (37, 13, D:12) a +0 club (37, 26, D:12) 24 stones (40, 16, D:12) a +0 trident a cursed +0 chain mail (51, 21, D:12) a +0 quarterstaff (52, 40, D:12) the +1 robe of the Fiend {-Tele MP+9 Str+6 Stlth-} It affects your strength (+6). It affects your magic capacity (+9). It prevents most forms of teleportation. It makes you less stealthy. (56, 14, D:12) 23 sling bullets Level 13 of the Dungeon (0, 0, D:13) a tomahawk (1, -7, D:13) a +0 hand axe (still there?) a +0 long sword (still there?) (2, -8, D:13) a +0 flail (2, -7, D:13) a +3 trident a +0 plate armour (4, -8, D:13) 3 tomahawks (10, -3, D:13) a +0 scale mail (25, -14, D:13) a +3 mace a +0 ring mail (25, -12, D:13) a +0 trident a +0 ring mail (25, 10, D:13) a cursed -2 shortbow 17 arrows (26, -13, D:13) a +0 falchion a +0 leather armour Level 14 of the Dungeon (0, 0, D:14) a scroll of fog (5, 3, D:14) a scroll of blinking (9, 5, D:14) a scroll of fear the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Huruzis's Jewellery Emporium the ring "Culitenk" {Fire *Corrode rN+ Str+6 Dex+2} (805 gold) [ring of fire] It enhances your fire magic. It affects your strength (+6). It affects your dexterity (+2). It protects you from fire. It makes you vulnerable to cold. It protects you from negative energy. It may corrode you when you take damage. an uncursed ring of ice (425 gold) an uncursed ring of see invisible (255 gold) an uncursed ring of poison resistance (340 gold) a cursed ring of teleportation (76 gold) an uncursed amulet of guardian spirit (510 gold) the amulet "Juvori" {Acrobat rElec Str-2 Int+3} (783 gold) [amulet of the acrobat] It helps you evade while moving and waiting. It affects your strength (-2). It affects your intelligence (+3). It insulates you from electricity. an uncursed ring of protection from magic (425 gold) an uncursed ring of poison resistance (340 gold) a +2 ring of intelligence (127 gold) an uncursed amulet of rage (680 gold) a +5 ring of strength (700 gold) (0, 0, Orc:1) 17 gold pieces (10, -1, Orc:1) a +0 giant spiked club (12, -2, Orc:1) a +0 giant club (13, 1, Orc:1) a +0 giant club (unseen) (16, 4, Orc:1) 3 gold pieces Level 2 of the Orcish Mines [Shop] Zawkuc's Distillery (Shop contents are unknown) a Gauntlet (0, 0, Gauntlet) a potion of heal wounds (2, 0, Gauntlet) a scroll of fear (3, 0, Gauntlet) the +1 hat of Midsummer {rC+ Str-3 Dex+5} It affects your strength (-3). It affects your dexterity (+5). It protects you from cold. (11, 0, Gauntlet) the +2 pair of gloves "Qoyz Noe" {rPois rN+ Int-3} It affects your intelligence (-3). It protects you from poison. It protects you from negative energy. (12, 0, Gauntlet) a scroll of teleportation (14, 0, Gauntlet) a book of Flames (15, 16, Gauntlet) a +0 helmet of intelligence (15, 20, Gauntlet) a +0 club (23, 0, Gauntlet) an uncursed ring of magical power (26, 0, Gauntlet) an uncursed ring of fire (27, 0, Gauntlet) a potion of heal wounds (33, 0, Gauntlet) the ring of Scepticism {rCorr +Fly rF++ Str+2 Int-4} [ring of resist corrosion] It affects your strength (+2). It affects your intelligence (-4). It greatly protects you from fire. It lets you fly. (38, 0, Gauntlet) a potion of haste (41, 0, Gauntlet) a +2 cloak of invisibility (47, 0, Gauntlet) an uncursed ring of protection from fire (47, 16, Gauntlet) 17 bolts (47, 19, Gauntlet) a +4 halberd of venom (48, 0, Gauntlet) a potion of curing (51, 0, Gauntlet) an uncursed ring of protection from magic (59, 0, Gauntlet) a scroll of fog (60, 0, Gauntlet) a +1 pair of gloves of strength (62, 0, Gauntlet) Jialal's Guide on Black Rituals Spells Type Level a - Pain Necromancy 1 b - Corpse Rot Necromancy 2 c - Regeneration Charms/Necromancy 3 d - Vampiric Draining Necromancy 3 e - Dispel Undead Necromancy 5 f - Death Channel Necromancy 6