Skippwaahh Level 1 of the Dungeon (0, 0, D:1) a +0 spear (6, 14, D:1) a +0 club (7, -5, D:1) 23 arrows (9, -9, D:1) a +0 shield (14, 31, D:1) a +0 club (28, 39, D:1) a +0 club (29, 10, D:1) a +0 leather armour (31, -2, D:1) a +0 club (31, 4, D:1) a +0 mace (32, -2, D:1) a +0 club (37, 20, D:1) a cursed +0 mace (48, 38, D:1) a +0 whip (54, 19, D:1) 13 arrows Level 2 of the Dungeon (0, 0, D:2) a cursed -1 club (5, 24, D:2) a +0 club (16, 5, D:2) a +0 war axe (19, 9, D:2) a +0 short sword (20, 0, D:2) a +0 club (22, -4, D:2) a +0 long sword (24, 2, D:2) a +0 dagger (31, 25, D:2) 2 curare-tipped needles Level 3 of the Dungeon (5, -20, D:3) a +0 hand axe (9, -16, D:3) 22 arrows (10, 1, D:3) a +0 whip (14, 0, D:3) 7 javelins of penetration (17, -7, D:3) a +0 club (23, -26, D:3) a +0 club (23, 9, D:3) a +0 rapier (28, -19, D:3) a +0 short sword (32, -27, D:3) a +0 club (34, -27, D:3) a +0 club a +0 flail (35, -25, D:3) a +0 leather armour a cursed -2 hand axe (43, -4, D:3) a +0 hunting sling a +0 club (44, -6, D:3) a +0 club (44, 0, D:3) a +0 hand axe (51, -11, D:3) 14 arrows Level 4 of the Dungeon (0, 0, D:4) a +0 mace (8, 2, D:4) a +0 animal skin (9, 4, D:4) a +0 animal skin (18, -28, D:4) 2 needles of paralysis (27, -2, D:4) a +0 pair of boots (28, 6, D:4) a +0 animal skin (29, -30, D:4) a +0 whip (30, -14, D:4) 19 arrows (34, 5, D:4) a +0 animal skin (34, 6, D:4) a +0 leather armour a +0 club (37, 6, D:4) a +0 whip (46, -9, D:4) a +0 falchion Level 5 of the Dungeon (0, 0, D:5) an arrow (2, 2, D:5) a +0 spear a +0 leather armour an arrow (2, 5, D:5) 2 arrows (2, 7, D:5) a +0 spear a +0 shortbow 18 arrows a +0 rapier (2, 8, D:5) an arrow (3, 5, D:5) a +0 robe a +2 whip of freezing (3, 6, D:5) an arrow a +0 shortbow (3, 8, D:5) a +0 spear (5, 3, D:5) a +0 spear (5, 10, D:5) a +0 dagger a +0 robe (5, 22, D:5) a +0 blowgun (6, 14, D:5) an arrow (7, 8, D:5) a +0 ring mail (10, 14, D:5) an arrow (13, 8, D:5) a +0 war axe (13, 10, D:5) a +0 giant spiked club (13, 14, D:5) 2 arrows (13, 15, D:5) a +0 whip (14, 18, D:5) a +0 quarterstaff (16, 14, D:5) 2 arrows (19, 14, D:5) an arrow (23, 15, D:5) an arrow (36, -7, D:5) a +0 robe a +0 dagger (37, 5, D:5) an arrow (38, 7, D:5) 24 arrows a cursed +0 shortbow Level 6 of the Dungeon (0, 0, D:6) a +0 spear (1, 0, D:6) a +0 club (2, 0, D:6) a +0 robe a +0 whip (22, -22, D:6) a +0 broad axe (22, -16, D:6) a +0 helmet a +0 ring mail a +0 robe (31, -16, D:6) the +3 war axe "Transmigrator" {chop, rElec rC- rN+ Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It makes you vulnerable to cold. It insulates you from electricity. It protects you from negative energy. (38, 0, D:6) a +0 leather armour (38, 1, D:6) a +0 ring mail a +0 morningstar (38, 4, D:6) a cursed +0 leather armour a +0 hand axe (41, 12, D:6) a +0 halberd (46, -3, D:6) a +0 leather armour of cold resistance a +0 trident (52, -23, D:6) a +0 giant spiked club (54, -6, D:6) a +0 robe a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 rapier (17, 5, D:7) a +0 club (17, 6, D:7) a +0 leather armour a +0 dagger (17, 7, D:7) a +2 flail of protection (17, 25, D:7) a +0 hand axe a +0 animal skin (20, 3, D:7) a cursed +0 giant spiked club (29, 25, D:7) a +0 giant club (30, 9, D:7) a +0 giant club the Ecumenical Temple