Skippwaahh Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (4, -10, D:1) a +0 club (8, 20, D:1) a +0 club (23, 3, D:1) 5 stones a +0 club (28, -8, D:1) a +0 ring mail (31, -19, D:1) 4 stones a +0 dagger (41, 27, D:1) a +0 leather armour (43, -6, D:1) a +0 dagger (48, -6, D:1) a +0 whip (50, -14, D:1) a +0 whip (53, -16, D:1) a +0 dagger (59, 33, D:1) a +0 robe (61, 7, D:1) a +0 dagger (63, -16, D:1) a +0 ring mail (65, 38, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 robe (12, -10, D:2) a +0 dagger (15, -33, D:2) a +0 leather armour 2 boomerangs a +0 mace (30, -32, D:2) a +0 hunting sling (32, -12, D:2) 16 stones (33, -12, D:2) 18 stones (43, -29, D:2) 19 stones (48, -40, D:2) 24 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (4, 3, D:3) a +0 robe (13, -30, D:3) 21 stones (13, 20, D:3) a +0 flail (23, 4, D:3) a +0 dagger (25, -13, D:3) a +0 spear (26, -14, D:3) 5 poisoned darts a +0 dagger (28, -18, D:3) a boomerang a +0 flail (28, 5, D:3) a +0 club (30, -22, D:3) a +0 mace (32, 5, D:3) a +0 leather armour a +0 whip a +0 leather armour a +0 club Level 4 of the Dungeon [Shop] Toha's Distillery a potion of brilliance (52 gold) a potion of brilliance (52 gold) a potion of flight (39 gold) 2 potions of mutation (208 gold) 2 potions of berserk rage (130 gold) a potion of curing (39 gold) a potion of lignification (39 gold) a potion of haste (130 gold) a potion of might (52 gold) (0, 0, D:4) 6 poisoned darts (0, 20, D:4) a +0 helmet (1, 6, D:4) a +0 robe a +0 dagger (4, -4, D:4) 21 stones (4, 21, D:4) a +0 war axe (5, -5, D:4) 17 bolts (10, 8, D:4) 14 stones (10, 21, D:4) a +0 whip (11, 12, D:4) a scroll of enchant weapon (13, 14, D:4) a +0 trident (21, 38, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail a +4 flail of venom (2, 2, D:5) a scroll of enchant weapon (26, 2, D:5) a +0 quarterstaff (28, 7, D:5) a +0 giant club (28, 11, D:5) a +0 short sword (37, -4, D:5) 19 stones Level 6 of the Dungeon (0, 0, D:6) 23 arrows (1, 0, D:6) a +0 helmet (8, 16, D:6) the +7 spear "Zoschon" {flame, *Noise Fly rN+ Dex+3} It burns those it strikes, dealing additional fire damage. Dex: It affects your dexterity (+3). rN: It protects you from negative energy. Fly: It grants you flight. *Noise: It may make noises in combat. (9, 3, D:6) a +0 rapier (54, 3, D:6) a +0 whip a +0 hand axe (55, 3, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 war axe (2, 16, D:7) 4 poisoned darts (13, 24, D:7) a +0 robe of fire resistance a +0 war axe (30, 32, D:7) 6 bolts Level 8 of the Dungeon (0, 0, D:8) a +2 trident of venom a +0 ring mail (14, -23, D:8) a +0 club (18, -18, D:8) a +0 short sword (19, -18, D:8) a +0 war axe a +0 chain mail (29, -18, D:8) a +0 scale mail (34, 1, D:8) 20 stones (38, -18, D:8) a +0 robe (38, -9, D:8) a +0 mace (40, 6, D:8) a +0 scale mail (54, -20, D:8) a +0 leather armour (57, -8, D:8) 4 poisoned darts (65, 7, D:8) 28 arrows (66, -13, D:8) a +0 animal skin a +1 glaive Level 9 of the Dungeon (2, 3, D:9) a +0 short sword (3, 4, D:9) 2 stones a +0 dagger (9, -1, D:9) a +0 short sword 3 poisoned darts a +0 whip (9, 34, D:9) a +0 trident (10, 1, D:9) a +0 short sword (14, 2, D:9) a +0 short sword (15, 30, D:9) a +0 scale mail (16, -3, D:9) 2 stones a +0 short sword (16, 3, D:9) a +0 club (17, -10, D:9) a +0 scale mail a +0 scimitar (17, 28, D:9) a +0 broad axe (18, 37, D:9) a +0 spear (20, 25, D:9) a +0 robe a +0 dagger of draining Level 10 of the Dungeon (0, 0, D:10) 18 stones (15, 26, D:10) a +0 chain mail a +0 short sword (50, 29, D:10) a +0 scimitar (53, 40, D:10) a +0 short sword (58, 26, D:10) a scroll of enchant armour a scroll of brand weapon Level 11 of the Dungeon (0, 0, D:11) a +0 dagger 22 stones a +0 leather armour (2, -6, D:11) 11 arrows (2, 34, D:11) a +0 robe a +0 dagger (9, 40, D:11) a +0 whip (16, -3, D:11) 17 stones (27, 45, D:11) a +0 falchion (58, 18, D:11) a +0 great sword (60, 25, D:11) a Young Poisoner's Handbook (63, 43, D:11) a +0 pair of gloves Level 12 of the Dungeon (0, 0, D:12) 14 stones (9, -4, D:12) 22 stones (23, -34, D:12) 15 stones (23, -4, D:12) 17 stones a +0 leather armour a +0 mace (26, -2, D:12) a +0 robe a +0 dagger (26, 7, D:12) 3 poisoned darts (27, -1, D:12) a +0 scale mail a +0 robe a +0 dagger a +0 whip (32, -22, D:12) a +0 short sword (33, -29, D:12) 28 stones (35, -17, D:12) a +0 robe a +0 dagger (36, -30, D:12) 3 poisoned darts (36, -17, D:12) a +0 robe a +0 dagger a +0 leather armour a +0 hand axe (37, -17, D:12) a +0 shortbow 26 arrows Level 13 of the Dungeon (0, 0, D:13) a +0 scale mail (2, 37, D:13) a +0 robe (24, 37, D:13) a +0 arbalest (26, 27, D:13) a +0 hunting sling (30, 28, D:13) the +2 hand axe of the Spectre {spect, Fragile +Blink rCorr Stlth+} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Fragile: It will be destroyed if unequipped. Stlth: It makes you more stealthy. (32, 32, D:13) a +0 club (35, 40, D:13) 19 stones (38, 33, D:13) a +0 club (39, 24, D:13) the +1 pair of boots of Hubris {Rampage Regen+ MP+9} MP: It affects your magic capacity (+9). Regen: It increases your rate of health regeneration. Rampage: It bestows one free step when moving towards enemies. the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) the +2 hat of Xegryil {rElec MP+9} rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). Level 2 of the Orcish Mines [Shop] Inys's Weapon Boutique (Shop contents are unknown) (4, -28, Orc:2) 14 gold pieces (7, -32, Orc:2) a +0 plate armour (still there?) a +0 chain mail (still there?) (8, -32, Orc:2) a +0 short sword (8, -31, Orc:2) a +0 hand axe (8, -30, Orc:2) a +0 flail (12, -36, Orc:2) a +0 dagger (12, -35, Orc:2) a +0 plate armour (13, -35, Orc:2) a +0 leather armour a +0 dagger (13, -34, Orc:2) a +0 dagger (13, -33, Orc:2) a +0 halberd (14, -34, Orc:2) 3 boomerangs a +0 whip (14, -33, Orc:2) a +0 battleaxe (still there?) a +0 plate armour (still there?) (15, -32, Orc:2) a +0 giant club (15, -31, Orc:2) a +0 robe (18, -28, Orc:2) a +0 club (unseen) (23, -32, Orc:2) 15 gold pieces (25, -31, Orc:2) a +0 club (35, -1, Orc:2) 25 gold pieces (still there?) a +0 flail (still there?) (36, 0, Orc:2) a +0 whip (unseen) (38, 2, Orc:2) a +0 plate armour (still there?) a +0 short sword (still there?) (39, -4, Orc:2) 9 gold pieces (39, -3, Orc:2) 12 gold pieces (39, 0, Orc:2) 11 gold pieces (40, -3, Orc:2) 12 gold pieces (40, 0, Orc:2) 27 gold pieces (41, -1, Orc:2) 8 gold pieces (41, 0, Orc:2) 13 gold pieces Level 1 of the Lair of Beasts (10, -8, Lair:1) a +0 ring mail (10, -7, Lair:1) a +0 club (11, 14, Lair:1) a +0 war axe (18, -2, Lair:1) 20 stones (19, 38, Lair:1) a +0 arbalest (21, -11, Lair:1) a +0 dagger (27, 32, Lair:1) a scroll of enchant armour (48, 29, Lair:1) a +0 pair of boots (58, 33, Lair:1) a staff of death (61, 40, Lair:1) 15 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 spear (6, 23, Lair:2) a +0 club (8, 31, Lair:2) a +0 hand axe (10, -1, Lair:2) an amulet of regeneration (12, 28, Lair:2) 23 stones (13, 7, Lair:2) a +0 cloak (14, -10, Lair:2) a +0 hand axe (19, 31, Lair:2) a +0 scimitar (26, 25, Lair:2) 20 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 leather armour (4, 11, Lair:3) a +0 war axe (13, 38, Lair:3) a +2 trident of flaming (17, 21, Lair:3) a +0 ring mail (35, 26, Lair:3) 35 gold pieces (36, 26, Lair:3) a scroll of summoning (37, 26, Lair:3) the +9 short sword of Tana {vorpal, *Noise rPois rC++ Str+4} It inflicts extra damage upon your enemies. Str: It affects your strength (+4). rC: It greatly protects you from cold. rPois: It protects you from poison. *Noise: It may make noises in combat. (38, 26, Lair:3) 14 gold pieces (45, 3, Lair:3) a +0 hand axe (56, 2, Lair:3) a +0 hunting sling (56, 40, Lair:3) a +0 club (57, -3, Lair:3) a +0 quarterstaff (58, 44, Lair:3) 2 poisoned darts (59, 45, Lair:3) a +0 chain mail Level 4 of the Lair of Beasts (0, 0, Lair:4) 22 stones (2, -14, Lair:4) a +1 robe of positive energy a +0 dagger (11, -26, Lair:4) 15 stones (24, 7, Lair:4) a scroll of enchant armour (25, 7, Lair:4) a +0 falchion (28, -18, Lair:4) a +0 robe 2 curare-tipped darts a +0 dagger of distortion (29, -2, Lair:4) 13 bolts Level 5 of the Lair of Beasts (21, -12, Lair:5) a +0 scimitar (57, 12, Lair:5) a +0 rapier (58, 34, Lair:5) a +2 dagger of venom Level 6 of the Lair of Beasts (11, -38, Lair:6) a +2 scale mail of fire resistance (11, 13, Lair:6) 25 arrows (31, -15, Lair:6) 23 bolts (34, -35, Lair:6) 5 stones (36, 15, Lair:6) 5 boomerangs (45, -12, Lair:6) a +0 falchion (49, -35, Lair:6) a +0 ring mail (51, 16, Lair:6) a +0 robe a +0 dagger (63, -37, Lair:6) a +0 long sword (65, 16, Lair:6) 13 sling bullets a +1 ring mail of cold resistance (66, -21, Lair:6) 21 arrows