Skryme Level 1 of the Dungeon (0, 0, D:1) a +0 mace (8, -10, D:1) 114 arrows (8, 4, D:1) a cursed -1 whip a stone (21, 12, D:1) a +0 dagger (25, 5, D:1) a cursed -1 club (28, -8, D:1) a cursed +0 leather armour (36, 23, D:1) a +0 club (39, -7, D:1) 147 arrows (45, 19, D:1) a +0 short sword Level 2 of the Dungeon (4, 13, D:2) a +0 club (14, -16, D:2) a +0 club a +0 hunting sling (15, -15, D:2) a +0 short sword a +0 animal skin a +0 helmet a cursed +0 club a +0 dagger a +0 club a cursed -3 dagger (16, -15, D:2) a +0 dagger (20, -29, D:2) a +0 short sword (20, -28, D:2) a cursed -2 club (27, 8, D:2) a cursed -2 hunting sling Level 3 of the Dungeon (0, 0, D:3) a +0 helmet (12, 16, D:3) a +0 dagger (13, -7, D:3) a +0 club (22, -8, D:3) a +0 short sword a +0 robe (23, 19, D:3) a +0 dagger (28, -10, D:3) a +0 robe (28, -2, D:3) a +0 short sword (29, -2, D:3) a +0 hand axe (34, 2, D:3) a +0 club (35, 2, D:3) a +0 short sword (43, -1, D:3) 116 arrows Level 4 of the Dungeon [Shop] Qiheih's Antique Weapon Emporium a +0 rapier (112 gold) the +7 battleaxe "Mito Koetog" {flame, rElec Int+2} (1817 gold) It has been specially enchanted to surge with flame as it hits, increasing damage dealt by approximately one third against foes not resistant or susceptible to fire. Its heat also prevents any hydra heads it cuts off from regrowing. It affects your intelligence (+2). It insulates you from electricity. a +0 rapier (112 gold) a +0 whip (70 gold) a +0 rapier (112 gold) a +0 giant spiked club (53 gold) a +1 hand axe of chopping (322 gold) a +0 quarterstaff (112 gold) (0, 0, D:4) a +0 robe (8, -31, D:4) a +0 robe (9, -11, D:4) 160 bolts (15, 0, D:4) a +0 falchion (17, -19, D:4) a +0 pair of gloves (24, -33, D:4) a +0 club (29, 1, D:4) a cursed -1 halberd (37, -20, D:4) a +0 ring mail (40, -20, D:4) a +0 club (41, -6, D:4) a +0 hunting sling (44, -4, D:4) a +0 leather armour (46, -24, D:4) a +0 robe of fire resistance (52, -16, D:4) a +1 dagger of freezing a +0 robe (54, -14, D:4) a +0 club a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 falchion Level 5 of the Dungeon [Shop] Gegotrid's Antique Armour Emporium a +0 ring mail (80 gold) the +1 helmet "Jaeteh" {Str+3} (456 gold) It affects your strength (+3). a +0 ring mail (80 gold) a +0 ring mail (80 gold) a +0 chain mail (90 gold) a +0 ring mail (80 gold) a +0 cloak (90 gold) the +8 scale mail of the Beekeeper {MR- Int+8 SInv Stlth+} (1384 gold) It affects your intelligence (+8). It affects your resistance to hostile enchantments. It lets you see invisible. It makes you more stealthy. a +1 helmet of intelligence (330 gold) (0, 0, D:5) a +0 hand axe a +0 robe a +0 leather armour a +0 dire flail of venom a +0 chain mail (1, 0, D:5) a cursed +0 spear a +0 robe (3, 3, D:5) a +0 short sword of draining a +2 robe of magic recovery (4, -6, D:5) a +0 leather armour (7, -2, D:5) a +0 dagger (13, 8, D:5) a +0 dagger a +0 robe (16, 6, D:5) a +0 hand axe (19, 8, D:5) a +0 dagger (23, -19, D:5) a +0 hand axe of draining a +0 ring mail a +0 trident (24, -19, D:5) a +0 hand axe a +0 chain mail a +0 leather armour (25, -19, D:5) a +0 trident (29, 23, D:5) a +0 chain mail (32, 2, D:5) a +0 hand axe a +0 leather armour (34, -18, D:5) a +0 spear (34, -7, D:5) 222 sling bullets (42, -20, D:5) a +0 hunting sling (47, 17, D:5) a cursed +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a cursed -1 hand axe