Sku Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 8, D:1) a +0 leather armour (3, -1, D:1) a +0 club (3, 7, D:1) a +0 short sword (9, -16, D:1) a +0 dagger (15, -17, D:1) a +0 leather armour (34, -13, D:1) a +0 club (41, 17, D:1) a +0 dagger (42, 34, D:1) 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -16, D:2) a +0 club (3, 15, D:2) a +0 cloak (8, -21, D:2) a +0 quarterstaff (8, 3, D:2) a +0 spear (11, -26, D:2) a +0 club (13, 15, D:2) a +0 flail (26, -33, D:2) a +0 club (27, 6, D:2) a +0 plate armour (41, 10, D:2) a +0 falchion Level 3 of the Dungeon (0, 0, D:3) a +0 falchion (1, -4, D:3) a +0 dagger the +1 robe of the Camelopard {*Slow rC- Dex+9 Slay+5} Dex: It affects your dexterity (+9). Slay: It affects your accuracy & damage with ranged weapons and melee (+5). rC: It makes you vulnerable to cold. *Slow: It may slow you when you take damage. (22, 23, D:3) a +0 club (27, -10, D:3) a +0 club a kobold corpse (skeletalised by now) (27, -8, D:3) a hobgoblin corpse (skeletalised by now) (27, 23, D:3) a +0 whip (31, 26, D:3) a +0 club (32, -8, D:3) a bat corpse (skeletalised by now) (40, -2, D:3) a +0 robe (42, 9, D:3) 4 large rocks Level 4 of the Dungeon (0, 0, D:4) 2 potions of ambrosia (9, 1, D:4) a scroll of noise (28, -1, D:4) a jackal corpse (30, 3, D:4) a jackal corpse (33, 5, D:4) 3 stones