Sku Level 1 of the Dungeon (5, 7, D:1) a +0 short sword (5, 12, D:1) a +0 whip (5, 19, D:1) a +2 dagger of venom 5 stones (5, 20, D:1) 7 stones (7, 4, D:1) a +0 short sword (10, 3, D:1) a +0 whip (14, 13, D:1) a +0 short sword (20, -2, D:1) a +0 robe (21, 3, D:1) a +0 dagger (23, 1, D:1) a +0 whip (24, 0, D:1) a +0 short sword (25, 13, D:1) a +0 short sword 5 stones (25, 19, D:1) a +0 dagger (30, 32, D:1) 3 stones (38, 19, D:1) 8 stones (41, 18, D:1) a +0 robe (42, 28, D:1) a +0 robe (47, 29, D:1) a +0 club Level 2 of the Dungeon (26, 24, D:2) a +0 dagger (29, 23, D:2) a +0 whip (34, -18, D:2) a +0 club 5 stones (36, 4, D:2) 4 poisoned darts (39, -8, D:2) a staff of cold (46, -6, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a giant cockroach corpse (5, 35, D:3) a +0 robe (9, -1, D:3) a +0 whip (15, 1, D:3) the +4 whip "Medemp" {heavy, Fly rF- rC+} rF: It makes you vulnerable to fire. rC: It protects you from cold. Fly: It grants you flight. (18, -2, D:3) the Handbook of the Moving Blizzard Spells Type Level a - Hailstorm Conjuration/Ice 3 b - Vhi's Electric Charge Translocation/Air 3 c - Malign Gateway Summoning/Translocation 7 (23, 6, D:3) a scroll of fog (24, -5, D:3) 4 stones (26, -1, D:3) a +0 leather armour (30, -8, D:3) 6 gold pieces (31, 21, D:3) a +0 club a stone