Dungeon Crawl Stone Soup version 0.30-a0-1070-gd49b78fada (webtiles) character file. Game seed: 3575295485479788019 2 Sku the Magician (level 1, 0/15 HPs) Began as a Djinni Hedge Wizard on Apr 13, 2023. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:06:50 (259 turns). Sku the Magician (Djinni Hedge Wizard) Turns: 259, Time: 00:06:50 Health: 0/15 AC: 2 Str: 9 XL: 1 Next: 44% Gold: 24 EV: 12 Int: 15 God: SH: 0 Dex: 12 rFire + + . SeeInvis . e - staff of poison rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . c - +0 hat rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (boots unavailable) Stlth ++ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.00/turn (no ring) @: brilliant, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Missiles d - 15 stones Armour b - a +0 robe (worn) c - a +0 hat (worn) Magical Staves e - a staff of poison (weapon) Skills: + Level 2.2 Dodging + Level 1.5 Stealth + Level 2.5 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 8% 1 b - Slow Hex 56% N/A 8% 1 c - Blink Tloc 28% N/A 11% 2 d - Call Imp Summ 28% N/A 11% 2 e - Mephitic Cloud Conj/Pois/Air 21% N/A 22% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The jackal attacks as you move away! The jackal bites you. The jackal bites you. The jackal attacks as you move away! The jackal barely misses you. The jackal misses you. You barely miss the jackal. The jackal closely misses you. The jackal attacks as you move away! The jackal completely misses you. The jackal barely misses you. Your magical contamination has completely faded away. The jackal attacks as you move away! The jackal closely misses you. The jackal attacks as you move away! The jackal bites you. The jackal completely misses you. The jackal attacks as you move away! The jackal closely misses you. The jackal barks! The jackal barely misses you. Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is moderately wounded. The jackal closely misses you. The jackal barely misses you. You hit the jackal. The jackal is heavily wounded. The jackal bites you. The endoplasm quivers. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * It was a potion of brilliance. You feel clever all of a sudden. The jackal barely misses you. It was a potion of magic. Magic washes over you without effect. The jackal barely misses you. x2 The jackal attacks as you move away! The jackal closely misses you. You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. You feel a terrible chill! You die... ... ######.. ..####...... ..##......# #..##......# #...# ...##......####.# J.h.. ..# #...........# ...... ..# #......###### ...... ..###......# #########...... .#.........#####@J............ ....#......#..hhh...###....... .............h#######...# ....####)#.#### ###.).### ....h......# ###...### ...#####.######...### .### #.###....### .# #.##..#### .# #h...## You could see an endoplasm and 4 jackals. Vanquished Creatures An endoplasm (D:1) 2 kobolds (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sku the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | Sku set off with the following spells memorised: Magic | Dart, Slow, Blink, Call Imp, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 259 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: ncdulo_watergridlock, layout_rooms Action || total ---------------------------++------- Melee: Staff || 5 Cast: Magic Dart || 10 Use: Potion || 2 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 259 | 259 | 0 | 51 | 0 | 1 | 259.0 | Dungeon | 259 | 259 | 0 | 51 | 0 | 1 | 259.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 259 daAuts