Dungeon Crawl Stone Soup version 0.30-a0-1070-gd49b78fada (webtiles) character file. Game seed: 4597848568555788078 14 Sku the Magician (level 2, -5/21 HPs) Began as a Djinni Hedge Wizard on Apr 13, 2023. Slain by a gnoll ... wielding a +0 heavy flail (10 damage) ... on level 1 of the Dungeon. The game lasted 00:14:59 (900 turns). Sku the Magician (Djinni Hedge Wizard) Turns: 900, Time: 00:14:59 Health: -5/21 AC: 3 Str: 9 XL: 2 Next: 60% Gold: 0 EV: 12 Int: 15 God: SH: 0 Dex: 12 rFire + + . SeeInvis . a - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . c - +0 hat rElec . Rampage . (no cloak) rCorr . e - +0 pair of gloves Will ..... (boots unavailable) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles h - 5 stones Armour b - a +0 robe (worn) c - a +0 hat (worn) e - a +0 pair of gloves (worn) Scrolls g - a scroll of noise Potions d - a potion of degeneration {unknown} Skills: + Level 2.3 Dodging + Level 1.9 Stealth + Level 2.8 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 40% 1d5 6% 1 b - Slow Hex 40% N/A 6% 1 c - Blink Tloc 20% N/A 10% 2 d - Call Imp Summ 20% N/A 10% 2 e - Mephitic Cloud Conj/Pois/Air 10% N/A 19% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 heavy flail (lightly wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The gnoll barely misses you. Casting: Call Imp (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 heavy flail (lightly wounded, ally target, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Your cerulean imp barely misses the gnoll. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 heavy flail (lightly wounded, ally target, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 heavy flail! Your cerulean imp hits the gnoll with a -3 spear. A gnoll is nearby! Your cerulean imp hits the gnoll but does no damage. The gnoll hits your cerulean imp with a +0 heavy flail. Your cerulean imp closely misses the gnoll. You hit the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 heavy flail. * * * LOW HITPOINT WARNING * * * Your cerulean imp misses the gnoll. Your cerulean imp barely misses the gnoll. The gnoll hits you with a +0 heavy flail! You die... ................'................ ##...#.##########.....####....)#. ......................#....#####. ...............##.#####.... #. .......#######.##.# #... #. .......##.......#.. #... ... .......##.......#### #.. #.. ......###.......####+##.. ).. ... #.......@........ ... ######'#.g5...... ### ### #.#......... ... #.#.....#### ### ### ###### #.#........ ...####....###.'........ ...##......####........# ##(.##..##..# #........# #....#..##..# ######... #. You could see a gnoll (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures 2 ball pythons (D:1) 2 endoplasms (D:1) A goblin (D:1) A hobgoblin (D:1) 2 quokkas (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 2 rats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sku the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | Sku set off with the following spells memorised: Magic | Dart, Slow, Blink, Call Imp, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 325 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 900 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_wavy_path, layout_basic, glass_columns_a Action || total ---------------------------++------- Melee: Dagger || 7 Cast: Magic Dart || 26 Slow || 1 Call Imp || 1 Use: Scroll || 3 Stab: Sleeping || 2 Armour: Robe || 6 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 900 | 900 | 0 | 114 | 0 | 1 | 900.0 | Dungeon | 900 | 900 | 0 | 114 | 0 | 1 | 900.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 900 daAuts