Dungeon Crawl Stone Soup version 0.29-a0-303-ge4682ce883 (webtiles) character file. Game seed: 10674741115497116272 46 Skull the Conjurer (level 3, -6/20 HPs) Began as a Deep Elf Conjurer on Mar 25, 2022. Mangled by Crazy Yiuf ... wielding a +2 quarterstaff of chaos (15 damage) ... on level 2 of the Dungeon. The game lasted 00:03:05 (1750 turns). Skull the Conjurer (Deep Elf Conjurer) Turns: 1750, Time: 00:03:06 Health: -6/20 AC: 2 Str: 6 XL: 3 Next: 46% Magic: 4/9 EV: 12 Int: 22 God: Gold: 119 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . SeeInvis . l - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 119 gold pieces. Inventory: Hand Weapons d - a +0 whip j - a +0 club l - a +0 dagger (weapon) Missiles e - 21 stones k - 4 poisoned darts (quivered) Armour a - a +0 robe (worn) Jewellery c - a ring of protection from cold Scrolls h - a scroll of teleportation Potions b - a potion of magic f - a potion of curing {unknown} g - 3 potions of heal wounds {unknown} i - 2 potions of berserk rage {unknown} m - 2 potions of brilliance {unknown} n - a potion of mutation {unknown} o - a potion of attraction {unknown} Skills: * Level 1.2 Fighting + Level 2.8 Dodging + Level 3.0 Stealth + Level 3.3 Spellcasting * Level 4.8 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 14% 3 Blink Tloc 6% N/A 19% 2 Lesser Beckoning Tloc 3% N/A 36% 3 Fulminant Prism Conj/Hex 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Manifold Assault Tloc 3% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Crazy Yiuf Message History Aim: an adder (moderately wounded, 66% to hit) The searing ray misses the adder. (Press . to maintain the ray.) The searing ray hits the adder. The adder is almost dead. The adder bites you but does no damage. x2 The searing ray hits the adder! You kill the adder! Your Stealth skill increases to level 3! You see here an adder corpse. g - 3 pink potions (gained 1) Things that are here: a +0 short sword; a kobold skeleton There is an open door here. Found a mace. Found a runed translucent door. You open the door. Crazy Yiuf shouts! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Crazy Yiuf Aim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak (82% to hit) The searing ray hits Crazy Yiuf! Crazy Yiuf is heavily wounded. (Press . to maintain the ray.) Crazy Yiuf cries, "Cards broken King!" The searing ray hits Crazy Yiuf. Crazy Yiuf is severely wounded. The searing ray hits Crazy Yiuf. Crazy Yiuf is almost dead. Crazy Yiuf hits you with a +2 quarterstaff of chaos! Ouch! That really hurt! Crazy Yiuf draws strength from your wounds! The searing ray hits Crazy Yiuf but does no damage. Crazy Yiuf is moderately wounded. You finish channelling your searing ray. Crazy Yiuf yells, "Ghoul!" Crazy Yiuf hits you with a +2 quarterstaff of chaos! Ouch! That really hurt! You die... .##.####...###....# .#### #...# #....# ## #...# #P.PP# ##### #...## ##.## #.## ##.# #.## ##@# #g# ... #...# #..)# ##### You could see Crazy Yiuf. Vanquished Creatures 2 adders (D:2) 2 dart slugs (D:1) 3 ball pythons 2 endoplasms (D:2) A giant cockroach (D:2) 2 goblins 2 hobgoblins 4 quokkas 2 bats A frilled lizard (D:2) 2 kobolds A rat (D:1) 24 creatures vanquished. Vanquished Creatures (others) 17 plants (D:1) 17 creatures vanquished. Grand Total: 41 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Skull the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 80 | D:1 | Reached XP level 2. HP: 7/16 MP: 0/8 83 | D:1 | Learned a level 2 spell: Searing Ray 291 | D:1 | Found a faded altar of an unknown god. 1292 | D:2 | Reached skill level 1 in Fighting 1292 | D:2 | Reached XP level 3. HP: 20/20 MP: 5/9 1742 | D:2 | Found a runed translucent door. 1743 | D:2 | Noticed Crazy Yiuf 1750 | D:2 | Mangled by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_rooms, hellmonk_ecumenical_altar_crossroads, chequers_serial_rivers_small_3, chequers_avenue D:2: layout_basic, grunt_decor_resistance, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.2 Stealth | 3 | 3.0 Dodging | | 2.8 Spellcasting | | 3.3 Conjurations | | 4.8 Action || total -------------------------++------- Melee: Whip || 3 Unarmed || 1 Dagger || 4 Throw: Dart || 8 Stone || 2 Cast: Magic Dart || 40 Searing Ray || 4 Use: Scroll || 2 Armor: Robe || 8 Dodge: Dodged || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1751 | 1729 | 22 | 201 | 1271 | 2 | 875.5 | Dungeon | 1751 | 1729 | 22 | 201 | 1271 | 2 | 875.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 936 daAuts D:1: 814 daAuts