SkyBlueFox the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (unseen) (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (62, 1, D) the cursed +1 troll leather armour of Spite {rElec rC+ Regen+ SInv} It protects you from cold. It insulates you from electricity. It lets you see invisible. It increases your rate of regeneration. It has a curse placed upon it. (63, 1, D) the cursed +0 buckler of the Cooper {rPois rN+ MR+ Int-3} It affects your intelligence (-3). It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. (68, 1, D) a +0 whip (69, 1, D) a +5 rapier of protection (68, 2, D) a +5 storm dragon armour (75, 2, D) a cursed ring of loudness (67, 3, D) a +0 robe (69, 3, D) a +0 leather armour (74, 3, D) a +0 trident (unseen) (75, 3, D) a +0 trident 5 tomahawks (3, 4, D) 991 sling bullets (unseen) (68, 4, D) a +0 mace a +7 great sword of slicing a +0 dagger (74, 5, D) a tomahawk (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +0 robe (still there?) a +0 robe (still there?) a +5 crystal plate armour (still there?) a +5 shadow dragon armour (still there?) a +5 ice dragon armour (still there?) a +5 fire dragon armour (still there?) a +5 plate armour (still there?) (70, 9, D) an uncursed amulet of resist corrosion (71, 9, D) an uncursed staff of summoning (72, 9, D) a +0 war axe (70, 11, D) a +0 long sword a naga corpse (skeletalised by now) (71, 11, D) a +0 robe (unseen) (71, 12, D) a +2 falchion of holy wrath (61, 17, D) a +2 dagger of holy wrath (62, 17, D) a +2 long sword of protection (63, 17, D) a +0 trident (64, 17, D) an uncursed ring of protection from fire (72, 17, D) a +0 long sword of holy wrath (73, 17, D) a book of Maledictions (62, 18, D) a +5 double sword of slicing (63, 18, D) a scroll of holy word (64, 18, D) an uncursed ring of positive energy a +6 ring of strength (72, 18, D) a +0 dagger of flaming (63, 21, D) a +2 shortbow of flaming 20 arrows a centaur corpse (64, 21, D) a hippogriff corpse (71, 21, D) a steam dragon hide a steam dragon skeleton (62, 22, D) a hippogriff corpse (64, 22, D) a +2 vampiric hand axe a merfolk corpse (65, 22, D) a +0 trident (unseen) (71, 22, D) a steam dragon hide a steam dragon skeleton (63, 23, D) an arrow (63, 24, D) an arrow (62, 27, D) the ring of Voisouj {rF+ MP+9} [ring of magical power] It protects you from fire. It affects your magic capacity (+9). (63, 27, D) The Foundations of Rites and Rhymes Spells Type Level a - Regeneration Charms/Necromancy 3 b - Conjure Flame Conjuration/Fire 3 c - Spectral Weapon Hexes/Charms 3 d - Confuse Hexes 3 e - Spider Form Transmutation/Poison 3 (72, 27, D) a +6 ring of strength (64, 28, D) the Incunabulum of Creative Confrontation Spells Type Level a - Summon Butterflies Summoning 1 b - Summon Small Mammal Summoning 1 c - Conjure Flame Conjuration/Fire 3 d - Summon Ice Beast Ice/Summoning 4 e - Fireball Conjuration/Fire 5 f - Bolt of Cold Conjuration/Ice 6 (72, 28, D) a +4 arbalest of velocity (73, 28, D) a +0 trident (71, 30, D) a +0 shortbow 12 arrows (72, 30, D) a +0 trident (71, 31, D) a cursed staff of poison a +0 shortbow a +0 shortbow 41 arrows a centaur corpse (72, 31, D) a hippogriff corpse (73, 31, D) a +2 short sword of holy wrath (72, 32, D) 2 arrows (72, 33, D) 2 arrows (72, 34, D) an arrow (73, 34, D) an arrow (69, 37, D) a cursed -3 ring of dexterity (71, 37, D) a Fen Folio (73, 37, D) the Papyrus of Aerial Confrontation Spells Type Level a - Magic Dart Conjuration 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Static Discharge Conjuration/Air 3 d - Throw Icicle Conjuration/Ice 4 e - Iskenderun's Battlesphere Conjuration/Charms 5 (59, 38, D) a +3 plate armour of poison resistance (60, 38, D) a +2 scale mail of poison resistance (61, 38, D) the +7 hunting sling of Dishonesty {venom, *Confuse MP+9 Int-2 Dex+4} It poisons the ammo it fires. It affects your intelligence (-2). It affects your dexterity (+4). It affects your magic capacity (+9). It may confuse you when you take damage. (62, 38, D) a phial of floods (63, 38, D) the cursed +1 chain mail "Urruf" {-Tele Int+2 Dex+2} It affects your intelligence (+2). It affects your dexterity (+2). It prevents most forms of teleportation. It has a curse placed upon it. (70, 38, D) an uncursed ring of sustain attributes (71, 38, D) an uncursed staff of poison (72, 38, D) a +2 antimagic halberd (67, 42, D) a +0 rapier (unseen) (68, 42, D) a +0 scythe (unseen) (70, 42, D) a +0 scimitar of flaming a +0 robe a sling bullet (67, 43, D) a +2 quarterstaff of pain a +0 dire flail a +0 robe a potion of curing a +0 robe the orc corpse of Blork the orc the elf corpse of Dowan (70, 43, D) a +0 giant club a +0 robe (57, 44, D) a +0 robe (67, 44, D) a +0 dagger a sling bullet (68, 44, D) a +0 hat a +0 hunting sling a +0 ring mail 24 sling bullets (71, 44, D) a sling bullet (57, 45, D) a +2 rapier of speed (59, 45, D) a sling bullet