SkyBlueFox the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (61, 1, D) a +5 eveningstar of holy wrath (62, 1, D) a +2 spear of venom (63, 1, D) the +7 mace of Responsibility {elec, Stlth+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It makes you more stealthy. (67, 1, D) a book of Hinderance (69, 1, D) an ornate deck of wonders (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (62, 2, D) an uncursed ring of magical power (73, 2, D) the +2 scale mail "Zomm" {SInv} It lets you see invisible. (75, 2, D) a lantern of shadows (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (73, 3, D) a +2 club (unseen) (74, 3, D) a +0 halberd a +0 robe (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (61, 4, D) a +0 short sword (62, 4, D) a +0 vampiric short sword a +0 leather armour a +0 dagger a cursed +0 robe (63, 4, D) a cursed -3 dagger (unseen) (68, 4, D) a +0 giant spiked club (unseen) (4, 5, D) a +5 executioner's axe (unseen) (7, 5, D) a +0 scale mail a +0 shield a +0 war axe (10, 5, D) an uncursed ring of flight (unseen) (7, 6, D) a scroll of holy word (10, 6, D) an uncursed staff of energy (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (61, 9, D) a book of Minor Magic (62, 9, D) a box of beasts (63, 9, D) a plain deck of changes (71, 9, D) a +2 shadow dragon armour (62, 10, D) an uncursed staff of fire (70, 10, D) a plain deck of wonders (72, 10, D) the +1 ring mail "Hoiw Cyll" {rCorr MP+9 Str+5 Slay+3} It affects your strength (+5). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your magic capacity (+9). It protects you from acid and corrosion. (61, 17, D) an uncursed staff of conjuration (62, 17, D) a +0 scale mail of fire resistance (63, 17, D) an uncursed ring of invisibility (64, 17, D) a +1 plate armour of cold resistance (71, 17, D) the Compendium of Mutagenic Cold Spells Type Level a - Freeze Ice 1 b - Stoneskin Transmutation/Earth 2 c - Irradiate Conjuration/Transmutation 5 d - Ozocubu's Refrigeration Ice 6 e - Simulacrum Ice/Necromancy 6 (72, 17, D) a sack of spiders (73, 17, D) an uncursed staff of cold (62, 18, D) the +10 demon blade "Ycucsan" {vamp, +Fly rPois rC+ Int-4} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (-4). It protects you from cold. It protects you from poison. It lets you fly. (63, 18, D) a disc of storms the +2 scale mail of Intuition {*Drain +Blink rElec SInv} It insulates you from electricity. It lets you see invisible. It lets you blink. It causes draining when unequipped. (64, 18, D) a +4 war axe of chopping (71, 18, D) a +7 iron rod (13/13) (72, 18, D) an uncursed staff of earth (73, 18, D) a Young Poisoner's Handbook (72, 24, D) a wand of fire (5) 3 scrolls of recharging a wand of disintegration (7) a disc of storms (61, 27, D) a +0 battleaxe of flaming (63, 27, D) a +1 long sword of holy wrath (64, 27, D) an uncursed ring of see invisible (65, 27, D) a +0 flail of crushing (62, 28, D) the cursed +1 scimitar of Mastery {venom, rC+ Str+7 Dex-3} It poisons the flesh of those it strikes. It affects your strength (+7). It affects your dexterity (-3). It protects you from cold. It has a curse placed upon it. (63, 28, D) a manual of Bows (64, 28, D) an uncursed staff of air (71, 28, D) an uncursed staff of summoning (72, 28, D) an uncursed staff of earth (59, 37, D) an uncursed staff of poison (60, 37, D) a +2 short sword of flaming (62, 37, D) an uncursed ring of poison resistance (63, 37, D) a fan of gales (69, 37, D) a legendary deck of defence (70, 37, D) an uncursed staff of energy (71, 37, D) an uncursed staff of wizardry (72, 37, D) the ring "Voeliz" {Fire MP+9 Str+3 Dex+4 Slay-3} [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your strength (+3). It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (-3). It protects you from fire. It makes you vulnerable to cold. It affects your magic capacity (+9). (73, 37, D) a +0 vampiric dagger (59, 38, D) a book of the Warp (60, 38, D) the +3 dagger of Disgust {venom, Int+3} It poisons the flesh of those it strikes. It affects your intelligence (+3). (61, 38, D) a book of Hinderance (62, 38, D) the ring of the Okapi {SustAt MR+ Stlth+} [ring of sustain attributes] It sustains your strength, intelligence and dexterity. It affects your resistance to hostile enchantments. It makes you more stealthy. (63, 38, D) a +0 trident (70, 38, D) an uncursed ring of protection from magic (71, 38, D) the +3 bardiche "Niptacoh" {speed, rElec Int+3} Attacks with this weapon are significantly faster. It affects your intelligence (+3). It insulates you from electricity. (69, 40, D) a +0 whip (68, 41, D) a +0 club (69, 41, D) a +0 halberd of chopping a +0 long sword (70, 41, D) a +1 spear of venom a +0 hand axe (68, 42, D) a +0 dagger (unseen) (70, 42, D) the +3 dagger of Watchfulness {pierce, -Tele rN+ Int+3 SInv} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It protects you from negative energy. It lets you see invisible. It prevents most forms of teleportation.