Dungeon Crawl Stone Soup version 0.17-a0-1951-g62301d3 (webtiles) character file. 5 SkyBlueFox the Conjurer (level 1, 0/10 HPs) Began as a Tengu Conjurer on Oct 3, 2015. Slain by a hobgoblin (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:44 (129 turns). SkyBlueFox the Conjurer (Tengu Conjurer) Turns: 129, Time: 00:00:44 Health: 0/10 AC: 2 Str: 8 XL: 1 Next: 80% Magic: 2/4 EV: 13 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . d - +0 dagger rCold . . . Clarity . a - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . (helmet restricted) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (boots unavailable) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand weapons d - a +0 dagger (weapon) (You found it on level 1 of the Dungeon) Armour a - a +0 robe (worn) Books b - a book of Conjurations Comestibles c - a bread ration {@e1} f - 6 chunks of flesh {@w0} Skills: + Level 2.5 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting * Level 5.5 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 1% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History f - 3 chunks of flesh {@w0} There is an open door, spattered with blood here. You see here a dagger. You open the door. There is an open door here. A hobgoblin comes into view. It is wielding a club. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a club (resting) The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a club (heavily wounded) The magic dart hits the hobgoblin. The hobgoblin is severely wounded. The hobgoblin barely misses you. You now have 1/4 mp. You hit the hobgoblin. You kill the hobgoblin! No target in view! Things that are here: a club; a hobgoblin corpse You butcher the hobgoblin corpse. f - 6 chunks of flesh {@w0} (gained 3) You see here a club. You open the door. Magic restored. Found a stone staircase leading down. MP restored: 4 A giant newt comes into view. The giant newt moves out of view. A bat comes into view. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (resting) The magic dart hits the bat. The bat is severely wounded. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 3/4 mp. Found an escape hatch in the floor. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (severely wounded) The magic dart hits the bat. You kill the bat! Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 2/4 mp. A rat and a hobgoblin come into view. The hobgoblin shouts! The hobgoblin moves out of view. There are monsters nearby! Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - giant newt Aim: a giant newt (hasn't noticed you) The magic dart hits the giant newt. The giant newt is heavily wounded. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - giant newt Aim: a giant newt (heavily wounded) The magic dart hits the hobgoblin. You now have 0/4 mp. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. You see here a bat corpse. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin misses you. You barely miss the hobgoblin. The hobgoblin hits you but does no damage. You hit the hobgoblin. Your kick misses the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. You take 4 damage, and have 6/10 hp. MASSIVE DAMAGE!! You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin hits you. You take 1 damage, and have 5/10 hp. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin hits you. Ouch! That really hurt! You die... ####'#.#..#..#...#....#.###.# #....+..≈........#....l†#.... #.####.8........<#........... #.)..+..≈........#.######.... ##.##+#.#.§#..#...#l# .... #...#.#...).......#.# ... #.#.#'#...........#.# ... #.....###.#########.# ## ##...#.......@gl....# ###...############## ##### You could see a hobgoblin and a giant newt. Vanquished Creatures A bat (D:1) A goblin (D:1) 2 hobgoblins (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | SkyBlueFox the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 129 | D:1 | Slain by a hobgoblin Vault maps used: D:1: shiori_arrival_oz Action || total -------------------------++------- Melee: Dagger || 6 Cast: Magic Dart || 10 Vault maps used: D:1: shiori_arrival_oz Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 2.6 | 13.0 | 77.0 Dungeon | 100.0 | 100.0 | 0.0 | 2.6 | 13.0 | 77.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 8.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 8.0 +-------+-------+-------+-------+-------+----------------------