SkyBlueFox Level 1 of the Dungeon (0, 0, D:1) a cursed +0 robe (-11, 7, D:1) a +0 club (-34, 16, D:1) a +0 dagger (-38, 18, D:1) 14 arrows of flame (-38, 19, D:1) a bread ration (-37, 19, D:1) a +0 spear (-12, 25, D:1) an uncursed amulet of resist mutation {rMut,} (-12, 26, D:1) a +0 dagger (-12, 27, D:1) a +0 club (15, 32, D:1) a +0 dagger (-38, 39, D:1) a bread ration {@e1} (16, 45, D:1) a +0 short sword (16, 46, D:1) a +0 dagger (-33, 55, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a potion of poison a potion of beneficial mutation an uncursed ring of teleportation {+/*tele,} (53, 0, D:2) a +0 scale mail (43, 4, D:2) a +0 club (37, 6, D:2) an uncursed ring of sustain attributes (16, 14, D:2) a +0 club (41, 14, D:2) a +0 club (16, 22, D:2) a +0 club (40, 29, D:2) a +0 club (31, 32, D:2) 2 fruits (25, 40, D:2) a +0 hunting sling Level 3 of the Dungeon (-1, 2, D:3) 8 silver bolts (36, 5, D:3) a +0 ring mail (33, 7, D:3) a +0 club (-5, 14, D:3) a +0 dagger (-4, 17, D:3) a +0 whip (29, 18, D:3) a cursed -3 dagger (40, 19, D:3) 18 arrows (19, 30, D:3) 19 sling bullets Level 4 of the Dungeon [Shop] Kuoph's Weapon Emporium a cursed -2 dagger (1 gold) a +5 giant spiked club (289 gold) a +0 rapier (40 gold) a +3 quarterstaff of crushing (230 gold) a +0 trident (35 gold) a +1 spear of venom (106 gold) a +0 war axe (35 gold) the +10 longbow of Puuk {venom, rF++} (799 gold) It poisons the ammo it fires. It greatly protects you from fire. a +0 dagger (20 gold) a +2 dagger of venom (144 gold) a +0 long sword (35 gold) a +0 shortbow (30 gold) (4, 11, D:4) 20 arrows of flame (5, 13, D:4) 14 sling bullets (35, 13, D:4) a scroll of blinking (4, 15, D:4) a +0 robe (6, 16, D:4) a bread ration (-3, 35, D:4) a cursed -2 chain mail (22, 36, D:4) 23 arrows (46, 40, D:4) 17 gold pieces (39, 44, D:4) a +0 leather armour (29, 53, D:4) 11 poisoned needles Level 5 of the Dungeon [Shop] Acaenoc's Weapon Emporium a +0 mace (45 gold) a cursed -1 hunting sling (1 gold) a +0 rapier (60 gold) a +3 hand crossbow of evasion (318 gold) a +0 battleaxe (97 gold) a +0 club (15 gold) a +0 rapier (60 gold) 9 stones (13 gold) the +1 whip of Action {pain, Int+4 Dex+4 SInv Stlth-} (567 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+4). It affects your dexterity (+4). It lets you see invisible. It makes you less stealthy. a +3 scythe of protection (309 gold) a +3 morningstar of holy wrath (363 gold) 15 stones (22 gold) (0, 0, D:5) 28 sling bullets (-15, 6, D:5) a +0 quarterstaff (13, 13, D:5) 26 sling bullets (6, 14, D:5) a +0 hand axe (-10, 15, D:5) 21 arrows (-5, 17, D:5) a meat ration (1, 19, D:5) an adder corpse (-13, 22, D:5) 16 poisoned needles Level 6 of the Dungeon (0, 0, D:6) 22 arrows (-4, 2, D:6) 12 gold pieces