Dungeon Crawl Stone Soup version 0.18-a0-1471-gbbaf034 (webtiles) character file. 3519 SkyBlueFox the Insei (level 9, 0/69 HPs) Began as a Demonspawn Necromancer on Mar 1, 2016. Slain by a yak (13 damage) ... on level 8 of the Dungeon on Mar 2, 2016. The game lasted 00:35:16 (9598 turns). SkyBlueFox the Insei (Demonspawn Necromancer) Turns: 9598, Time: 00:35:16 Health: 0/69 AC: 5 Str: 11 XL: 9 Next: 81% Magic: 2/14 EV: 15 Int: 18 God: Gold: 624 SH: 0 Dex: 13 Spells: 5 memorised, 0 levels left rFire + . . SeeInvis . - Unarmed rCold . . . Gourm . t - +2 robe {rN+} rNeg + . . Faith . (no shield) rPois . Spirit . (helmet unavailable) rElec . Dismiss . a - +0 cloak rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +++....... k - +5 ring of slaying e - ring of protection from fire {rF+,} @: not resistant to hostile enchantments, fairly stealthy A: claws 1, horns 3, talons 1, nightstalker 1 a: no special abilities You were on level 8 of the Dungeon. You were hungry. You visited 2 branches of the dungeon, and saw 10 of its levels. You also visited: Sewer and Ossuary. You collected 624 gold pieces. Inventory: Hand Weapons G - the +3 whip "Ybetamm" {freeze, +Inv rElec rF- Dex+4} (You found it on level 7 of the Dungeon) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It makes you vulnerable to fire. It insulates you from electricity. It lets you turn invisible. Missiles d - 169 stones (quivered) r - 4 tomahawks of dispersal {=f} Armour a - a +0 cloak (worn) (You found it on level 7 of the Dungeon) p - a +1 leather armour of fire resistance (You found it on level 3 of the Dungeon) t - a +2 robe of positive energy (worn) (You took it off Sigmund on level 2 of the Dungeon) w - a +2 shield (You found it on level 8 of the Dungeon) Jewellery e - a ring of protection from fire (left claw) {rF+,} (You found it on level 1 of the Dungeon) k - a +5 ring of slaying (right claw) (You found it on level 3 of the Dungeon) Wands f - a wand of iceblast (1/15) (You found it on level 3 of the Dungeon) g - a wand of flame (23/48) (You took it off a big kobold on level 8 of the Dungeon) q - a wand of paralysis (0/24) (You found it on level 4 of the Dungeon) x - a wand of polymorph (11/24) (You found it on level 6 of the Dungeon) Scrolls n - a scroll of amnesia {unknown} v - 3 scrolls of immolation {!r} y - a scroll of magic mapping {unknown} D - a scroll of blinking {unknown} E - a scroll of teleportation {unknown} H - a scroll of holy word {unknown} I - a scroll of enchant armour {unknown} R - 3 scrolls of remove curse Potions h - 3 potions of flight i - a potion of beneficial mutation {unknown} j - 3 potions of might m - 4 potions of ambrosia {!q} s - a potion of berserk rage {!q} z - 3 potions of brilliance A - a potion of agility B - 3 potions of heal wounds {unknown} C - 5 potions of curing F - 3 potions of haste {unknown} Books b - a book of Necromancy u - a book of Minor Magic (You found it on level 4 of the Dungeon) Comestibles c - 4 bread rations {@e1} l - 25 fruits o - 2 royal jellies Skills: + Level 5.8 Fighting - Level 2.0 Armour * Level 6.6 Dodging - Level 1.7 Stealth * Level 7.4 Unarmed Combat - Level 3.6 Spellcasting + Level 7.3 Necromancy You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #### 1% 1 None b - Vampiric Draining Necr ####...... 2% 3 ###.... c - Animate Dead Necr N/A 10% 4 ####... d - Regeneration Chrm/Necr ###....... 12% 3 ###.... e - Control Undead Necr ####...... 10% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:7 Lair: D:8-11 Orc: D:9-12 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Pakellas Qazlal Sif Muna Trog Yredelemnul The Shining One Innate Abilities, Weirdness & Mutations You have sharp fingernails. You have a pair of large horns on your head. You have sharp toenails. You are slightly more attuned to the shadows. Message History The yak closely misses you. The yak gores you! You take 15 damage, and have 29/69 hp. MASSIVE DAMAGE!! Danger x5: yak x5! Danger x6: yak x6! Casting: Animate Dead Confirm with . or Enter, or press ? or * to list all spells. You miscast Animate Dead. You are very lightly contaminated with residual magic. The world around you seems to dim momentarily. The yak barely misses you. The yak gores you! * * * LOW HITPOINT WARNING * * * You take 17 damage, and have 13/69 hp. MASSIVE DAMAGE!! You now have 9/14 mp. Danger x6: yak x6! Danger x5: yak x5! Danger x4: yak x4! Warning x3: The yak can hit for moderate damage in melee! x3 Warning x2: The yak can hit for moderate damage in melee! x2 Casting: Animate Dead Confirm with . or Enter, or press ? or * to list all spells. Your skin crawls. You regained 2 hp, and now have 17/69 hp. You now have 8/14 mp. Casting: Regeneration Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (moderately wounded) The yak is heavily wounded. You feel life coursing into your body. The yak gores you! * * * LOW HITPOINT WARNING * * * You take 8 damage, and have 10/69 hp. You now have 5/14 mp. Warning x2: The yak can hit for moderate damage in melee! x2 Casting: Vampiric Draining Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (heavily wounded) The yak is severely wounded. You feel life coursing into your body. You regained 5 hp, and now have 15/69 hp. You now have 2/14 mp. Warning x2: The yak can hit for moderate damage in melee! x2 You regained 2 hp, and now have 17/69 hp. Warning x3: The yak can hit for moderate damage in melee! x3 You are feeling hungry. Danger x4: yak x4! Your skin is crawling a little less now. You claw the yak! The yak is lightly wounded. Danger x5: yak x5! You scratch the yak but do no damage. The yak is lightly wounded. The yak gores you! * * * LOW HITPOINT WARNING * * * You take 8 damage, and have 12/69 hp. Danger x4: yak x4! Casting: Vampiric Draining Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining Press: ? - help, Shift-Dir - straight line, f - yak, p - yak Aim: a yak (lightly wounded) The yak is heavily wounded. You feel life coursing into your body. The yak barely misses you. You regained 6 hp, and now have 18/69 hp. You now have 0/14 mp. Danger x5: yak x5! You barely miss the yak. You claw the yak, but do no damage. The yak is heavily wounded. The yak gores you! * * * LOW HITPOINT WARNING * * * You take 11 damage, and have 7/69 hp. Danger x6: yak x6! Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: q - a wand of paralysis {zapped: 13} (will waste charges) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (heavily wounded, chance to defeat MR: 46%) Okay, then. Danger x5: yak x5! Your skin stops crawling. Warning x2: The yak can hit for moderate damage in melee! x2 Your magical contamination has completely faded away. There is a stone staircase leading up here. The yak gores you! * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. You take 8 damage, and have 2/69 hp. Spoiler Alert: The yak can hit for moderate damage in melee! You see here a short sword. Casting: Vampiric Draining Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (moderately wounded) The yak is severely wounded. You feel life coursing into your body. The yak gores you! You die... ...................# ...###############.# ...# #.# ######### #.# ####....#### #.# #..'....'.!# #.# #..#....#!.# #.# #####..###########.# #.#.#''#.#.#...Y@..# ....).......######## ..P.........# .........P..# ............# ..........### ......##### ......# ......######## You could see a yak. Vanquished Creatures Pikel (D:7) 3 yaks (D:9) Sigmund (D:2) A steam dragon (D:8) Edmund (D:4) 2 sky beasts An ice beast (D:6) A black bear (D:6) 2 big kobolds Blork the orc (D:4) A giant frog (D:8) 4 scorpions A killer bee (D:8) A howler monkey (D:8) A crimson imp (D:9) A wasp zombie (D:9) A centaur zombie (Ossuary) 7 hounds 3 jellies A human zombie (Ossuary) 2 orc priests 4 orc wizards A centaur skeleton (D:5) A gnoll shaman (D:8) An iguana (D:4) 4 worker ants A mummy (Ossuary) A worker ant zombie (D:6) 12 gnolls 2 river rats (Sewer) 6 adders An adder zombie (D:7) 2 adder skeletons 3 worms 2 giant geckos 22 orcs 12 bats 5 giant cockroaches 6 goblins 2 hobgoblins (D:3) 11 jackals 8 kobolds 4 quokkas A ball python (D:1) 5 giant newts 4 hobgoblin zombies (Ossuary) A jackal skeleton (D:6) 8 kobold zombies (Ossuary) 4 orc zombies (Ossuary) A quokka zombie (D:6) 11 rats A rat zombie (Ossuary) 184 creatures vanquished. Vanquished Creatures (collateral kills) An ogre (D:5) An elf zombie (Ossuary) A jelly (D:5) An orc wizard (D:5) A human zombie (Ossuary) Crazy Yiuf (D:4) A big kobold zombie (Ossuary) A mummy (Ossuary) A gnoll (D:8) 2 adder zombies (Ossuary) A goblin zombie (Ossuary) 4 hobgoblin zombies (Ossuary) 2 jackal zombies (Ossuary) A kobold zombie (Ossuary) 4 orc zombies (Ossuary) 23 creatures vanquished. Grand Total: 207 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | SkyBlueFox the Demonspawn Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 430 | D:1 | Gained mutation: You have sharp fingernails. [demonic ancestry] 430 | D:1 | Reached XP level 2. HP: 15/20 MP: 1/5 441 | D:1 | Reached skill level 1 in Unarmed Combat 1077 | D:2 | Found a white marble altar of Elyvilon. 1152 | D:2 | Noticed Sigmund 1396 | D:2 | Reached skill level 1 in Fighting 1398 | D:2 | Gained mutation: You have a pair of small horns on your head. [demonic ancestry] 1398 | D:2 | Reached XP level 3. HP: 22/26 MP: 6/6 1569 | D:2 | Learned a level 3 spell: Vampiric Draining 1686 | D:2 | HP: 4/26 [goblin (4)] 1695 | D:1 | HP: 4/26 [orc (5)] 2357 | D:2 | HP: 6/26 [poisoned by Sigmund] 2599 | D:3 | Gained mutation: Armour fits poorly on your strangely shaped body. [potion of mutation] 2599 | D:3 | Gained mutation: Your body sometimes deteriorates upon taking damage. [potion of mutation] 2599 | D:3 | Gained mutation: You are clumsy. (Dex -2) [potion of mutation] 2624 | D:3 | HP: 4/26 [worm (9)] 2761 | D:3 | Lost mutation: Your body sometimes deteriorates upon taking damage. [potion of cure mutation] 2761 | D:3 | Lost mutation: You are clumsy. (Dex -2) [potion of cure mutation] 2761 | D:3 | Lost mutation: Armour fits poorly on your strangely shaped body. [potion of cure mutation] 2793 | D:3 | Reached skill level 1 in Armour 2793 | D:3 | Reached skill level 2 in Unarmed Combat 2793 | D:3 | Gained mutation: You have a pair of horns on your head. [demonic ancestry] 2793 | D:3 | Reached XP level 4. HP: 8/33 MP: 0/7 3050 | D:3 | Learned a level 4 spell: Animate Dead 3174 | D:3 | Reached skill level 2 in Fighting 3321 | D:4 | Gained mutation: You have sharp toenails. [demonic ancestry] 3321 | D:4 | Reached XP level 5. HP: 34/38 MP: 9/9 3539 | D:4 | Noticed Blork the orc 3552 | D:4 | Killed Blork the orc 3552 | D:4 | Reached skill level 3 in Spellcasting 3616 | D:4 | Reached skill level 5 in Necromancy 3616 | D:4 | Reached XP level 6. HP: 21/46 MP: 6/10 3621 | D:4 | Noticed Edmund 3894 | D:2 | Killed Sigmund 3894 | D:2 | Reached skill level 3 in Fighting 3894 | D:2 | Reached skill level 2 in Armour 3894 | D:2 | Reached skill level 3 in Unarmed Combat 4012 | D:2 | Learned a level 3 spell: Regeneration 4118 | D:4 | HP: 6/47 [something (28)] 4441 | D:4 | Found an oddly glowing altar of Pakellas. 4525 | D:4 | Noticed Crazy Yiuf 4534 | D:4 | Killed Crazy Yiuf 4643 | D:4 | Found a shadowy altar of Dithmenos. 4742 | D:4 | Killed Edmund 4742 | D:4 | Reached skill level 2 in Dodging 4742 | D:4 | Gained mutation: You are slightly more attuned to the shadows. [demonic ancestry] 4742 | D:4 | Reached XP level 7. HP: 43/52 MP: 11/11 4853 | D:5 | Entered Level 5 of the Dungeon 5037 | D:5 | Reached skill level 4 in Unarmed Combat 5068 | D:5 | Found a snail-covered altar of Cheibriados. 5104 | D:5 | Reached skill level 3 in Dodging 5162 | D:5 | Reached skill level 4 in Fighting 5617 | D:6 | Gained mutation: You have a pair of large horns on your head. [demonic ancestry] 5617 | D:6 | Reached XP level 8. HP: 53/60 MP: 8/12 5853 | D:6 | Found a glowing drain. 5857 | D:6 | Reached skill level 6 in Necromancy 5867 | Sewer | Entered a sewer 5879 | Sewer | Reached skill level 5 in Unarmed Combat 5961 | Sewer | Found a white marble altar of Elyvilon. 6381 | D:6 | Reached skill level 4 in Dodging 6803 | D:7 | Got a dazzling whip 6804 | D:7 | Identified the +3 whip "Ybetamm" {freeze, +Inv rElec rF- Dex+4} (You found it on level 7 of the Dungeon) 6845 | D:7 | Found a snail-covered altar of Cheibriados. 6891 | D:7 | Upgraded the game from 0.18-a0-1454-g5e6cd1e to 0.18-a0-1471-gbbaf034 7018 | D:7 | Found a staircase to the Ecumenical Temple. 7026 | Temple | Entered the Ecumenical Temple 7258 | D:7 | Noticed Pikel 7276 | D:7 | Killed Pikel 7276 | D:7 | Reached skill level 5 in Dodging 7276 | D:7 | Reached skill level 6 in Unarmed Combat 7564 | D:7 | Reached skill level 5 in Fighting 7564 | D:7 | Reached XP level 9. HP: 53/68 MP: 9/13 7577 | D:7 | Found a deep blue altar of Sif Muna. 7779 | D:8 | Found a stormy altar of Qazlal. 7922 | D:8 | Found a bloodstained altar of Trog. 8129 | D:8 | Found a sand-covered staircase. 8134 | Ossuary | Entered an ossuary 8146 | Ossuary | Learned a level 4 spell: Control Undead 8746 | D:9 | Noticed a troll 8762 | D:8 | HP: 6/68 [troll (17)] 8786 | D:8 | HP: 9/68 [troll (2)] 8786 | D:8 | HP: 3/68 [troll (6)] 8862 | D:8 | HP: 17/68 [troll (2)] 8862 | D:8 | HP: 6/68 [troll (11)] 8916 | D:8 | HP: 14/68 [gnoll/spear (2)] 8954 | D:8 | HP: 13/68 [gnoll/spear (8)] 8997 | D:8 | HP: 12/68 [gnoll/vampiric halberd (13)] 8998 | D:8 | HP: 1/68 [gnoll/vampiric halberd (11)] 9030 | D:8 | HP: 11/68 [scorpion (1)] 9039 | D:8 | HP: 7/68 [scorpion (9)] 9045 | D:8 | HP: 12/68 [poisoned by a scorpion] 9046 | D:8 | Reached skill level 6 in Dodging 9051 | D:8 | HP: 11/68 [poisoned by a scorpion] 9059 | D:8 | HP: 11/68 [poisoned by a scorpion] 9217 | D:8 | Reached skill level 7 in Necromancy 9363 | D:9 | Found a shattered altar of Ashenzari. 9377 | D:9 | Reached skill level 7 in Unarmed Combat 9399 | D:9 | Noticed a hill giant 9540 | D:9 | HP: 13/69 [yak (17)] 9554 | D:9 | HP: 10/69 [yak (13)] 9560 | D:9 | HP: 12/69 [yak (9)] 9570 | D:9 | HP: 2/69 [yak (8)] 9598 | D:8 | Slain by a yak Vault maps used: D:1: lemuel_arrival_hallway D:2: wad_lake_hut, elyvilon_altar_5, uniq_sigmund D:3: lemuel_upstairs_altar D:4: johnstein_pakellas_dig, lemuel_crystal_altar, first_bread, hangedman_decor_riveting, uniq_edmund, uniq_blork_the_orc, uniq_crazy_yiuf_cottage D:5: cheibriados_altar_1 D:6: black_bear_nest_2, portal_sewer_entry_d, hangedman_abyss_or_decor_stagger, grunt_ministairs_11 D:7: lemuel_blue_sif_altar, lemuel_doored_altar, temple_hall, uniq_pikel D:8: overflow_temple_1_default, kennysheep_mini_moat, enter_ossuary_5, blue_anna_alchemist, basic_loot_grate_trap, glass_columns_c, kennysheep_generic_room_14 D:9: grunt_temple_overflow_open, minmay_lair_entry_lava, nicolae_ashenzari_panopticon Temple: triangle_lava_temple_11 Sewer: sewer_kobolds Ossuary: ossuary_tomb_1 Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Unarmed Combat | 1 2 3 4 6 7 | 7.4 Fighting | 1 2 3 4 5 | 5.8 Armour | 1 2 | 2.0 Spellcasting | 3 | 3.6 Necromancy | 5 6 7 | 7.3 Dodging | 2 3 5 6 | 6.6 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 116 | 75 | 264 || 455 Throw: Stone | | | 1 || 1 Cast: Pain | 17 | 6 | || 23 Vampiric Draining | 7 | 12 | 17 || 36 Animate Dead | | 1 | 9 || 10 Regeneration | | | 3 || 3 Control Undead | | | 3 || 3 Evoke: Wand | | 7 | || 7 Use: Potion | 3 | 1 | 3 || 7 Scroll | 1 | 6 | 3 || 10 Stab: Sleeping | 3 | 1 | 18 || 22 Paralysed | | 9 | || 9 Betrayed ally | | | 1 || 1 Eat: Chunk | 5 | 7 | 11 || 23 Beef jerky | 1 | | || 1 Fruit | | 1 | || 1 Bread ration | | | 2 || 2 Vault maps used: D:1: lemuel_arrival_hallway D:2: wad_lake_hut, elyvilon_altar_5, uniq_sigmund D:3: lemuel_upstairs_altar D:4: johnstein_pakellas_dig, lemuel_crystal_altar, first_bread, hangedman_decor_riveting, uniq_edmund, uniq_blork_the_orc, uniq_crazy_yiuf_cottage D:5: cheibriados_altar_1 D:6: black_bear_nest_2, portal_sewer_entry_d, hangedman_abyss_or_decor_stagger, grunt_ministairs_11 D:7: lemuel_blue_sif_altar, lemuel_doored_altar, temple_hall, uniq_pikel D:8: overflow_temple_1_default, kennysheep_mini_moat, enter_ossuary_5, blue_anna_alchemist, basic_loot_grate_trap, glass_columns_c, kennysheep_generic_room_14 D:9: grunt_temple_overflow_open, minmay_lair_entry_lava, nicolae_ashenzari_panopticon Temple: triangle_lava_temple_11 Sewer: sewer_kobolds Ossuary: ossuary_tomb_1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.2 | 1.5 | 7.1 | 242.8 Dungeon | 92.0 | 91.9 | 1.3 | 1.5 | 7.5 | 297.3 Temple | 0.1 | 0.1 | 0.0 | 0.0 | 0.0 | 4.0 Sewer | 3.1 | 3.1 | 0.0 | 0.0 | 4.4 | 90.0 Ossuary | 4.8 | 4.9 | 0.0 | 1.4 | 1.4 | 143.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | -nan | 100.0 | 419.0 Dungeon | 80.2 | 87.4 | 22.7 | -nan | 93.0 | 519.3 Sewer | 5.6 | 6.3 | 0.0 | -nan | 2.8 | 139.0 Ossuary | 14.2 | 6.3 | 77.3 | -nan | 4.3 | 215.0 +-------+-------+-------+-------+-------+----------------------