Dungeon Crawl Stone Soup version 0.26-a0-110-g95b6527cb0 (webtiles) character file. Game seed: 13216140806629931220 109 SkyBlueFox the Vandal (level 4, -1/36 HPs) Began as a Barachi Hunter on June 23, 2020. Slain by Robin ... wielding a +0 short sword (6 damage) ... on level 3 of the Dungeon. The game lasted 00:07:26 (2931 turns). SkyBlueFox the Vandal (Barachi Hunter) Turns: 2931, Time: 00:07:27 Health: -1/36 AC: 5 Str: 14 XL: 4 Next: 90% Magic: 4/4 EV: 13 Int: 17 God: Gold: 90 SH: 0 Dex: 13 Spells: 3/3 levels left rFire . . . SeeInvis . b - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rnd*Tele + q - +1 pair of gloves MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.12/turn r - ring of teleportation {+/*tele, !d} MPRegen 0.09/turn t - +6 ring of intelligence @: hasted, quick A: +LOS, swims, slowness 1, strong legs 1 a: Hop You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 90 gold pieces. Inventory: Hand Weapons a - a +1 hunting sling b - a +0 short sword (weapon) Missiles d - 20 sling bullets e - 26 stones (quivered) Armour c - a +0 leather armour (worn) q - a +1 pair of gloves (worn) (You found it on level 1 of the Dungeon) Jewellery r - a ring of teleportation (left hand) {+/*tele, !d} (You found it on level 2 of the Dungeon) s - an uncursed ring of protection from cold {rC+, !d} (You found it on level 2 of the Dungeon) t - a +6 ring of intelligence (right hand) (You found it on level 2 of the Dungeon) Scrolls h - a scroll of enchant armour i - 2 scrolls of teleportation j - a scroll of fog {unknown} k - a scroll of immolation {unknown} m - a scroll of blinking {unknown} n - a scroll of fear {unknown} v - 2 scrolls of identify {unknown} Potions l - a potion of degeneration {unknown} o - 2 potions of haste p - a potion of flight {unknown} Comestibles f - 5 rations Skills: + Level 3.6 Fighting * Level 5.1 Slings + Level 3.2 Dodging - Level 0.8 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Qazlal Uskayaw Vehumet Wu Jian Zin Annotations: D:3 Robin Innate Abilities, Weirdness & Mutations You can be seen from farther away. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History You hit the goblin. The goblin closely misses you. You hit the goblin but do no damage. The goblin hits you but does no damage. You hit the goblin. You kill the goblin! a - a +1 hunting sling (weapon) A goblin comes into view. It is wielding a +0 club. The goblin shouts! A goblin comes into view. Robin of the Strong Arm comes into view. They are wielding a +0 short sword. A goblin comes into view. It is wielding a +0 club. Robin shouts! You hear a shout! A goblin comes into view. Robin throws the goblin at you! The hobgoblin shouts! The goblin shouts! Firing (i - inventory. (/) - cycle) e - 31 stones (quivered) Aim: a goblin, wielding a +0 club (wandering, hasn't noticed you) You shoot a stone. The stone closely misses the goblin. The goblin shouts! x2 The stone hits the worm! You hear a shout! x2 The goblin barely misses you. A goblin comes into view. A kobold comes into view. The kobold shouts! You aren't carrying any items that you can evoke. Firing (i - inventory. (/) - cycle) e - 30 stones (quivered) Aim: a goblin, wielding a +0 club You shoot a stone. The stone hits the goblin. The goblin hits you but does no damage. The goblin misses you. Robin says, "Kneel, worm!" A goblin comes into view. Firing (i - inventory. (/) - cycle) e - 29 stones (quivered) Aim: a goblin, wielding a +0 club (moderately wounded) You shoot a stone. The stone closely misses the goblin. The stone hits the worm! The goblin hits you with a +0 club. The goblin closely misses you. You take 1 damage, and have 24/35 hp. Firing (i - inventory. (/) - cycle) e - 28 stones (quivered) Aim: a goblin, wielding a +0 club (moderately wounded) You shoot a stone. The stone hits the goblin. You kill the goblin! Robin throws the goblin at you! The goblin hits you with a +0 club. A goblin comes into view. It is wielding a +0 dagger. You take 5 damage, and have 19/35 hp. Firing (i - inventory. (/) - cycle) e - 27 stones (quivered) Aim: a worm (almost dead) You shoot a stone. The stone barely misses the goblin. The stone hits the worm. You kill the worm! The goblin hits you. The goblin closely misses you. You take 3 damage, and have 16/36 hp. Okay, then. Okay, then. You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or s - a ring of protection from cold {rC+, !d} > or t - a +6 ring of intelligence You remove your ring of protection from cold {rC+, !d}. The goblin hits you but does no damage. You feel slightly jumpy. r - a ring of teleportation (left hand) {+/*tele, !d} A hobgoblin comes into view. It is wielding a +0 club. The goblin hits you but does no damage. Okay, then. You aren't carrying any items that you can evoke. Okay, then. There are monsters nearby! That item cannot be evoked! There are monsters nearby! b - a +0 short sword (weapon) The goblin hits you. You take 2 damage, and have 14/36 hp. You hit the goblin. You kill the goblin! Robin throws the goblin at you! The goblin misses you. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! You hit the goblin. You kill the goblin! Robin hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 10/36 hp. You closely miss the hobgoblin. The hobgoblin closely misses you. Robin roars a battlecry! The goblins go into a battle-frenzy! You hear a shout! You hit the hobgoblin. A goblin comes into view. The hobgoblin closely misses you. Robin completely misses you. You barely miss the hobgoblin. You are ready to hop once more. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Robin hits you but does no damage. You take 5 damage, and have 5/36 hp. You barely miss the hobgoblin. The hobgoblin barely misses you. Robin closely misses you. It was a potion of haste. You feel yourself speed up. The hobgoblin misses you. Robin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin closely misses you. Robin hits you with a +0 short sword. You die... ##### ...# ####.#########g... +.....((g@gggKgg.# ####.##########g.# #)# #.# #g# #.# #.# #.# #########.########## You could see Robin, 2 hobgoblins, 5 goblins and a kobold. Vanquished Creatures 3 adders (D:2) A worm (D:3) 4 dart slugs 4 leopard geckos 3 giant cockroaches 13 goblins 8 hobgoblins 8 jackals (D:2) A ball python (D:3) 3 bats 3 frilled lizards 3 kobolds 7 rats 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SkyBlueFox the Barachi Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 360 | D:1 | Reached XP level 2. HP: 19/23 MP: 2/2 811 | D:1 | Reached XP level 3. HP: 27/28 MP: 3/3 845 | D:1 | Reached skill level 3 in Fighting 1973 | D:2 | Found a hide-covered altar of Uskayaw. 1974 | D:2 | Found a stormy altar of Qazlal. 1974 | D:2 | Found a glowing silver altar of Zin. 1975 | D:2 | Found an ornate altar of the Wu Jian Council. 1983 | D:2 | Reached XP level 4. HP: 35/35 MP: 4/4 2303 | D:2 | Reached skill level 5 in Slings 2303 | D:2 | Reached skill level 3 in Dodging 2435 | D:2 | Found a radiant altar of Vehumet. 2913 | D:3 | Noticed Robin 2928 | D:3 | HP: 5/36 [hobgoblin[Robin] (6)] 2931 | D:3 | Slain by Robin Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_basic, chequers_jeans D:2: layout_rooms, vehumet_crystals, chequers_temple_overflow_statue_of_worship, first_ration D:3: layout_basic, lemuel_round_altar, xom_teletrap_fun, uniq_robin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 3 | 3.6 Slings | 5 | 5.1 Dodging | 3 | 3.2 Stealth | | 0.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 86 | 120 || 206 Fire: Hunting sling | 47 | 11 || 58 Abil: Hop | 2 | 2 || 4 Use: Scroll | | 3 || 3 Potion | | 1 || 1 Eat: Chunk | 4 | 3 || 7 Armor: Leather armour | 26 | 49 || 75 Dodge: Dodged | 50 | 130 || 180 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 151 | 6 | 3.8 | 58 | 3 | 4.9 +---------+---------+-------+---------+---------+------- D:1 | 47 | 0 | 0.0 | 24 | 0 | 0.0 D:2 | 91 | 0 | 0.0 | 28 | 0 | 0.0 D:3 | 13 | 6 | 31.6 | 6 | 3 | 33.3 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_basic, chequers_jeans D:2: layout_rooms, vehumet_crystals, chequers_temple_overflow_statue_of_worship, first_ration D:3: layout_basic, lemuel_round_altar, xom_teletrap_fun, uniq_robin Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 3.8 | 0.0 | 83.2 | 939.7 Dungeon | 100.0 | 100.0 | 3.8 | 0.0 | 83.2 | 939.7 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 52.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 52.3 +-------+-------+-------+-------+-------+----------------------