Dungeon Crawl Stone Soup version 0.28-a0-803-g74956062c1 (console) character file. Game seed: 12697330655427092667 84 Slaatcain the Conjurer (level 4, -5/24 HPs) Began as a Deep Elf Conjurer on Nov 7, 2021. Slain by Sigmund (7 damage) ... on level 2 of the Dungeon. The game lasted 00:07:21 (1713 turns). Slaatcain the Conjurer (Deep Elf Conjurer) Turns: 1713, Time: 00:07:21 Health: -5/24 AC: 2 Str: 5 XL: 4 Next: 23% Magic: 0/12 EV: 12 Int: 23 God: Gold: 74 SH: 0 Dex: 13 Spells: 5/11 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.13/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 92 gold pieces. You spent 18 gold pieces at shops. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of amnesia d - a scroll of teleportation f - a scroll of blinking {unknown} g - a scroll of immolation {unknown} h - a scroll of identify Potions c - 2 potions of degeneration e - a potion of magic {unknown} Skills: + Level 2.6 Dodging + Level 2.8 Stealth + Level 4.0 Spellcasting + Level 5.7 Conjurations * Level 0.2 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 c - Dazzling Flash Conj/Hex 36% N/A 10% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Hex 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 * Annotations: D:2 Sigmund Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The magic dart hits something. The adder hisses angrily. Press: ? - help, v - describe, . - travel, g - get item Item here: a potion of curing. The floor. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (66% to hit) The searing ray hits the adder! The adder is severely wounded. (Press . to maintain the ray.) The searing ray misses the adder. The searing ray hits the adder! You kill the adder! Your Spellcasting skill increases to level 4! You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something. (Press . to maintain the ray.) A magic dart appears from out of thin air! The magic dart hits you! Something hits you. Something hits you! * * * LOW HITPOINT WARNING * * * The searing ray hits something. You finish channelling your searing ray. Something hits you! You die... # #.......... #.#....###. # #.########## ..####..#..##. # #.#### ### ###....##...#...#. # #....# #.> #.#.#..##.#.#.#.#. # #.##.# #.# .#..#####.#.#.#. # #.##.# #.# #..#..# #...#.#. # #.##.###.#####.#..####...##.# #####.##.......##.....#.#..#..#.. ......##.#####..@.8.8.....###.... ##..####.# #.##....[#.#..#..#.# #..# #.# #.###{#..####...##.# #..####.# #.# #..#..# #...#.## #.......#####.##.#..#####.#.#. ##.####.......#.#.#..##.#.#.#. #.# #).#.######....##...#...# #.# #..#.# #.!.####..#..# .# #..#.#####...#.#.#....## There were no monsters in sight! Vanquished Creatures A gnoll (D:1) 3 adders (D:2) 3 dart slugs An orc (D:2) 2 ball pythons (D:1) 5 bats 2 endoplasms (D:2) 3 giant cockroaches 2 goblins 4 hobgoblins 3 jackals (D:1) A kobold (D:2) 2 quokkas 3 frilled lizards A quokka skeleton (D:2) 3 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Slaatcain the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 283 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 286 | D:1 | Learned a level 2 spell: Searing Ray 332 | D:1 | Found a faded altar of an unknown god. 453 | D:1 | Reached skill level 5 in Conjurations 650 | D:1 | Reached XP level 3. HP: 19/19 MP: 5/9 1131 | D:2 | Found Wohac's Assorted Antiques. 1137 | D:2 | Bought a green potion for 18 gold pieces 1142 | D:2 | Learned a level 2 spell: Searing Ray 1146 | D:2 | Learned a level 3 spell: Dazzling Flash 1616 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/11 1698 | D:2 | Noticed Sigmund 1713 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_conway, layout_loops_ring, hellmonk_ecumenical_altar_leap_of_faith D:2: wad_crossroads, layout_loops_ring, serial_shops, nicolae_shop_waterfront, minmay_tetromino_l4, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.7 Spellcasting | 4 | 4.0 Dodging | | 2.6 Stealth | | 2.8 Hexes | | 0.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Cast: Magic Dart | 53 | 5 || 58 Searing Ray | 6 | 2 || 8 Use: Scroll | 5 | || 5 Potion | 4 | || 4 Armor: Robe | 1 | || 1 Dodge: Dodged | 3 | || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1718 | 1710 | 8 | 182 | 1327 | 2 | 859.0 | Dungeon | 1718 | 1710 | 8 | 182 | 1327 | 2 | 859.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 963 daAuts D:2: 754 daAuts