Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (console) character file. Game seed: 3980505971946799445 178 Slaatcain the Conjurer (level 5, -2/28 HPs) Began as a Deep Elf Conjurer on Nov 5, 2023. Slain by an orc wizard ... wielding a +0 dagger of electrocution (3 damage) ... on level 4 of the Dungeon. The game lasted 00:06:05 (2669 turns). Slaatcain the Conjurer (Deep Elf Conjurer) Turns: 2669, Time: 00:06:06 Health: -2/28 AC: 4 Str: 4 XL: 5 Next: 32% Magic: 4/14 EV: 13 Int: 25 God: Gold: 263 SH: 0 Dex: 13 Spells: 3/14 levels left rFire . . . f - staff of poison rCold . . . (no shield) rNeg . . . a - +0 robe rPois + r - +1 helmet rElec . (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... g - amulet of magic regeneration Stlth ++ s - ring of resist corrosion HPRegen 0.24/turn v - ring of poison resistance MPRegen 0.54/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 263 gold pieces. Inventory: Armour a - a +0 robe (worn) r - a +1 helmet (worn) Magical Staves f - a staff of poison (weapon) Jewellery g - an amulet of magic regeneration (around neck) s - a ring of resist corrosion (left hand) v - a ring of poison resistance (right hand) Scrolls d - a scroll of fog {unknown} i - a scroll of fear {unknown} m - a scroll of enchant armour {unknown} n - a scroll of brand weapon {unknown} p - a scroll of teleportation {unknown} q - a scroll of amnesia {unknown} u - a scroll of identify {unknown} w - a scroll of enchant weapon {unknown} Potions b - 2 potions of magic c - a potion of mutation {unknown} e - a potion of curing {unknown} h - a potion of heal wounds {unknown} j - 3 potions of brilliance {unknown} k - 2 potions of might {unknown} l - 2 potions of berserk rage {unknown} o - a potion of cancellation {unknown} t - a potion of invisibility {unknown} Skills: + Level 3.3 Dodging + Level 3.3 Stealth + Level 5.0 Spellcasting + Level 5.6 Conjurations * Level 0.6 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 c - Fulminant Prism Conj/Hex 10% 3d8 26% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 40% N/A 8% 3 Summon Small Mammal Summ 24% N/A 9% 1 Lesser Beckoning Tloc 18% N/A 10% 2 Ensorcelled Hibernation Hex/Ice 12% N/A 12% 2 Gell's Gravitas Tloc 9% N/A 19% 3 Teleport Other Tloc 9% N/A 19% 3 Call Canine Familiar Summ 6% N/A 24% 3 Spider Form Tmut/Pois 9% N/A 24% 3 Summon Guardian Golem Hex/Summ 6% N/A 24% 3 Anguish Hex/Necr 3% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Message History You kill the orc! The searing ray hits something. The orc hits you but does no damage. The searing ray hits the orc! You kill the orc! The searing ray hits something! Unknown command. An adder is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (100% to hit) The magic dart hits something. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (68% to hit) The searing ray hits something. Reactivating autopickup. You feel a bit more experienced. The searing ray hits the adder. The adder is heavily wounded. (Press . to maintain the ray.) Something hits you. Deactivating autopickup; reactivate with Ctrl-A. Your Spellcasting skill increases to level 5! The searing ray hits the adder! You kill the adder! Something hits you. You start resting. Something hits you. You start resting. Something hits you but does no damage. You are electrocuted! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) Something hits you but does no damage. You are electrocuted! * * * LOW HITPOINT WARNING * * * Something hits you. You die... #.#.... #...... #.##... .... # #### ..# # #.##### ..# .. #(..>.. ..# ... ####### #.# .... # ###.##.)... # #...))).... # #.#@# ## ##.#.# #. #....# #. #..####.# #. #.......############. #.########........... #.#####)......####### #.......##.##.# #######....##.# #.#####.# #.#####.# There were no monsters in sight! Vanquished Creatures An orc wizard (D:4) 8 adders An ufetubus (D:4) A dart slug (D:1) 6 orcs (D:4) 8 ball pythons 6 endoplasms 2 giant cockroaches 4 goblins (D:3) 4 hobgoblins 8 jackals 4 kobolds A quokka (D:3) 5 bats 3 frilled lizards 7 rats 69 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Slaatcain the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 267 | D:1 | Reached XP level 2. HP: 12/15 MP: 1/8 270 | D:1 | Learned a level 2 spell: Searing Ray 679 | D:1 | Reached skill level 5 in Conjurations 901 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/9 1168 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/11 1177 | D:2 | Found a faded altar of an unknown god. 2554 | D:3 | Learned a level 4 spell: Fulminant Prism 2559 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2659 | D:4 | Reached XP level 5. HP: 28/28 MP: 10/13 2665 | D:4 | Reached skill level 5 in Spellcasting 2668 | D:4 | HP: 1/28 [something (12)] 2669 | D:4 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_solitary_statue, layout_basic D:2: minmay_wonky_spiral, layout_loops_ring, ebering_ecumenical_altar_rust D:3: layout_basic D:4: layout_loops_cross, serial_shops, nicolae_shop_overgrown_old_shop Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 3 | 3.3 Conjurations | 5 | 5.6 Stealth | 3 | 3.3 Spellcasting | 4 5 | 5.0 Translocations | | 0.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 7 | || 7 Cast: Magic Dart | 60 | 52 || 112 Searing Ray | 2 | 4 || 6 Armour: Robe | 3 | 3 || 6 Dodge: Dodged | 7 | 2 || 9