Slaatcain Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 17, D:1) a +0 dagger (13, 9, D:1) a +0 sling (17, -11, D:1) a +0 club (35, 9, D:1) a +0 whip (51, -1, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (2, -16, D:2) a +0 hand axe (3, -23, D:2) a +0 whip (3, -20, D:2) a +0 short sword (7, -8, D:2) a +0 sling (9, 18, D:2) a +0 chain mail (10, 17, D:2) a +0 dagger (17, -17, D:2) a +0 short sword (22, 12, D:2) a +2 whip of electrocution (26, -5, D:2) a +0 whip (40, 15, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (6, -10, D:3) a +0 club (20, 1, D:3) a +0 mace (23, 2, D:3) a +0 scythe a +0 robe (26, -31, D:3) a +0 hand axe (27, 10, D:3) a +0 arbalest (37, -37, D:3) a +0 leather armour (37, -8, D:3) a +0 ring mail (48, -1, D:3) a +0 falchion a +0 leather armour a +0 flail a +0 ring mail a +0 dagger a +0 dagger a +0 whip a +0 falchion a +0 leather armour (52, -1, D:3) a +0 hand axe (53, -1, D:3) a +0 dagger a +0 leather armour (53, 0, D:3) a +0 whip a +0 club a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 hammer (1, 2, D:4) a +3 quarterstaff of chaos (9, -13, D:4) a +0 dagger (9, -11, D:4) a +0 ring mail a +0 club (9, 14, D:4) a +0 leather armour (10, -6, D:4) a +0 scale mail a +0 short sword (12, -12, D:4) a +0 leather armour (12, -5, D:4) a +0 club (13, -4, D:4) a +0 robe a +0 dagger (13, 16, D:4) a +0 robe a +0 heavy trident (14, -3, D:4) a +0 leather armour a +0 flail (15, 19, D:4) a +0 chain mail (19, -12, D:4) a +2 whip of venom a +0 leather armour (19, -11, D:4) a +0 flail (19, -10, D:4) a +0 leather armour a +0 rapier (20, -13, D:4) a +0 spear a +0 club (22, 3, D:4) a +0 whip (24, 14, D:4) a +0 short sword a +0 chain mail (30, 10, D:4) a +0 dagger a +0 robe (42, -12, D:4) a +0 robe Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Yngec" {MP+9 AC+4 Int+2 Slay+6 SInv} (9550 gold) [ring of protection] AC: It affects your AC (+4). Int: It affects your intelligence (+2). Slay: It affects your accuracy & damage with ranged weapons and melee (+6). MP: It affects your magic capacity (+9). SInv: It lets you see invisible. the ring "Zima" {Str+3 Int+4 Dex+6 SInv} (6190 gold) [ring of dexterity] Str: It affects your strength (+3). Int: It affects your intelligence (+4). Dex: It affects your dexterity (+6). SInv: It lets you see invisible. the ring of Curiosity {Will+ Dex+2} (3620 gold) [ring of willpower] Dex: It affects your dexterity (+2). Will: It increases your willpower. the ring of Wak Uny {rC++ AC+4 Str+2} (6470 gold) [ring of protection] AC: It affects your AC (+4). Str: It affects your strength (+2). rC: It greatly protects you from cold. (6, -6, D:5) a +0 flail (13, 10, D:5) a +0 club a +0 scale mail a +0 quarterstaff a +0 whip (14, 10, D:5) a +0 flail a +0 leather armour (15, 10, D:5) a +0 dagger (27, 34, D:5) a +0 flail (28, 34, D:5) a +0 robe a +0 dagger (29, 33, D:5) a +0 leather armour a +0 falchion a +0 flail a +0 leather armour a +0 falchion (29, 34, D:5) a +0 hand axe a +0 dagger of venom a +0 robe a +0 dagger (32, -7, D:5) a +0 giant spiked club (34, 2, D:5) a +0 shortbow Level 6 of the Dungeon (0, 0, D:6) a +0 robe (2, -18, D:6) a +0 dagger (3, -18, D:6) a +0 short sword (3, -17, D:6) a +0 short sword (3, -3, D:6) a +0 leather armour (3, 6, D:6) a +0 giant club (16, -4, D:6) a +0 giant club (25, -23, D:6) a +0 whip a +0 leather armour (25, -21, D:6) a +0 flail a +0 flail (26, -22, D:6) a +0 whip a +0 club (26, -21, D:6) a +0 flail (30, 14, D:6) a ring of fire (30, 20, D:6) a +0 mace a +0 leather armour (30, 22, D:6) a +0 sling (31, 13, D:6) a +0 dagger (35, 22, D:6) a +0 short sword (36, 21, D:6) a +0 club a +0 leather armour (36, 22, D:6) a +0 club (37, 22, D:6) a +1 short sword of freezing a +0 whip a +0 leather armour a +0 short sword a +0 plate armour a +0 dagger a +0 long sword a +2 chain mail Level 7 of the Dungeon (0, 0, D:7) a +0 morningstar a +0 sling a +0 leather armour a +0 falchion a +0 giant club a +0 war axe a +0 arbalest a +0 plate armour (0, 1, D:7) a +0 dagger a +0 robe a +0 dagger a +0 leather armour a +0 flail a +0 leather armour (2, 1, D:7) a +0 dagger a +0 robe (9, 0, D:7) a +0 ring mail (20, -1, D:7) a +0 scale mail (23, 23, D:7) a +0 leather armour (23, 25, D:7) a +0 club (24, 23, D:7) a +0 dagger a +0 ring mail a +0 dagger (25, 23, D:7) a +0 robe a +0 dagger (29, -9, D:7) 30 gold pieces (29, -8, D:7) a scroll of magic mapping (30, -8, D:7) a potion of heal wounds (30, -7, D:7) a scroll of noise (31, -9, D:7) 4 stones (31, -7, D:7) a potion of haste (36, 24, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +2 whip of flaming a +0 robe (3, 13, D:8) a +0 leather armour (5, -8, D:8) 5 large rocks (5, 7, D:8) a +0 robe (11, 12, D:8) a +0 dagger (12, 12, D:8) a +0 club a +0 dagger (16, 12, D:8) a +0 robe a +0 morningstar (17, -3, D:8) a +0 robe a +0 dagger (17, 12, D:8) a +0 long sword (18, 12, D:8) a +0 long sword a +0 dagger a +0 short sword a +0 short sword a +3 dagger a +0 dagger a +0 robe a +3 hand axe a +0 plate armour a +0 scimitar (19, 4, D:8) a +0 short sword (19, 12, D:8) a +0 whip a +0 robe a +3 spear a +0 whip (26, 12, D:8) a +0 scale mail (26, 25, D:8) a +0 scale mail (30, 29, D:8) a +0 chain mail a +0 trident (42, 12, D:8) a +0 long sword (44, 4, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) 2 potions of degeneration (1, 0, D:9) a +0 hand axe a +0 hand axe (2, 0, D:9) a +0 hand axe (2, 2, D:9) 2 potions of degeneration (2, 5, D:9) 2 potions of degeneration (3, 0, D:9) a +0 hand axe (4, -4, D:9) 2 potions of degeneration (6, -11, D:9) a +0 leather armour (16, 10, D:9) the +1 cloak "Ocheiwk" {-Tele rElec Will+} rElec: It insulates you from electricity. -Tele: It prevents most forms of teleportation. Will: It increases your willpower. (20, 11, D:9) a +0 shortbow (22, 5, D:9) a +0 giant club a +0 giant club (24, 20, D:9) a +0 plate armour a +0 trident (27, 24, D:9) a +0 shortbow (32, -8, D:9) a +0 falchion (32, 13, D:9) a +0 dagger of venom a +0 club (32, 14, D:9) a +0 falchion a +0 leather armour a +0 whip a +0 short sword (32, 15, D:9) a +0 robe a +0 dagger a +0 robe a +0 dagger (33, 13, D:9) a +0 dagger (38, 14, D:9) a +0 mace (39, 21, D:9) a +0 spear (42, -4, D:9) a +0 shortbow (46, 0, D:9) a +3 morningstar a +0 robe a +0 long sword a +0 robe (46, 14, D:9) a +0 shortbow (54, -8, D:9) a potion of brilliance a wand of light (1) (55, -12, D:9) a +0 dagger (55, -5, D:9) a +0 scale mail a +3 dagger (55, -4, D:9) a +0 robe a +0 club (55, 0, D:9) a +2 flail a +0 robe (56, -6, D:9) a +0 short sword (56, -4, D:9) a +0 ring mail a +0 flail a +0 leather armour a +0 falchion (57, -4, D:9) a +0 whip a +0 whip a +0 flail a +0 ring mail a +2 spear of venom a +0 robe a +0 dagger of venom a +0 robe a +0 dagger of venom a +0 short sword a +0 club a +0 leather armour a +0 club a +0 robe a +0 dagger a +0 leather armour (59, -4, D:9) a ring of fire a ring of ice (61, -12, D:9) a +0 war axe Level 10 of the Dungeon [Shop] Uddagoul's Weapon Emporium a +0 dagger (20 gold) a +0 rapier (40 gold) a +0 falchion (30 gold) 4 stones (4 gold) the +10 short sword of Flawed Execution {venom, Str-2 Dex+5 Stlth+} (697 gold) Str: It affects your strength (-2). Dex: It affects your dexterity (+5). Stlth: It makes you more stealthy. a +0 short sword (30 gold) the +6 falchion of the Leaping Seeker {distort, rElec Str+3 Int+3 Stlth+} (669 gold) Str: It affects your strength (+3). Int: It affects your intelligence (+3). rElec: It insulates you from electricity. Stlth: It makes you more stealthy. a +0 war axe (35 gold) a +0 falchion (30 gold) [Shop] Xomnom Faevo's Antique Armour Boutique a +0 plate armour of willpower (1020 gold) a +0 ring mail (136 gold) a +0 ring mail (136 gold) a +1 helmet (391 gold) a +2 scale mail of fire resistance (714 gold) (0, 4, D:10) a +0 robe (9, -19, D:10) a +0 long sword (11, -16, D:10) a +0 leather armour (20, -22, D:10) a +0 hand axe (21, -23, D:10) a +0 mace (44, 10, D:10) a +0 mace (58, 8, D:10) a +0 war axe (60, -6, D:10) a +0 falchion the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +1 sling of freezing (9, 10, Lair:1) a potion of brilliance (12, 11, Lair:1) a rime drake corpse (skeletalised by now) (29, -7, Lair:1) a yak corpse (skeletalised by now) (30, -7, Lair:1) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (31, 10, Lair:1) a staff of earth (44, 8, Lair:1) a +0 helmet of see invisible (46, -6, Lair:1) 48 stones (46, 25, Lair:1) a +0 robe (49, 26, Lair:1) an orb of light 4 stones (50, -11, Lair:1) a +0 club (64, -1, Lair:1) a +0 glaive a +0 chain mail Level 2 of the Lair of Beasts (1, 0, Lair:2) a poisoned dart (3, 0, Lair:2) a poisoned dart (4, 0, Lair:2) a poisoned dart (5, -4, Lair:2) a +0 rapier (5, 0, Lair:2) a +0 halberd